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Related papers: StoryBlender: Inter-Shot Consistent and Editable 3…

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Designing high-quality indoor 3D scenes is important in many practical applications, such as room planning or game development. Conventionally, this has been a time-consuming process which requires both artistic skill and familiarity with…

Computer Vision and Pattern Recognition · Computer Science 2024-07-31 Başak Melis Öcal , Maxim Tatarchenko , Sezer Karaoglu , Theo Gevers

Multimodal story customization aims to generate coherent story flows conditioned on textual descriptions, reference identity images, and shot types. While recent progress in story generation has shown promising results, most approaches rely…

Computer Vision and Pattern Recognition · Computer Science 2026-03-31 Wei-Hua Li , Cheng Sun , Chu-Song Chen

Continual learning refers to the ability of humans and animals to incrementally learn over time in a given environment. Trying to simulate this learning process in machines is a challenging task, also due to the inherent difficulty in…

Computer Vision and Pattern Recognition · Computer Science 2021-09-17 Enrico Meloni , Alessandro Betti , Lapo Faggi , Simone Marullo , Matteo Tiezzi , Stefano Melacci

Storytelling video generation (SVG) aims to produce coherent and visually rich multi-scene videos that follow a structured narrative. Existing methods primarily employ LLM for high-level planning to decompose a story into scene-level…

Computer Vision and Pattern Recognition · Computer Science 2025-11-17 Zun Wang , Jialu Li , Han Lin , Jaehong Yoon , Mohit Bansal

We introduce Tinker, a versatile framework for high-fidelity 3D editing that operates in both one-shot and few-shot regimes without any per-scene finetuning. Unlike prior techniques that demand extensive per-scene optimization to ensure…

Computer Vision and Pattern Recognition · Computer Science 2025-08-21 Canyu Zhao , Xiaoman Li , Tianjian Feng , Zhiyue Zhao , Hao Chen , Chunhua Shen

In this work, we present CineMaster, a novel framework for 3D-aware and controllable text-to-video generation. Our goal is to empower users with comparable controllability as professional film directors: precise placement of objects within…

Computer Vision and Pattern Recognition · Computer Science 2025-02-13 Qinghe Wang , Yawen Luo , Xiaoyu Shi , Xu Jia , Huchuan Lu , Tianfan Xue , Xintao Wang , Pengfei Wan , Di Zhang , Kun Gai

Movie dubbing seeks to synthesize speech from a given script using a specific voice, while ensuring accurate lip synchronization and emotion-prosody alignment with the character's visual performance. However, existing alignment approaches…

Sound · Computer Science 2025-12-22 Zhedong Zhang , Liang Li , Gaoxiang Cong , Chunshan Liu , Yuhan Gao , Xiaowan Wang , Tao Gu , Yuankai Qi

3D-aware image synthesis has attracted increasing interest as it models the 3D nature of our real world. However, performing realistic object-level editing of the generated images in the multi-object scenario still remains a challenge.…

Computer Vision and Pattern Recognition · Computer Science 2023-03-28 Qian Wang , Yiqun Wang , Michael Birsak , Peter Wonka

This paper proposes Instruct 4D-to-4D that achieves 4D awareness and spatial-temporal consistency for 2D diffusion models to generate high-quality instruction-guided dynamic scene editing results. Traditional applications of 2D diffusion…

Computer Vision and Pattern Recognition · Computer Science 2024-06-14 Linzhan Mou , Jun-Kun Chen , Yu-Xiong Wang

In this study, we aim to enhance the capabilities of diffusion-based text-to-image (T2I) generation models by integrating diverse modalities beyond textual descriptions within a unified framework. To this end, we categorize widely used…

Computer Vision and Pattern Recognition · Computer Science 2025-08-27 Sungnyun Kim , Junsoo Lee , Kibeom Hong , Daesik Kim , Namhyuk Ahn

Current diffusion-based text-to-video methods are limited to producing short video clips of a single shot and lack the capability to generate multi-shot videos with discrete transitions where the same character performs distinct activities…

Computer Vision and Pattern Recognition · Computer Science 2025-05-13 Ozgur Kara , Krishna Kumar Singh , Feng Liu , Duygu Ceylan , James M. Rehg , Tobias Hinz

Visual storytelling systems struggle to maintain character identity across frames and link actions to appropriate subjects, frequently leading to referential hallucinations. These issues can be addressed through grounding of characters,…

Computer Vision and Pattern Recognition · Computer Science 2025-09-03 Daniel A. P. Oliveira , David Martins de Matos

Story visualization aims to generate coherent image sequences that faithfully represent a narrative and match given character references. Despite progress in generative models, existing benchmarks remain narrow in scope, often limited to…

Computer Vision and Pattern Recognition · Computer Science 2026-03-31 Cailin Zhuang , Ailin Huang , Yaoqi Hu , Jingwei Wu , Wei Cheng , Jiaqi Liao , Hongyuan Wang , Xinyao Liao , Weiwei Cai , Hengyuan Xu , Xuanyang Zhang , Xianfang Zeng , Zhewei Huang , Gang Yu , Chi Zhang

Creating dynamic, view-consistent videos of customized subjects is highly sought after for a wide range of emerging applications, including immersive VR/AR, virtual production, and next-generation e-commerce. However, despite rapid progress…

Computer Vision and Pattern Recognition · Computer Science 2026-03-20 Hyun-kyu Ko , Jihyeon Park , Younghyun Kim , Dongheok Park , Eunbyung Park

Recent advances in 3D representations, such as Neural Radiance Fields and 3D Gaussian Splatting, have greatly improved realistic scene modeling and novel-view synthesis. However, achieving controllable and consistent editing in dynamic 3D…

Computer Vision and Pattern Recognition · Computer Science 2024-12-03 Kai He , Chin-Hsuan Wu , Igor Gilitschenski

We present DreamCraft3D, a hierarchical 3D content generation method that produces high-fidelity and coherent 3D objects. We tackle the problem by leveraging a 2D reference image to guide the stages of geometry sculpting and texture…

Computer Vision and Pattern Recognition · Computer Science 2023-10-27 Jingxiang Sun , Bo Zhang , Ruizhi Shao , Lizhen Wang , Wen Liu , Zhenda Xie , Yebin Liu

Spatiotemporal image generation is a highly meaningful task, which can generate future scenes conditioned on given observations. However, existing change generation methods can only handle event-driven changes (e.g., new buildings) and fail…

Computer Vision and Pattern Recognition · Computer Science 2026-04-10 Zhenghui Zhao , Chen Wu , Xiangyong Cao , Di Wang , Hongruixuan Chen , Datao Tang , Liangpei Zhang , Zhuo Zheng

Recent progress in large language models (LLMs) has shown that reasoning improves when intermediate thoughts are externalized into explicit workspaces, such as chain-of-thought traces or tool-augmented reasoning. Yet, visual language models…

Computer Vision and Pattern Recognition · Computer Science 2026-01-22 Oindrila Saha , Vojtech Krs , Radomir Mech , Subhransu Maji , Matheus Gadelha , Kevin Blackburn-Matzen

Zero-shot 3D visual grounding requires localizing objects in unstructured environments from free-form natural language. Recent vision-language model (VLM) approaches achieve promising results but rely on view-dependent reasoning or implicit…

Computer Vision and Pattern Recognition · Computer Science 2026-05-22 Xuefei Sun , Xujia Zhang , Brendan Crowe , Doncey Albin , Christoffer Heckman

The ability to automatically generate large-scale, interactive, and physically realistic 3D environments is crucial for advancing robotic learning and embodied intelligence. However, existing generative approaches often fail to capture the…

Computer Vision and Pattern Recognition · Computer Science 2026-01-19 ChunTeng Chen , YiChen Hsu , YiWen Liu , WeiFang Sun , TsaiChing Ni , ChunYi Lee , Min Sun , YuanFu Yang
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