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Recent video diffusion models have made remarkable strides in visual quality, yet precise, fine-grained control remains a key bottleneck that limits practical customizability for content creation. For AI video creators, three forms of…

Computer Vision and Pattern Recognition · Computer Science 2026-03-17 Zhenghong Zhou , Xiaohang Zhan , Zhiqin Chen , Soo Ye Kim , Nanxuan Zhao , Haitian Zheng , Qing Liu , He Zhang , Zhe Lin , Yuqian Zhou , Jiebo Luo

Text-based generation and editing of 3D scenes hold significant potential for streamlining content creation through intuitive user interactions. While recent advances leverage 3D Gaussian Splatting (3DGS) for high-fidelity and real-time…

Computer Vision and Pattern Recognition · Computer Science 2025-04-17 Hyojun Go , Byeongjun Park , Jiho Jang , Jin-Young Kim , Soonwoo Kwon , Changick Kim

Video world models have shown immense promise for interactive simulation and entertainment, but current systems still struggle with two important aspects of interactivity: user control over the environment for reproducible, editable…

Artificial Intelligence · Computer Science 2026-04-01 Ryan Po , David Junhao Zhang , Amir Hertz , Gordon Wetzstein , Neal Wadhwa , Nataniel Ruiz

Generating long-range, geometrically consistent video presents a fundamental dilemma: while consistency demands strict adherence to 3D geometry in pixel space, state-of-the-art generative models operate most effectively in a…

Computer Vision and Pattern Recognition · Computer Science 2025-12-23 Hanyang Kong , Xingyi Yang , Xiaoxu Zheng , Xinchao Wang

Diffusion models have achieved remarkable progress in video generation, but their controllability remains a major limitation. Key scene factors such as layout, lighting, and camera trajectory are often entangled or only weakly modeled,…

Computer Vision and Pattern Recognition · Computer Science 2026-04-10 Ziqi Cai , Taoyu Yang , Zheng Chang , Si Li , Han Jiang , Shuchen Weng , Boxin Shi

The narrative quality of a video fundamentally determines its perceptual value. Although existing video generation methods can produce visually appealing content, they predominantly rely on sparse conditioning signals such as text prompts…

Computer Vision and Pattern Recognition · Computer Science 2026-05-28 Zhida Zhang , Jie Ma , Zhan Peng , Haoxue Wu , Yang Han , Jun Liang , Jie Cao , Jing Li

Understanding natural-language references to objects in dynamic 3D driving scenes is essential for interactive autonomous systems. In practice, many referring expressions describe targets through recent motion or short-term interactions,…

Computer Vision and Pattern Recognition · Computer Science 2025-12-29 Jiahong Yu , Ziqi Wang , Hailiang Zhao , Wei Zhai , Xueqiang Yan , Shuiguang Deng

Recent visual generative models enable story generation with consistent characters from text, but human-centric story generation faces additional challenges, such as maintaining detailed and diverse human face consistency and coordinating…

Computer Vision and Pattern Recognition · Computer Science 2025-12-30 Donghao Zhou , Jingyu Lin , Guibao Shen , Quande Liu , Jialin Gao , Lihao Liu , Lan Du , Cunjian Chen , Chi-Wing Fu , Xiaowei Hu , Pheng-Ann Heng

Text-driven video generation witnesses rapid progress. However, merely using text prompts is not enough to depict the desired subject appearance that accurately aligns with users' intents, especially for customized content creation. In this…

Computer Vision and Pattern Recognition · Computer Science 2023-12-04 Yuming Jiang , Tianxing Wu , Shuai Yang , Chenyang Si , Dahua Lin , Yu Qiao , Chen Change Loy , Ziwei Liu

Diffusion models have demonstrated strong potential for robotic trajectory planning. However, generating coherent trajectories from high-level instructions remains challenging, especially for long-range composition tasks requiring multiple…

Robotics · Computer Science 2024-03-29 Zhixuan Liang , Yao Mu , Hengbo Ma , Masayoshi Tomizuka , Mingyu Ding , Ping Luo

We propose a new task, called Story Visualization. Given a multi-sentence paragraph, the story is visualized by generating a sequence of images, one for each sentence. In contrast to video generation, story visualization focuses less on the…

Computer Vision and Pattern Recognition · Computer Science 2019-04-19 Yitong Li , Zhe Gan , Yelong Shen , Jingjing Liu , Yu Cheng , Yuexin Wu , Lawrence Carin , David Carlson , Jianfeng Gao

Generating videos for visual storytelling can be a tedious and complex process that typically requires either live-action filming or graphics animation rendering. To bypass these challenges, our key idea is to utilize the abundance of…

Computer Vision and Pattern Recognition · Computer Science 2023-07-14 Yingqing He , Menghan Xia , Haoxin Chen , Xiaodong Cun , Yuan Gong , Jinbo Xing , Yong Zhang , Xintao Wang , Chao Weng , Ying Shan , Qifeng Chen

Digital storytelling, essential in entertainment, education, and marketing, faces challenges in production scalability and flexibility. The StoryAgent framework, introduced in this paper, utilizes Large Language Models and generative tools…

Computation and Language · Computer Science 2024-06-24 Samuel S. Sohn , Danrui Li , Sen Zhang , Che-Jui Chang , Mubbasir Kapadia

Authoring 3D scenes is a central task for spatial computing applications. Competing visions for lowering existing barriers are (1) focus on immersive, direct manipulation of 3D content or (2) leverage AI techniques that capture real scenes…

Human-Computer Interaction · Computer Science 2025-12-29 Cyrus Vachha , Yixiao Kang , Zach Dive , Ashwat Chidambaram , Anik Gupta , Eunice Jun , Bjoern Hartmann

Traditional 3D content creation tools empower users to bring their imagination to life by giving them direct control over a scene's geometry, appearance, motion, and camera path. Creating computer-generated videos, however, is a tedious…

Computer Vision and Pattern Recognition · Computer Science 2023-12-05 Shengqu Cai , Duygu Ceylan , Matheus Gadelha , Chun-Hao Paul Huang , Tuanfeng Yang Wang , Gordon Wetzstein

World building with 3D scene representations is increasingly important for content creation, simulation, and interactive experiences, yet real workflows are inherently iterative: creators must repeatedly extend an existing scene under user…

Computer Vision and Pattern Recognition · Computer Science 2026-04-01 Zijian He , Renjie Liu , Yihao Wang , Weizhi Zhong , Huan Yuan , Kun Gai , Guangrun Wang , Guanbin Li

Creating 3D assets that follow the texture and geometry style of existing ones is often desirable or even inevitable in practical applications like video gaming and virtual reality. While impressive progress has been made in generating 3D…

Computer Vision and Pattern Recognition · Computer Science 2025-09-18 Zefan Qu , Zhenwei Wang , Haoyuan Wang , Ke Xu , Gerhard Hancke , Rynson W. H. Lau

Human-centric generative models designed for AI-driven storytelling must bring together two core capabilities: identity consistency and precise control over human performance. While recent diffusion-based approaches have made significant…

Computer Vision and Pattern Recognition · Computer Science 2025-10-07 Foivos Paraperas Papantoniou , Stefanos Zafeiriou

Recent advances in text-driven 3D scene editing and stylization, which leverage the powerful capabilities of 2D generative models, have demonstrated promising outcomes. However, challenges remain in ensuring high-quality stylization and…

Graphics · Computer Science 2026-03-03 Haruo Fujiwara , Yusuke Mukuta , Tatsuya Harada

Generating coherent and useful image/video scenes from a free-form textual description is technically a very difficult problem to handle. Textual description of the same scene can vary greatly from person to person, or sometimes even for…

Computer Vision and Pattern Recognition · Computer Science 2020-12-01 Faria Huq , Nafees Ahmed , Anindya Iqbal