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Electromyography (EMG) based hand gesture recognition converts forearm muscle activity into control commands for prosthetics, rehabilitation, and human computer interaction. This paper proposes a novel approach to EMG-based hand gesture…

Computer Vision and Pattern Recognition · Computer Science 2025-04-22 Parshuram N. Aarotale , Ajita Rattani

Large-scale mobile gaze estimation relies on in-the-wild datasets, yet unsupervised collection makes it difficult to verify whether participants truly foveate logged targets. Prior mobile protocols often use low-entropy validation (e.g.,…

Human-Computer Interaction · Computer Science 2026-04-14 Yaxiong Lei , Thomas Davies , Xinya Gong , Shijing He , Juan Ye

Inter-personal anatomical differences limit the accuracy of person-independent gaze estimation networks. Yet there is a need to lower gaze errors further to enable applications requiring higher quality. Further gains can be achieved by…

Computer Vision and Pattern Recognition · Computer Science 2019-10-15 Seonwook Park , Shalini De Mello , Pavlo Molchanov , Umar Iqbal , Otmar Hilliges , Jan Kautz

Human activity recognition~(HAR) has attracted significant research interest due to its applications in health monitoring and patient rehabilitation. Recent research on HAR focuses on using smartphones due to their widespread use. However,…

Computer Vision and Pattern Recognition · Computer Science 2019-02-06 Ganapati Bhat , Ranadeep Deb , Vatika Vardhan Chaurasia , Holly Shill , Umit Y. Ogras

As head-mounted displays (HMDs) with eye-tracking become increasingly accessible, the need for effective gaze-based interfaces in virtual reality (VR) grows. Traditional gaze- or hand-based navigation often limits user precision or impairs…

Human-Computer Interaction · Computer Science 2025-04-03 Mona Zavichi , André Santos , Catarina Moreira , Anderson Maciel , Joaquim Jorge

Over the past decade, the demand for communication devices has increased among individuals with mobility and speech impairments. Eye-gaze tracking has emerged as a promising solution for hands-free communication; however, traditional…

Human-Computer Interaction · Computer Science 2025-08-26 Yogesh Kumar Meena , Manish Salvi

Hand gesture recognition allows humans to interact with machines non-verbally, which has a huge application in underwater exploration using autonomous underwater vehicles. Recently, a new gesture-based language called CADDIAN has been…

Computer Vision and Pattern Recognition · Computer Science 2024-07-22 Sandipan Sarma , Gundameedi Sai Ram Mohan , Hariansh Sehgal , Arijit Sur

Unconstrained remote gaze estimation remains challenging mostly due to its vulnerability to the large variability in head-pose. Prior solutions struggle to maintain reliable accuracy in unconstrained remote gaze tracking. Among them,…

Computer Vision and Pattern Recognition · Computer Science 2020-04-09 Zhecan Wang , Jian Zhao , Cheng Lu , Han Huang , Fan Yang , Lianji Li , Yandong Guo

Human Activity Recognition (HAR) on resource constrained wearables requires models that balance accuracy against strict memory and computational budgets. State of the art lightweight architectures such as TinierHAR (34K parameters) and…

Computer Vision and Pattern Recognition · Computer Science 2026-05-19 Mridankan Mandal

Providing users with accurate gestural interfaces, such as gesture recognition based on wrist-worn devices, is a key challenge in mixed reality. However, static machine learning processes in gesture recognition assume that training and test…

Computer Vision and Pattern Recognition · Computer Science 2024-10-08 Junxiao Shen , Matthias De Lange , Xuhai "Orson" Xu , Enmin Zhou , Ran Tan , Naveen Suda , Maciej Lazarewicz , Per Ola Kristensson , Amy Karlson , Evan Strasnick

This paper contributes a new high-quality dataset for hand gesture recognition in hand hygiene systems, named "MFH". Generally, current datasets are not focused on: (i) fine-grained actions; and (ii) data mismatch between different…

Computer Vision and Pattern Recognition · Computer Science 2021-09-08 Huy Q. Vo , Tuong Do , Vi C. Pham , Duy Nguyen , An T. Duong , Quang D. Tran

Precisely detecting which object a person is paying attention to is critical for human-robot interaction since it provides important cues for the next action from the human user. We propose an end-to-end approach for gaze target detection:…

Computer Vision and Pattern Recognition · Computer Science 2025-02-06 Zhi-Yi Lin , Jouh Yeong Chew , Jan van Gemert , Xucong Zhang

Human operators are still frequently exposed to hazardous environments such as disaster zones and industrial facilities, where intuitive and reliable teleoperation of mobile robots and Unmanned Aerial Vehicles (UAVs) is essential. In this…

This project presents the development of a gait recognition system using Tiny Machine Learning (Tiny ML) and Inertial Measurement Unit (IMU) sensors. The system leverages the XIAO-nRF52840 Sense microcontroller and the LSM6DS3 IMU sensor to…

Machine Learning · Computer Science 2025-07-25 Jiahang Zhang , Mingtong Chen , Zhengbao Yang

Gestures are a key component of non-verbal communication in traffic, often helping pedestrian-to-driver interactions when formal traffic rules may be insufficient. This problem becomes more apparent when autonomous vehicles (AVs) struggle…

Computer Vision and Pattern Recognition · Computer Science 2026-02-10 Alif Rizqullah Mahdi , Mahdi Rezaei , Natasha Merat

Gaze input, as a modality inherently conveying user intent, offers intuitive and immersive experiences in extended reality (XR). With eye-tracking now being a standard feature in modern XR headsets, gaze has been extensively applied to…

Human-Computer Interaction · Computer Science 2025-10-09 Yichuan Zhang , Liangyuting Zhang , Xuning Hu , Yong Yue , Hai-Ning Liang

Event-based eye tracking holds significant promise for fine-grained cognitive state inference, offering high temporal resolution and robustness to motion artifacts, critical features for decoding subtle mental states such as attention,…

Computer Vision and Pattern Recognition · Computer Science 2025-08-12 Nuwan Bandara , Thivya Kandappu , Archan Misra

Gaze prediction plays a critical role in Virtual Reality (VR) applications by reducing sensor-induced latency and enabling computationally demanding techniques such as foveated rendering, which rely on anticipating user attention. However,…

Computer Vision and Pattern Recognition · Computer Science 2026-01-27 Christos Petrou , Harris Partaourides , Athanasios Balomenos , Yannis Kopsinis , Sotirios Chatzis

Emotion recognition,as a step toward mind reading,seeks to infer internal states from external cues.Most existing methods rely on explicit signals-such as facial expressions,speech,or gestures-that reflect only bodily responses and overlook…

Computer Vision and Pattern Recognition · Computer Science 2025-07-18 Mengke Song , Yuge Xie , Qi Cui , Luming Li , Xinyu Liu , Guotao Wang , Chenglizhao Chen , Shanchen Pang

We propose DeepGRU, a novel end-to-end deep network model informed by recent developments in deep learning for gesture and action recognition, that is streamlined and device-agnostic. DeepGRU, which uses only raw skeleton, pose or vector…

Computer Vision and Pattern Recognition · Computer Science 2019-10-11 Mehran Maghoumi , Joseph J. LaViola
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