Related papers: FG-Portrait: 3D Flow Guided Editable Portrait Anim…
Audio-driven talking head animation is a challenging research topic with many real-world applications. Recent works have focused on creating photo-realistic 2D animation, while learning different talking or singing styles remains an open…
Object pose tracking is one of the pivotal technologies in multimedia, attracting ever-growing attention in recent years. Existing methods employing traditional cameras encounter numerous challenges such as motion blur, sensor noise,…
Audio-driven 3D facial animation has achieved significant progress in both research and applications. While recent baselines struggle to generate natural and continuous facial movements due to their frame-by-frame vertex generation…
Face reenactment aims to generate realistic talking head videos by transferring motion from a driving video to a static source image while preserving the source identity. Although existing methods based on either implicit or explicit…
Millions of images of human faces are captured every single day; but these photographs portray the likeness of an individual with a fixed pose, expression, and appearance. Portrait image animation enables the post-capture adjustment of…
Existing diffusion-based methods have achieved impressive results in human motion editing. However, these methods often exhibit significant ghosting and body distortion in unseen in-the-wild cases. In this paper, we introduce…
3D content creation via text-driven stylization has played a fundamental challenge to multimedia and graphics community. Recent advances of cross-modal foundation models (e.g., CLIP) have made this problem feasible. Those approaches…
Scene flow represents the 3D motion of each point in the scene, which explicitly describes the distance and the direction of each point's movement. Scene flow estimation is used in various applications such as autonomous driving fields,…
Portrait Animation aims to synthesize a lifelike video from a single source image, using it as an appearance reference, with motion (i.e., facial expressions and head pose) derived from a driving video, audio, text, or generation. Instead…
Natural language offers a highly intuitive interface for enabling localized fine-grained edits of 3D shapes. However, prior works face challenges in preserving global coherence while locally modifying the input 3D shape. In this work, we…
With the success of Neural Radiance Field (NeRF) in 3D-aware portrait editing, a variety of works have achieved promising results regarding both quality and 3D consistency. However, these methods heavily rely on per-prompt optimization when…
Recent advances in diffusion models have made significant progress in digital human generation. However, most existing models still struggle to maintain 3D consistency, temporal coherence, and motion accuracy. A key reason for these…
Existing deep learning based visual servoing approaches regress the relative camera pose between a pair of images. Therefore, they require a huge amount of training data and sometimes fine-tuning for adaptation to a novel scene.…
Text-driven portrait editing holds significant potential for various applications but also presents considerable challenges. An ideal text-driven portrait editing approach should achieve precise localization and appropriate content…
Audio-driven portrait animation has made significant advances with diffusion-based models, improving video quality and lipsync accuracy. However, the increasing complexity of these models has led to inefficiencies in training and inference,…
Diffusion-based human animation aims to animate a human character based on a source human image as well as driving signals such as a sequence of poses. Leveraging the generative capacity of diffusion model, existing approaches are able to…
Hairstyle transfer is the task of modifying a source hairstyle to a target one. Although recent hairstyle transfer models can reflect the delicate features of hairstyles, they still have two major limitations. First, the existing methods…
Animation of 2D hand-drawn sketches provides an effective medium for visual communication. However, these sketches pose challenges, particularly in handling occlusions and accurately mapping motion. While 3D animation naturally addresses…
Recent diffusion-based Single-image 3D portrait generation methods typically employ 2D diffusion models to provide multi-view knowledge, which is then distilled into 3D representations. However, these methods usually struggle to produce…
While 2D diffusion models have achieved remarkable success in identity-preserving personalization, extending this capability to 3D assets remains a significant challenge due to the complexities of multi-view consistency and spatial control.…