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Exploiting relations among 2D joints plays a crucial role yet remains semi-developed in 2D-to-3D pose estimation. To alleviate this issue, we propose GraFormer, a novel transformer architecture combined with graph convolution for 3D pose…

Computer Vision and Pattern Recognition · Computer Science 2021-09-20 Weixi Zhao , Yunjie Tian , Qixiang Ye , Jianbin Jiao , Weiqiang Wang

We present a new method, called MEsh TRansfOrmer (METRO), to reconstruct 3D human pose and mesh vertices from a single image. Our method uses a transformer encoder to jointly model vertex-vertex and vertex-joint interactions, and outputs 3D…

Computer Vision and Pattern Recognition · Computer Science 2021-06-16 Kevin Lin , Lijuan Wang , Zicheng Liu

3D meshes are fundamental data representations for capturing complex geometric shapes in computer vision and graphics applications. While Convolutional Neural Networks (CNNs) have excelled in structured data like images, extending them to…

Graphics · Computer Science 2025-07-09 Saqib Nazir , Olivier Lézoray , Sébastien Bougleux

In this research, we address the challenge faced by existing deep learning-based human mesh reconstruction methods in balancing accuracy and computational efficiency. These methods typically prioritize accuracy, resulting in large network…

Computer Vision and Pattern Recognition · Computer Science 2023-02-01 Ayman Ali , Ekkasit Pinyoanuntapong , Pu Wang , Mohsen Dorodchi

3D reconstruction of hand-object manipulations is important for emulating human actions. Most methods dealing with challenging object manipulation scenarios, focus on hands reconstruction in isolation, ignoring physical and kinematic…

Computer Vision and Pattern Recognition · Computer Science 2024-10-03 Ahmed Tawfik Aboukhadra , Jameel Malik , Nadia Robertini , Ahmed Elhayek , Didier Stricker

Existing deep learning-based human mesh reconstruction approaches have a tendency to build larger networks in order to achieve higher accuracy. Computational complexity and model size are often neglected, despite being key characteristics…

Computer Vision and Pattern Recognition · Computer Science 2022-07-19 Ce Zheng , Matias Mendieta , Pu Wang , Aidong Lu , Chen Chen

Accurate 3D human pose estimation is a challenging task due to occlusion and depth ambiguity. In this paper, we introduce a multi-hop graph transformer network designed for 2D-to-3D human pose estimation in videos by leveraging the…

Computer Vision and Pattern Recognition · Computer Science 2024-05-07 Zaedul Islam , A. Ben Hamza

Most of the recent deep learning-based 3D human pose and mesh estimation methods regress the pose and shape parameters of human mesh models, such as SMPL and MANO, from an input image. The first weakness of these methods is an appearance…

Computer Vision and Pattern Recognition · Computer Science 2021-04-28 Hongsuk Choi , Gyeongsik Moon , Kyoung Mu Lee

This paper addresses the problem of 3D human pose and shape estimation from a single image. Previous approaches consider a parametric model of the human body, SMPL, and attempt to regress the model parameters that give rise to a mesh…

Computer Vision and Pattern Recognition · Computer Science 2019-05-09 Nikos Kolotouros , Georgios Pavlakos , Kostas Daniilidis

3D human mesh recovery from a 2D pose plays an important role in various applications. However, it is hard for existing methods to simultaneously capture the multiple relations during the evolution from skeleton to mesh, including…

Computer Vision and Pattern Recognition · Computer Science 2023-03-13 Yingxuan You , Hong Liu , Xia Li , Wenhao Li , Ti Wang , Runwei Ding

Mesh models are a promising approach for encoding the structure of 3D objects. Current mesh reconstruction systems predict uniformly distributed vertex locations of a predetermined graph through a series of graph convolutions, leading to…

Computer Vision and Pattern Recognition · Computer Science 2019-02-01 Edward J. Smith , Scott Fujimoto , Adriana Romero , David Meger

This paper presents a simple yet powerful method for 3D human mesh reconstruction from a single RGB image. Most recently, the non-local interactions of the whole mesh vertices have been effectively estimated in the transformer while the…

Computer Vision and Pattern Recognition · Computer Science 2023-04-20 Jeonghwan Kim , Mi-Gyeong Gwon , Hyunwoo Park , Hyukmin Kwon , Gi-Mun Um , Wonjun Kim

We present a new multi-stream 3D mesh reconstruction network (MSMR-Net) for hand pose estimation from a single RGB image. Our model consists of an image encoder followed by a mesh-convolution decoder composed of connected graph convolution…

Computer Vision and Pattern Recognition · Computer Science 2021-04-27 Uri Wollner , Guy Ben-Yosef

Face reenactment aims to animate a source face image to a different pose and expression provided by a driving image. Existing approaches are either designed for a specific identity, or suffer from the identity preservation problem in the…

Computer Vision and Pattern Recognition · Computer Science 2020-09-21 Guangming Yao , Yi Yuan , Tianjia Shao , Kun Zhou

In this paper, we aim to reconstruct a full 3D human shape from a single image. Previous vertex-level and parameter regression approaches reconstruct 3D human shape based on a pre-defined adjacency matrix to encode positive relations…

Computer Vision and Pattern Recognition · Computer Science 2021-08-30 Shihao Zhou , Mengxi Jiang , Shanshan Cai , Yunqi Lei

Reconstructing physically plausible 3D human-scene interactions (HSI) from a single image currently presents a trade-off: optimization based methods offer accurate contact but are slow (~20s), while feed-forward approaches are fast yet lack…

Computer Vision and Pattern Recognition · Computer Science 2026-04-22 Pradyumna YM , Yuxuan Xue , Yue Chen , Nikita Kister , István Sárándi , Gerard Pons-Moll

Simulating physics using Graph Neural Networks (GNNs) is predominantly driven by message-passing architectures, which face challenges in scaling and efficiency, particularly in handling large, complex meshes. These architectures have…

Machine Learning · Computer Science 2025-08-26 Paul Garnier , Vincent Lannelongue , Jonathan Viquerat , Elie Hachem

Nowadays, Transformers and Graph Convolutional Networks (GCNs) are the prevailing techniques for 3D human pose estimation. However, Transformer-based methods either ignore the spatial neighborhood relationships between the joints when used…

Computer Vision and Pattern Recognition · Computer Science 2025-05-05 Kamel Aouaidjia , Aofan Li , Wenhao Zhang , Chongsheng Zhang

Computer representations of three-dimensional (3D) geometries are crucial for simulating systems and processes in engineering and science. In medicine, and more specifically, biomechanics and orthopaedics, obtaining and using 3D geometries…

Quantitative Methods · Quantitative Biology 2024-04-05 Thor E. Andreassen , Donald R. Hume , Landon D. Hamilton , Sean E. Higinbotham , Kevin B. Shelburne

Recently, there has been a growing interest in predicting human motion, which involves forecasting future body poses based on observed pose sequences. This task is complex due to modeling spatial and temporal relationships. The most…

Computer Vision and Pattern Recognition · Computer Science 2023-04-12 Hongwei Ren , Yuhong Shi , Kewei Liang
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