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Although existing text-to-motion (T2M) methods can produce realistic human motion from text description, it is still difficult to align the generated motion with the desired postures since using text alone is insufficient for precisely…

Computer Vision and Pattern Recognition · Computer Science 2025-04-03 Ling-An Zeng , Gaojie Wu , Ancong Wu , Jian-Fang Hu , Wei-Shi Zheng

We introduce a simple yet effective algorithm that uses convolutional neural networks to directly estimate object poses from videos. Our approach leverages the temporal information from a video sequence, and is computationally efficient and…

Computer Vision and Pattern Recognition · Computer Science 2021-11-23 Apoorva Beedu , Zhile Ren , Varun Agrawal , Irfan Essa

State-of-the-art solutions for Shape-from-Polarization (SfP) suffer from a speed-resolution tradeoff: they either sacrifice the number of polarization angles measured or necessitate lengthy acquisition times due to framerate constraints,…

Computer Vision and Pattern Recognition · Computer Science 2023-04-12 Manasi Muglikar , Leonard Bauersfeld , Diederik Paul Moeys , Davide Scaramuzza

Human motion capture from monocular videos has made significant progress in recent years. However, modern approaches often produce temporal artifacts, e.g. in form of jittery motion and struggle to achieve smooth and physically plausible…

Computer Vision and Pattern Recognition · Computer Science 2025-05-15 Cuong Le , Viktor Johansson , Manon Kok , Bastian Wandt

Predicting diverse object motions from a single static image remains challenging, as current video generation models often entangle object movement with camera motion and other scene changes. While recent methods can predict specific…

Computer Vision and Pattern Recognition · Computer Science 2024-12-03 Karran Pandey , Matheus Gadelha , Yannick Hold-Geoffroy , Karan Singh , Niloy J. Mitra , Paul Guerrero

Accurate 6D object pose estimation from images is a key problem in object-centric scene understanding, enabling applications in robotics, augmented reality, and scene reconstruction. Despite recent advances, existing methods often produce…

Computer Vision and Pattern Recognition · Computer Science 2025-04-01 Martin Malenický , Martin Cífka , Médéric Fourmy , Louis Montaut , Justin Carpentier , Josef Sivic , Vladimir Petrik

Video generation models nowadays are capable of generating visually realistic videos, but often fail to adhere to physical laws, limiting their ability to generate physically plausible videos and serve as ''world models''. To address this…

Computer Vision and Pattern Recognition · Computer Science 2025-10-16 Sihui Ji , Xi Chen , Xin Tao , Pengfei Wan , Hengshuang Zhao

Human motion generation has found widespread applications in AR/VR, film, sports, and medical rehabilitation, offering a cost-effective alternative to traditional motion capture systems. However, evaluating the fidelity of such generated…

Computer Vision and Pattern Recognition · Computer Science 2026-02-20 Sihan Zhao , Zixuan Wang , Tianyu Luan , Jia Jia , Wentao Zhu , Jiebo Luo , Junsong Yuan , Nan Xi

Generating human videos with realistic and controllable motions is a challenging task. While existing methods can generate visually compelling videos, they lack separate control over four key video elements: foreground subject, background…

Computer Vision and Pattern Recognition · Computer Science 2025-08-13 Jingyun Liang , Jingkai Zhou , Shikai Li , Chenjie Cao , Lei Sun , Yichen Qian , Weihua Chen , Fan Wang

Motion estimation is one of the important procedures in the all video encoders. Most of the complexity of the video coder depends on the complexity of the motion estimation step. The original motion estimation algorithm has a remarkable…

Image and Video Processing · Electrical Eng. & Systems 2018-03-14 Amin Banitalebi , Said Nader-Esfahani , Alireza Nasiri Avanaki

Current motion-conditioned video generation methods suffer from prohibitive latency (minutes per video) and non-causal processing that prevents real-time interaction. We present MotionStream, enabling sub-second latency with up to 29 FPS…

Computer Vision and Pattern Recognition · Computer Science 2026-03-06 Joonghyuk Shin , Zhengqi Li , Richard Zhang , Jun-Yan Zhu , Jaesik Park , Eli Shechtman , Xun Huang

Fluorescence microscopy is widely employed for the analysis of living biological samples; however, the utility of the resulting recordings is frequently constrained by noise, temporal variability, and inconsistent visualisation of signals…

Computer Vision and Pattern Recognition · Computer Science 2026-01-16 Hassan Eshkiki , Sarah Costa , Mostafa Mohammadpour , Farinaz Tanhaei , Christopher H. George , Fabio Caraffini

Creating hand-drawn animation sequences is labor-intensive and demands professional expertise. We introduce PhysAnimator, a novel approach for generating physically plausible meanwhile anime-stylized animation from static anime…

Graphics · Computer Science 2025-03-27 Tianyi Xie , Yiwei Zhao , Ying Jiang , Chenfanfu Jiang

In the context of fitness coaching or for rehabilitation purposes, the motor actions of a human participant must be observed and analyzed for errors in order to provide effective feedback. This task is normally carried out by human coaches,…

Artificial Intelligence · Computer Science 2017-09-27 Felix Hülsmann , Stefan Kopp , Mario Botsch

Video frame interpolation is a fundamental tool for temporal video enhancement, but existing quality metrics struggle to evaluate the perceptual impact of interpolation artefacts effectively. Metrics like PSNR, SSIM and LPIPS ignore…

Image and Video Processing · Electrical Eng. & Systems 2026-01-23 Conall Daly , Darren Ramsook , Anil Kokaram

Visual repetition is ubiquitous in our world. It appears in human activity (sports, cooking), animal behavior (a bee's waggle dance), natural phenomena (leaves in the wind) and in urban environments (flashing lights). Estimating visual…

Computer Vision and Pattern Recognition · Computer Science 2018-06-20 Tom F. H. Runia , Cees G. M. Snoek , Arnold W. M. Smeulders

Generating realistic animated videos from static images is an important area of research in computer vision. Methods based on physical simulation and motion prediction have achieved notable advances, but they are often limited to specific…

Computer Vision and Pattern Recognition · Computer Science 2024-05-29 Qiang Wang , Minghua Liu , Junjun Hu , Fan Jiang , Mu Xu

We introduce PhysWorld, a framework that enables robot learning from video generation through physical world modeling. Recent video generation models can synthesize photorealistic visual demonstrations from language commands and images,…

One compelling application of artificial intelligence is to generate a video of a target person performing arbitrary desired motion (from a source person). While the state-of-the-art methods are able to synthesize a video demonstrating…

Computer Vision and Pattern Recognition · Computer Science 2022-12-26 Zhenguang Liu , Sifan Wu , Chejian Xu , Xiang Wang , Lei Zhu , Shuang Wu , Fuli Feng

Modern vision-language models (VLMs) excel at many multimodal tasks, yet their grasp of temporal information in video remains weak and has not been adequately evaluated. We probe this gap with a deceptively simple but revealing challenge:…

Computer Vision and Pattern Recognition · Computer Science 2026-04-10 Shiho Matta , Lis Kanashiro Pereira , Peitao Han , Fei Cheng , Shigeru Kitazawa