Related papers: FG-Portrait: 3D Flow Guided Editable Portrait Anim…
Diffusion probabilistic models have achieved remarkable success in text guided image generation. However, generating 3D shapes is still challenging due to the lack of sufficient data containing 3D models along with their descriptions.…
Face analysis is a core part of computer vision, in which remarkable progress has been observed in the past decades. Current methods achieve recognition and tracking with invariance to fundamental modes of variation such as illumination, 3D…
Recent advancements in neural representations, such as Neural Radiance Fields and 3D Gaussian Splatting, have increased interest in applying style transfer to 3D scenes. While existing methods can transfer style patterns onto 3D-consistent…
3D facial animation is often produced by manipulating facial deformation models (or rigs), that are traditionally parameterized by expression controls. A key component that is usually overlooked is expression 'style', as in, how a…
Audio-driven 3D facial animation has several virtual humans applications for content creation and editing. While several existing methods provide solutions for speech-driven animation, precise control over content (what) and style (how) of…
Despite recent breakthroughs in deep learning methods for image lighting enhancement, they are inferior when applied to portraits because 3D facial information is ignored in their models. To address this, we present a novel deep learning…
3D human generation is an important problem with a wide range of applications in computer vision and graphics. Despite recent progress in generative AI such as diffusion models or rendering methods like Neural Radiance Fields or Gaussian…
Neural reconstruction approaches are rapidly emerging as the preferred representation for 3D scenes, but their limited editability is still posing a challenge. In this work, we propose an approach for 3D scene inpainting -- the task of…
DiffusionAvatars synthesizes a high-fidelity 3D head avatar of a person, offering intuitive control over both pose and expression. We propose a diffusion-based neural renderer that leverages generic 2D priors to produce compelling images of…
This paper introduces a novel approach to leverage the generalizability of Diffusion Models for Source-Free Domain Adaptation (DM-SFDA). Our proposed DMSFDA method involves fine-tuning a pre-trained text-to-image diffusion model to generate…
Diffusion models have revolutionized generative tasks through high-fidelity outputs, yet flow matching (FM) offers faster inference and empirical performance gains. However, current foundation FM models are computationally prohibitive for…
Efficiently generating a freestyle 3D portrait with high quality and 3D-consistency is a promising yet challenging task. The portrait styles generated by most existing methods are usually restricted by their 3D generators, which are learned…
While text-to-video diffusion models have made significant strides, many still face challenges in generating videos with temporal consistency. Within diffusion frameworks, guidance techniques have proven effective in enhancing output…
Taming the generation outcome of state of the art Diffusion and Flow-Matching (FM) models without having to re-train a task-specific model unlocks a powerful tool for solving inverse problems, conditional generation, and controlled…
The ability to generate diverse 3D articulated head avatars is vital to a plethora of applications, including augmented reality, cinematography, and education. Recent work on text-guided 3D object generation has shown great promise in…
Current feed-forward 3D/4D reconstruction systems rely on dense geometry and pose supervision -- expensive to obtain at scale and particularly scarce for dynamic real-world scenes. We present Flow3r, a framework that augments visual…
The optical flow of humans is well known to be useful for the analysis of human action. Given this, we devise an optical flow algorithm specifically for human motion and show that it is superior to generic flow methods. Designing a method…
In this paper, we propose a novel diffusion-based multi-condition controllable framework for video head swapping, which seamlessly transplant a human head from a static image into a dynamic video, while preserving the original body and…
We present a data-driven method for learning to generate animations of 3D garments using a 2D image diffusion model. In contrast to existing methods, typically based on fully connected networks, graph neural networks, or generative…
Despite recent progress in diffusion models, generating realistic head portraits from novel viewpoints remains a significant challenge. Most current approaches are constrained to limited angular ranges, predominantly focusing on frontal or…