English

Mesh Graphormer

Computer Vision and Pattern Recognition 2021-08-17 v2

Abstract

We present a graph-convolution-reinforced transformer, named Mesh Graphormer, for 3D human pose and mesh reconstruction from a single image. Recently both transformers and graph convolutional neural networks (GCNNs) have shown promising progress in human mesh reconstruction. Transformer-based approaches are effective in modeling non-local interactions among 3D mesh vertices and body joints, whereas GCNNs are good at exploiting neighborhood vertex interactions based on a pre-specified mesh topology. In this paper, we study how to combine graph convolutions and self-attentions in a transformer to model both local and global interactions. Experimental results show that our proposed method, Mesh Graphormer, significantly outperforms the previous state-of-the-art methods on multiple benchmarks, including Human3.6M, 3DPW, and FreiHAND datasets. Code and pre-trained models are available at https://github.com/microsoft/MeshGraphormer

Keywords

Cite

@article{arxiv.2104.00272,
  title  = {Mesh Graphormer},
  author = {Kevin Lin and Lijuan Wang and Zicheng Liu},
  journal= {arXiv preprint arXiv:2104.00272},
  year   = {2021}
}

Comments

ICCV 2021

R2 v1 2026-06-24T00:45:42.494Z