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Recently, 3D Gaussian splatting has gained attention for its capability to generate high-fidelity rendering results. At the same time, most applications such as games, animation, and AR/VR use mesh-based representations to represent and…

Computer Vision and Pattern Recognition · Computer Science 2024-10-14 Jaehoon Choi , Yonghan Lee , Hyungtae Lee , Heesung Kwon , Dinesh Manocha

Recovering high-quality 3D scenes from a single RGB image is a challenging task in computer graphics. Current methods often struggle with domain-specific limitations or low-quality object generation. To address these, we propose CAST…

Computer Vision and Pattern Recognition · Computer Science 2025-05-14 Kaixin Yao , Longwen Zhang , Xinhao Yan , Yan Zeng , Qixuan Zhang , Wei Yang , Lan Xu , Jiayuan Gu , Jingyi Yu

Understanding 3d human interactions is fundamental for fine-grained scene analysis and behavioural modeling. However, most of the existing models predict incorrect, lifeless 3d estimates, that miss the subtle human contact aspects--the…

Computer Vision and Pattern Recognition · Computer Science 2023-08-07 Mihai Fieraru , Mihai Zanfir , Elisabeta Oneata , Alin-Ionut Popa , Vlad Olaru , Cristian Sminchisescu

In this paper, we aim to reconstruct a full 3D human shape from a single image. Previous vertex-level and parameter regression approaches reconstruct 3D human shape based on a pre-defined adjacency matrix to encode positive relations…

Computer Vision and Pattern Recognition · Computer Science 2021-08-30 Shihao Zhou , Mengxi Jiang , Shanshan Cai , Yunqi Lei

Proactive human-robot interaction (HRI) allows the receptionist robots to actively greet people and offer services based on vision, which has been found to improve acceptability and customer satisfaction. Existing approaches are either…

Robotics · Computer Science 2021-03-25 Yang Xue , Fan Wang , Hao Tian , Min Zhao , Jiangyong Li , Haiqing Pan , Yueqiang Dong

Generative models have shown promising results in capturing human mobility characteristics and generating synthetic trajectories. However, it remains challenging to ensure that the generated geospatial mobility data is semantically…

Machine Learning · Computer Science 2025-10-28 Ammar Haydari , Dongjie Chen , Zhengfeng Lai , Michael Zhang , Chen-Nee Chuah

Humans live within a 3D space and constantly interact with it to perform tasks. Such interactions involve physical contact between surfaces that is semantically meaningful. Our goal is to learn how humans interact with scenes and leverage…

Computer Vision and Pattern Recognition · Computer Science 2021-04-06 Mohamed Hassan , Partha Ghosh , Joachim Tesch , Dimitrios Tzionas , Michael J. Black

Creating scenes for captured motions that achieve realistic human-scene interaction is crucial for 3D animation in movies or video games. As character motion is often captured in a blue-screened studio without real furniture or objects in…

Computer Vision and Pattern Recognition · Computer Science 2024-05-22 Jianan Li , Tao Huang , Qingxu Zhu , Tien-Tsin Wong

Recently, 3D Gaussian Splatting (3DGS) has demonstrated impressive novel view synthesis results, while allowing the rendering of high-resolution images in real-time. However, leveraging 3D Gaussians for surface reconstruction poses…

Computer Vision and Pattern Recognition · Computer Science 2024-09-12 Zehao Yu , Torsten Sattler , Andreas Geiger

In this paper, we propose a graph correspondence transfer (GCT) approach for person re-identification. Unlike existing methods, the GCT model formulates person re-identification as an off-line graph matching and on-line correspondence…

Computer Vision and Pattern Recognition · Computer Science 2018-04-03 Qin Zhou , Heng Fan , Shibao Zheng , Hang Su , Xinzhe Li , Shuang Wu , Haibin Ling

A scene graph is a semantic representation that expresses the objects, attributes, and relationships between objects in a scene. Scene graphs play an important role in many cross modality tasks, as they are able to capture the interactions…

Computer Vision and Pattern Recognition · Computer Science 2022-09-20 Xuming Hu , Zhijiang Guo , Yu Fu , Lijie Wen , Philip S. Yu

Recently, a significant improvement in the accuracy of 3D human pose estimation has been achieved by combining convolutional neural networks (CNNs) with pyramid grid alignment feedback loops. Additionally, innovative breakthroughs have been…

Computer Vision and Pattern Recognition · Computer Science 2026-05-27 Zongyou Yang , Jonathan Loo , Yinghan Hou

Scene graphs are a compact and explicit representation successfully used in a variety of 2D scene understanding tasks. This work proposes a method to incrementally build up semantic scene graphs from a 3D environment given a sequence of…

Computer Vision and Pattern Recognition · Computer Science 2021-04-01 Shun-Cheng Wu , Johanna Wald , Keisuke Tateno , Nassir Navab , Federico Tombari

Generative modelling paradigms based on denoising diffusion processes have emerged as a leading candidate for conditional sampling in inverse problems. In many real-world applications, we often have access to large, expensively trained…

Simulating interactions between deformable bodies is vital in fields like material science, mechanical design, and robotics. While learning-based methods with Graph Neural Networks (GNNs) are effective at solving complex physical systems,…

Machine Learning · Computer Science 2025-07-21 Hao Wang , Yu Liu , Daniel Biggs , Haoru Wang , Jiandong Yu , Ping Huang

Existing lifting networks for regressing 3D human poses from 2D single-view poses are typically constructed with linear layers based on graph-structured representation learning. In sharp contrast to them, this paper presents Grid…

Computer Vision and Pattern Recognition · Computer Science 2023-02-20 Yangyuxuan Kang , Yuyang Liu , Anbang Yao , Shandong Wang , Enhua Wu

Single-image 3D human reconstruction aims to reconstruct the 3D textured surface of the human body given a single image. While implicit function-based methods recently achieved reasonable reconstruction performance, they still bear…

Computer Vision and Pattern Recognition · Computer Science 2022-11-10 Gyumin Shim , Minsoo Lee , Jaegul Choo

Scene graph generation (SGG) aims to detect objects and predict their pairwise relationships within an image. Current SGG methods typically utilize graph neural networks (GNNs) to acquire context information between objects/relationships.…

Computer Vision and Pattern Recognition · Computer Science 2022-05-05 Xin Lin , Changxing Ding , Yibing Zhan , Zijian Li , Dacheng Tao

Generating human grasping poses that accurately reflect both object geometry and user-specified interaction semantics is essential for natural hand-object interactions in AR/VR and embodied AI. However, existing semantic grasping approaches…

Robotics · Computer Science 2026-03-31 Xiaofei Wu , Yi Zhang , Yumeng Liu , Yuexin Ma , Yujiao Shi , Xuming He

We devise a graph attention network-based approach for learning a scene triangle mesh representation in order to estimate an image camera position in a dynamic environment. Previous approaches built a scene-dependent model that explicitly…

Computer Vision and Pattern Recognition · Computer Science 2022-10-03 Mohamed Amine Ouali , Mohamed Bouguessa , Riadh Ksantini
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