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Reconstructing metrically accurate humans and their surrounding scenes from a single image is crucial for virtual reality, robotics, and comprehensive 3D scene understanding. However, existing methods struggle with depth ambiguity,…

Computer Vision and Pattern Recognition · Computer Science 2025-10-14 Pradyumna Yalandur Muralidhar , Yuxuan Xue , Xianghui Xie , Margaret Kostyrko , Gerard Pons-Moll

We present a novel method for recovering the absolute pose and shape of a human in a pre-scanned scene given a single image. Unlike previous methods that perform sceneaware mesh optimization, we propose to first estimate absolute position…

Computer Vision and Pattern Recognition · Computer Science 2023-06-07 Zehong Shen , Zhi Cen , Sida Peng , Qing Shuai , Hujun Bao , Xiaowei Zhou

In addition to color and textural information, geometry provides important cues for 3D scene reconstruction. However, current reconstruction methods only include geometry at the feature level thus not fully exploiting the geometric…

Computer Vision and Pattern Recognition · Computer Science 2024-08-29 Ruihong Yin , Sezer Karaoglu , Theo Gevers

When humans and robotic agents coexist in an environment, scene understanding becomes crucial for the agents to carry out various downstream tasks like navigation and planning. Hence, an agent must be capable of localizing and identifying…

Computer Vision and Pattern Recognition · Computer Science 2025-06-25 Mrunmai Vivek Phatak , Julian Lorenz , Nico Hörmann , Jörg Hähner , Rainer Lienhart

Existing deep learning-based human mesh reconstruction approaches have a tendency to build larger networks in order to achieve higher accuracy. Computational complexity and model size are often neglected, despite being key characteristics…

Computer Vision and Pattern Recognition · Computer Science 2022-07-19 Ce Zheng , Matias Mendieta , Pu Wang , Aidong Lu , Chen Chen

Capturing the long-range dependencies has empirically proven to be effective on a wide range of computer vision tasks. The progressive advances on this topic have been made through the employment of the transformer framework with the help…

Computer Vision and Pattern Recognition · Computer Science 2022-09-21 Dong Zhang , Jinhui Tang , Kwang-Ting Cheng

2D-to-3D human pose lifting is fundamental for 3D human pose estimation (HPE), for which graph convolutional networks (GCNs) have proven inherently suitable for modeling the human skeletal topology. However, the current GCN-based 3D HPE…

Computer Vision and Pattern Recognition · Computer Science 2023-10-31 Kai Zhai , Qiang Nie , Bo Ouyang , Xiang Li , Shanlin Yang

We present Splat-SAP, a feed-forward approach to render novel views of human-centered scenes from binocular cameras with large sparsity. Gaussian Splatting has shown its promising potential in rendering tasks, but it typically necessitates…

Computer Vision and Pattern Recognition · Computer Science 2025-12-01 Boyao Zhou , Shunyuan Zheng , Zhanfeng Liao , Zihan Ma , Hanzhang Tu , Boning Liu , Yebin Liu

In computation pathology, the pyramid structure of gigapixel Whole Slide Images (WSIs) has recently been studied for capturing various information from individual cell interactions to tissue microenvironments. This hierarchical structure is…

Computer Vision and Pattern Recognition · Computer Science 2023-09-15 Ziyu Guo , Weiqin Zhao , Shujun Wang , Lequan Yu

In this study, we propose GITSR, an effective framework for Graph Interaction Transformer-based Scene Representation for multi-vehicle collaborative decision-making in intelligent transportation system. In the context of mixed traffic where…

Machine Learning · Computer Science 2024-11-05 Xingyu Hu , Lijun Zhang , Dejian Meng , Ye Han , Lisha Yuan

Reconstructing dynamic scenes with complex human-object interactions is a fundamental challenge in computer vision and graphics. Existing Gaussian Splatting methods either rely on human pose priors while neglecting dynamic objects, or…

Computer Vision and Pattern Recognition · Computer Science 2026-04-07 Taewoo Kim , Suwoong Yeom , Jaehyun Pyun , Geonho Cha , Dongyoon Wee , Joonsik Nam , Yun-Seong Jeong , Kyeongbo Kong , Suk-Ju Kang

We present the first approach to build hierarchical task-driven 3D scene graphs of arbitrary indoor or outdoor environments using an uncalibrated monocular camera in real-time. We leverage geometric foundation models to estimate geometric…

Robotics · Computer Science 2026-05-26 Dominic Maggio , Nicolas Gorlo , Luca Carlone

High-fidelity visual reconstruction and novel-view synthesis are essential for realistic closed-loop evaluation in autonomous driving. While 4D Gaussian Splatting (4DGS) offers a promising balance of accuracy and efficiency, existing…

Computer Vision and Pattern Recognition · Computer Science 2026-03-10 Haibao Yu , Kuntao Xiao , Jiahang Wang , Ruiyang Hao , Yuxin Huang , Guoran Hu , Haifang Qin , Bowen Jing , Yuntian Bo , Ping Luo

Human interaction recognition is very important in many applications. One crucial cue in recognizing an interaction is the interactive body parts. In this work, we propose a novel Interaction Graph Transformer (IGFormer) network for…

Computer Vision and Pattern Recognition · Computer Science 2022-07-26 Yunsheng Pang , Qiuhong Ke , Hossein Rahmani , James Bailey , Jun Liu

Recently, vision transformers have shown great success in a set of human reconstruction tasks such as 2D human pose estimation (2D HPE), 3D human pose estimation (3D HPE), and human mesh reconstruction (HMR) tasks. In these tasks, feature…

Computer Vision and Pattern Recognition · Computer Science 2023-03-24 Ce Zheng , Matias Mendieta , Taojiannan Yang , Guo-Jun Qi , Chen Chen

Recent approaches have successfully focused on the segmentation of static reconstructions, thereby equipping downstream applications with semantic 3D understanding. However, the world in which we live is dynamic, characterized by numerous…

Robotics · Computer Science 2025-03-12 Tjark Behrens , René Zurbrügg , Marc Pollefeys , Zuria Bauer , Hermann Blum

Exploiting relations among 2D joints plays a crucial role yet remains semi-developed in 2D-to-3D pose estimation. To alleviate this issue, we propose GraFormer, a novel transformer architecture combined with graph convolution for 3D pose…

Computer Vision and Pattern Recognition · Computer Science 2021-09-20 Weixi Zhao , Yunjie Tian , Qixiang Ye , Jianbin Jiao , Weiqiang Wang

We present Recurrent Fitting (ReFit), a neural network architecture for single-image, parametric 3D human reconstruction. ReFit learns a feedback-update loop that mirrors the strategy of solving an inverse problem through optimization. At…

Computer Vision and Pattern Recognition · Computer Science 2023-08-23 Yufu Wang , Kostas Daniilidis

The proliferation of 3D scanning technology has driven a need for methods to interpret geometric data, particularly for human subjects. In this paper we propose an elegant fusion of regression (bottom-up) and generative (top-down) methods…

Computer Vision and Pattern Recognition · Computer Science 2021-08-24 Benjamin Groisser , Alon Wolf , Ron Kimmel

Graph convolutional networks (GCNs) have proven to be an effective approach for 3D human pose estimation. By naturally modeling the skeleton structure of the human body as a graph, GCNs are able to capture the spatial relationships between…

Computer Vision and Pattern Recognition · Computer Science 2023-08-09 Zaedul Islam , A. Ben Hamza