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The present paper studies local distributed graph problems in highly dynamic networks. Communication and changes of the graph happen in synchronous rounds and our algorithms always, i.e., in every round, satisfy non-trivial guarantees, no…
We study the problem of rendezvous of two mobile agents starting at distinct locations in an unknown graph. The agents have distinct labels and walk in synchronous steps. However the graph is unlabelled and the agents have no means of…
How many adjacency matrix queries (also known as pair queries) are required to estimate the size of a maximum matching in an $n$-vertex graph $G$? We study this fundamental question in this paper. On the upper bound side, an algorithm of…
In the Connected Vertex Cover problem we are given an undirected graph G together with an integer k and we are to find a subset of vertices X of size at most k, such that X contains at least one end-point of each edge and moreover X induces…
The cover time of random walks on a graph has found wide practical applications in different fields of computer science, such as crawling and searching on the World Wide Web and query processing in sensor networks, with the application…
A model of computation that is widely used in the formal analysis of reactive systems is symbolic algorithms. In this model the access to the input graph is restricted to consist of symbolic operations, which are expensive in comparison to…
We prove three new lower bounds for graph connectivity in the $1$-bit broadcast congested clique model, BCC$(1)$. First, in the KT-$0$ version of BCC$(1)$, in which nodes are aware of neighbors only through port numbers, we show an…
In modern theoretical analyses of neural networks, the infinite-width limit is often invoked to justify Gaussian approximations of neuron preactivations (e.g., via neural network Gaussian processes or Tensor Programs). However, these…
Node counting on a graph is subject to some fundamental theoretical limitations, yet a solution to such problems is necessary in many applications of graph theory to real-world systems, such as collective robotics and distributed sensor…
Dynamic programming on various graph decompositions is one of the most fundamental techniques used in parameterized complexity. Unfortunately, even if we consider concepts as simple as path or tree decompositions, such dynamic programming…
We consider ordinal approximation algorithms for a broad class of utility maximization problems for multi-agent systems. In these problems, agents have utilities for connecting to each other, and the goal is to compute a maximum-utility…
We investigate how efficiently a well-studied family of domination-type problems can be solved on bounded-treewidth graphs. For sets $\sigma,\rho$ of non-negative integers, a $(\sigma,\rho)$-set of a graph $G$ is a set $S$ of vertices such…
We consider a game in which a cop searches for a moving robber on a connected graph using distance probes, which is a slight variation on one introduced by Seager. Carragher, Choi, Delcourt, Erickson and West showed that for any $n$-vertex…
We study the edge-coloring problem in simple $n$-vertex $m$-edge graphs with maximum degree $\Delta$. This is one of the most classical and fundamental graph-algorithmic problems. Vizing's celebrated theorem provides…
Low-latency sliding window algorithms for regular and context-free languages are studied, where latency refers to the worst-case time spent for a single window update or query. For every regular language $L$ it is shown that there exists a…
A Random Access query to a string $T\in [0..\sigma)^n$ asks for the character $T[i]$ at a given position $i\in [0..n)$. In $O(n\log\sigma)$ bits of space, this fundamental task admits constant-time queries. While this is optimal in the…
We investigate the exploration of networks by a mobile agent. It is long known that, without global information about the graph, it is not possible to make the agent halts after the exploration except if the graph is a tree. We therefore…
We consider the problem of designing fundamental graph algorithms on the model of Massive Parallel Computation (MPC). The input to the problem is an undirected graph $G$ with $n$ vertices and $m$ edges, and with $D$ being the maximum…
In this paper we study two natural models of \textit{random temporal} graphs. In the first, the \textit{continuous} model, each edge $e$ is assigned $l_e$ labels, each drawn uniformly at random from $(0,1]$, where the numbers $l_e$ are…
We study how we can accelerate the spreading of information in temporal graphs via shifting operations; a problem that captures real-world applications varying from information flows to distribution schedules. In a temporal graph there is a…