Related papers: StoryBlender: Inter-Shot Consistent and Editable 3…
The synthesis of spatiotemporally coherent 4D content presents fundamental challenges in computer vision, requiring simultaneous modeling of high-fidelity spatial representations and physically plausible temporal dynamics. Current…
We present BlenderFusion, a generative visual compositing framework that synthesizes new scenes by recomposing objects, camera, and background. It follows a layering-editing-compositing pipeline: (i) segmenting and converting visual inputs…
Text-driven 3D editing seeks to modify 3D scenes according to textual descriptions, and most existing approaches tackle this by adapting pre-trained 2D image editors to multi-view inputs. However, without explicit control over multi-view…
Recent advancements in text-to-3D generation have significantly contributed to the automation and democratization of 3D content creation. Building upon these developments, we aim to address the limitations of current methods in blending…
Diffusion-based methods can generate realistic images and videos, but they struggle to edit existing objects in a video while preserving their appearance over time. This prevents diffusion models from being applied to natural video editing…
Story visualization aims to create visually compelling images or videos corresponding to textual narratives. Despite recent advances in diffusion models yielding promising results, existing methods still struggle to create a coherent…
Story visualization has become a popular task where visual scenes are generated to depict a narrative across multiple panels. A central challenge in this setting is maintaining visual consistency, particularly in how characters and objects…
Recent advancements in large scale text-to-image models have opened new possibilities for guiding the creation of images through human-devised natural language. However, while prior literature has primarily focused on the generation of…
Controllable 3D indoor scene synthesis stands at the forefront of technological progress, offering various applications like gaming, film, and augmented/virtual reality. The capability to stylize and de-couple objects within these scenarios…
The rise of 3D Gaussian Splatting has revolutionized photorealistic 3D asset creation, yet a critical gap remains for their interactive refinement and editing. Existing approaches based on diffusion or optimization are ill-suited for this…
Generating 3D scenes from human motion sequences supports numerous applications, including virtual reality and architectural design. However, previous auto-regression-based human-aware 3D scene generation methods have struggled to…
Spatio-temporal consistency is a critical research topic in video generation. A qualified generated video segment must ensure plot plausibility and coherence while maintaining visual consistency of objects and scenes across varying…
An interactive vignette is a popular and immersive visual storytelling approach that invites viewers to role-play a character and influences the narrative in an interactive environment. However, it has not been widely used by everyday…
Shot transitions play a pivotal role in multi-shot video generation, as they determine the overall narrative expression and the directorial design of visual storytelling. However, recent progress has primarily focused on low-level visual…
Embodied reasoning is inherently viewpoint-dependent: what is visible, occluded, or reachable depends critically on where the agent stands. However, existing spatial memory systems for embodied agents typically store either multi-view…
Within recent approaches to text-to-video (T2V) generation, achieving controllability in the synthesized video is often a challenge. Typically, this issue is addressed by providing low-level per-frame guidance in the form of edge maps,…
We present SpaceTimePilot, a video diffusion model that disentangles space and time for controllable generative rendering. Given a monocular video, SpaceTimePilot can independently alter the camera viewpoint and the motion sequence within…
Storytelling in real-world videos often unfolds through multiple shots -- discontinuous yet semantically connected clips that together convey a coherent narrative. However, existing multi-shot video generation (MSV) methods struggle to…
We introduce Aether Weaver, a novel, integrated framework for multimodal narrative co-generation that overcomes limitations of sequential text-to-visual pipelines. Our system concurrently synthesizes textual narratives, dynamic scene graph…
We introduce Drag4D, an interactive framework that integrates object motion control within text-driven 3D scene generation. This framework enables users to define 3D trajectories for the 3D objects generated from a single image, seamlessly…