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We consider an $N$-player game where the states of the players evolve with time as Stochastic Differential Equations (SDEs) with interaction only in the drift terms. Each player controls the drift of the SDE satisfied by her state process,…

Probability · Mathematics 2026-03-24 Erhan Bayraktar , Nikolaos Kolliopoulos

Predictable adaptation of network depths can be an effective way to control inference latency and meet the resource condition of various devices. However, previous adaptive depth networks do not provide general principles and a formal…

Computer Vision and Pattern Recognition · Computer Science 2024-10-01 Woochul Kang , Hyungseop Lee

In a zero-sum stochastic game with signals, at each stage, two adversary players take decisions and receive a stage payoff determined by these decisions and a variable called state. The state follows a Markov chain, that is controlled by…

Optimization and Control · Mathematics 2021-12-02 Bruno Ziliotto

Transformers serve as the foundation of most modern large language models. To mitigate the quadratic complexity of standard full attention, various efficient attention mechanisms, such as linear and hybrid attention, have been developed. A…

Machine Learning · Computer Science 2026-02-03 Xiaowei Ye , Xiaoyu He , Chao Liao , Chen Wu , Pinyan Lu

While Nash equilibrium has emerged as the central game-theoretic solution concept, many important games contain several Nash equilibria and we must determine how to select between them in order to create real strategic agents. Several Nash…

Computer Science and Game Theory · Computer Science 2024-04-30 Sam Ganzfried

Recent research has explored the memorization capacity of multi-head attention, but these findings are constrained by unrealistic limitations on the context size. We present a novel proof for language-based Transformers that extends the…

Artificial Intelligence · Computer Science 2025-03-11 Léo Dana , Muni Sreenivas Pydi , Yann Chevaleyre

The discovery of reusable sub-routines simplifies decision-making and planning in complex reinforcement learning problems. Previous approaches propose to learn such temporal abstractions in a purely unsupervised fashion through observing…

Machine Learning · Computer Science 2022-11-23 Anand Gopalakrishnan , Kazuki Irie , Jürgen Schmidhuber , Sjoerd van Steenkiste

Mean-field game theory relies on approximating games that are intractable to model due to a very large to infinite population of players. While these kinds of games can be solved analytically via the associated system of partial…

Machine Learning · Computer Science 2026-04-16 Anna C. M. Thöni , Yoram Bachrach , Tal Kachman

Consider a system in which players at nodes of an underlying graph G repeatedly play Prisoner's Dilemma against their neighbors. The players adapt their strategies based on the past behavior of their opponents by applying the so-called…

Discrete Mathematics · Computer Science 2008-12-08 Gabriel Istrate , Madhav V. Marathe , S. S. Ravi

We introduce and study Swap Agnostic Learning. The problem can be phrased as a game between a predictor and an adversary: first, the predictor selects a hypothesis $h$; then, the adversary plays in response, and for each level set of the…

Machine Learning · Computer Science 2024-01-23 Parikshit Gopalan , Michael P. Kim , Omer Reingold

We consider the problem of predicting human players' actions in repeated strategic interactions. Our goal is to predict the dynamic step-by-step behavior of individual players in previously unseen games. We study the ability of neural…

Computer Science and Game Theory · Computer Science 2019-11-11 Yoav Kolumbus , Gali Noti

Consider the following two-player game on the edges of $K_n$, the complete graph with $n$ vertices: Starting with an empty graph $G$ on the vertex set of $K_n$, in each round the first player chooses $b \in \mathbb{N}$ edges from $K_n$…

Combinatorics · Mathematics 2022-07-07 Rajko Nenadov

We consider an infinite collection of agents who make decisions, sequentially, about an unknown underlying binary state of the world. Each agent, prior to making a decision, receives an independent private signal whose distribution depends…

Computer Science and Game Theory · Computer Science 2012-09-07 Kimon Drakopoulos , Asuman Ozdaglar , John Tsitsiklis

Recent advances in large language models (LLMs) have made reasoning a central benchmark for evaluating intelligence. While prior surveys focus on efficiency by examining how to shorten reasoning chains or reduce computation, this view…

Artificial Intelligence · Computer Science 2026-04-01 Chao Wu , Baoheng Li , Mingchen Gao , Yu Tian , Zhenyi Wang

Model calibration, which is concerned with how frequently the model predicts correctly, not only plays a vital part in statistical model design, but also has substantial practical applications, such as optimal decision-making in the real…

Machine Learning · Statistics 2023-01-18 Erdong Guo , David Draper , Maria De Iorio

This paper is concerned with a linear-quadratic partially observed mean field Stackelberg stochastic differential game, which contains a leader and a large number of followers. Specifically, the followers confront a large-population Nash…

Optimization and Control · Mathematics 2025-12-09 Yu Si , Yueyang Zheng , Jingtao Shi

The multilevel reverse Stackelberg game is considered. In this game, the leader controls the outcome by announcing a strategy as a function of decision variables of the followers to his/her own decision space. Corresponding to the leader's…

Optimization and Control · Mathematics 2023-03-01 Seyfe Belete Worku , Birilew Belayneh Tsegaw , Semu Mitiku Kassa

In this paper we consider the problem of learning the optimal policy for uncontrolled restless bandit problems. In an uncontrolled restless bandit problem, there is a finite set of arms, each of which when pulled yields a positive reward.…

Optimization and Control · Mathematics 2015-01-30 Cem Tekin , Mingyan Liu

Competitor rating systems for head-to-head games are typically used to measure playing strength from game outcomes. Ratings computed from these systems are often used to select top competitors for elite events, for pairing players of…

Methodology · Statistics 2025-07-14 Mark E. Glickman

This manuscript presents an advanced framework for Bayesian learning by incorporating action and state-dependent signal variances into decision-making models. This framework is pivotal in understanding complex data-feedback loops and…

Methodology · Statistics 2023-11-29 Kaiwen Hou