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With the attention mechanism, transformers achieve significant empirical successes. Despite the intuitive understanding that transformers perform relational inference over long sequences to produce desirable representations, we lack a…

Machine Learning · Computer Science 2024-04-02 Yufeng Zhang , Boyi Liu , Qi Cai , Lingxiao Wang , Zhaoran Wang

Independent learners are agents that employ single-agent algorithms in multi-agent systems, intentionally ignoring the effect of other strategic agents. This paper studies mean-field games from a decentralized learning perspective, with two…

Computer Science and Game Theory · Computer Science 2025-02-04 Bora Yongacoglu , Gürdal Arslan , Serdar Yüksel

We present a behavioral definition of an agent's perceived implication that uniquely identifies a subjective state-space representing her view of a decision problem, and which may differ from the modeler's. By examining belief updating…

Artificial Intelligence · Computer Science 2026-01-26 Evan Piermont , Peio Zuazo-Garin

We present a novel algorithm for game-theoretic trajectory planning, tailored for settings in which agents can only observe one another in specific regions of the state space. Such problems arise naturally in the context of multi-robot…

Multiagent Systems · Computer Science 2024-06-18 Kushagra Gupta , David Fridovich-Keil

An extension of QPTL is considered where functional dependencies among the quantified variables can be restricted in such a way that their current values are independent of the future values of the other variables. This restriction is…

Logic in Computer Science · Computer Science 2021-06-25 Dylan Bellier , Massimo Benerecetti , Dario Della Monica , Fabio Mogavero

The fitness landscape metaphor plays a central role on the modeling of optimizing principles in many research fields, ranging from evolutionary biology, where it was first introduced, to management research. Here we consider the ensemble of…

Populations and Evolution · Quantitative Biology 2019-01-30 Paulo R. A. Campos , José F. Fontanari

The paper contains the attempt to integration of the classical evolutionary game theory based on replicator dynamics and the state based approach of Houston and Mcnamara. In the new approach, individuals have different heritable strategies,…

Populations and Evolution · Quantitative Biology 2019-12-03 Krzysztof Argasinski , Ryszard Rudnicki

When a game involves many agents or when communication between agents is not possible, it is useful to resort to distributed learning where each agent acts in complete autonomy without any information on the other agents' situations.…

Optimization and Control · Mathematics 2025-09-24 Jérôme Taupin , Xavier Leturc , Christophe J. Le Martret

Since its introduction, the transformer has shifted the development trajectory away from traditional models (e.g., RNN, MLP) in time series forecasting, which is attributed to its ability to capture global dependencies within temporal…

Machine Learning · Computer Science 2025-01-07 Xiwen Chen , Peijie Qiu , Wenhui Zhu , Huayu Li , Hao Wang , Aristeidis Sotiras , Yalin Wang , Abolfazl Razi

How do we predict others from patterns in their behavior and what are the computational constraints that limit this ability? We investigate these questions by modeling human behavior over repeated games of rock, paper, scissors from…

Neurons and Cognition · Quantitative Biology 2025-08-12 Logan Cross , Erik Brockbank , Tobias Gerstenberg , Judith E. Fan , Daniel L. K. Yamins , Nick Haber

This paper studies the operation of multi-agent networks engaged in multi-task decision problems under the paradigm of simultaneous learning and adaptation. Two scenarios are considered: one in which a decision must be taken among multiple…

Signal Processing · Electrical Eng. & Systems 2019-12-13 Stefano Marano , Ali H. Sayed

We consider a dynamical approach to sequential games. By restricting the convertibility relation over strategy profiles, we obtain a semi-potential (in the sense of Kukushkin), and we show that in finite games the corresponding restriction…

Computer Science and Game Theory · Computer Science 2016-09-15 Stéphane Le Roux , Arno Pauly

The emergence of reasoning models and their integration into practical AI chat bots has led to breakthroughs in solving advanced math, deep search, and extractive question answering problems that requires a complex and multi-step thought…

Sequence models face a fundamental tradeoff between memory capacity and computational efficiency. Transformers achieve expressive context modeling at quadratic cost, while linear attention and state-space models run in linear time by…

Machine Learning · Computer Science 2026-05-11 Yaxita Amin , Helen Zichen Li , Mengfan Zhang , Samet Ayhan

We explore a mechanism of decision-making in Mean Field Games with myopic players. At each instant, agents set a strategy which optimizes their expected future cost by assuming their environment as immutable. As the system evolves, the…

Optimization and Control · Mathematics 2018-02-05 Charafeddine Mouzouni

I present the results from a spatial model of the prisoner's dilemma, played on a toroidal lattice. Each individual has a default strategy of either cooperating ($C$) or defecting ($D$). Two strategies were tested, including ``tit-for-tat''…

Physics and Society · Physics 2026-02-04 Gregg Hartvigsen

Regression problems with time-series predictors are common in banking and many other areas of application. In this paper, we use multi-head attention networks to develop interpretable features and use them to achieve good predictive…

Machine Learning · Computer Science 2022-05-26 Tianjie Wang , Jie Chen , Joel Vaughan , Vijayan N. Nair

In recent years, transformer architectures have revolutionized the field of language processing, opening the door to previously unforeseen possibilities. However, from a theoretical point of view, the mathematical models proposed in the…

Machine Learning · Computer Science 2026-05-20 Alex Massucco , Leonardo Del Grande , Marcello Carioni , Christoph Brune , Carola-Bibiane Schönlieb

At the beginning of 2022, a simplistic word-guessing game took the world by storm and was further adapted to many languages beyond the original English version. In this paper, we examine the strategies of daily word-guessing game players…

Computation and Language · Computer Science 2024-12-16 Matīss Rikters , Sanita Reinsone

We consider 2-player games played on a finite state space for infinite rounds. The games are concurrent: in each round, the two players choose their moves simultaneously; the current state and the moves determine the successor. We consider…

Computer Science and Game Theory · Computer Science 2013-06-21 Krishnendu Chatterjee
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