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Related papers: MANSION: Multi-floor lANguage-to-3D Scene generatI…

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Many multimodal learning tasks require supervision that remains consistent across edits, viewpoints, and scene-level interventions. However, such supervision is difficult to obtain from observation-level datasets, which do not expose the…

Computer Vision and Pattern Recognition · Computer Science 2026-05-15 Jizhizi Li , Jiayang Ao , Danny Wicks , Petru-Daniel Tudosiu

3D indoor scene generation is an important problem for the design of digital and real-world environments. To automate this process, a scene generation model should be able to not only generate plausible scene layouts, but also take into…

Computer Vision and Pattern Recognition · Computer Science 2025-03-26 Kelly O. Marshall , Omid Poursaeed , Sergiu Oprea , Amit Kumar , Anushrut Jignasu , Chinmay Hegde , Yilei Li , Rakesh Ranjan

We present Frankenstein, a diffusion-based framework that can generate semantic-compositional 3D scenes in a single pass. Unlike existing methods that output a single, unified 3D shape, Frankenstein simultaneously generates multiple…

Computer Vision and Pattern Recognition · Computer Science 2024-09-02 Han Yan , Yang Li , Zhennan Wu , Shenzhou Chen , Weixuan Sun , Taizhang Shang , Weizhe Liu , Tian Chen , Xiaqiang Dai , Chao Ma , Hongdong Li , Pan Ji

Learning to execute long-horizon mobile manipulation tasks is crucial for advancing robotics in household and workplace settings. However, current approaches are typically data-inefficient, underscoring the need for improved models that…

Visual Language Models (VLMs) have increasingly become the main paradigm for understanding indoor scenes, but they still struggle with metric and spatial reasoning. Current approaches rely on end-to-end video understanding or large-scale…

Computer Vision and Pattern Recognition · Computer Science 2026-03-17 Fernando Ropero , Erkin Turkoz , Daniel Matos , Junqing Du , Antonio Ruiz , Yanfeng Zhang , Lu Liu , Mingwei Sun , Yongliang Wang

We present Habitat 3.0: a simulation platform for studying collaborative human-robot tasks in home environments. Habitat 3.0 offers contributions across three dimensions: (1) Accurate humanoid simulation: addressing challenges in modeling…

Robotic tasks such as planning and navigation require a hierarchical semantic understanding of a scene, which could include multiple floors and rooms. Current methods primarily focus on object segmentation for 3D scene understanding.…

Computer Vision and Pattern Recognition · Computer Science 2024-12-13 Yash Mehan , Kumaraditya Gupta , Rohit Jayanti , Anirudh Govil , Sourav Garg , Madhava Krishna

This paper presents a framework that leverages pre-trained foundation models for robotic manipulation without domain-specific training. The framework integrates off-the-shelf models, combining multimodal perception from foundation models…

Robotics · Computer Science 2025-11-03 Sushil Samuel Dinesh , Shinkyu Park

Robotic manipulation faces a significant challenge in generalizing across unseen objects, environments and tasks specified by diverse language instructions. To improve generalization capabilities, recent research has incorporated large…

Robotics · Computer Science 2025-06-16 Shizhe Chen , Ricardo Garcia , Paul Pacaud , Cordelia Schmid

Although great progress has been made in 3D visual grounding, current models still rely on explicit textual descriptions for grounding and lack the ability to reason human intentions from implicit instructions. We propose a new task called…

Computer Vision and Pattern Recognition · Computer Science 2024-07-18 Chenming Zhu , Tai Wang , Wenwei Zhang , Kai Chen , Xihui Liu

Diverse and realistic floor plan data are essential for the development of useful computer-aided methods in architectural design. Today's large-scale floor plan datasets predominantly feature simple floor plan layouts, typically…

Computer Vision and Pattern Recognition · Computer Science 2024-07-25 Casper van Engelenburg , Fatemeh Mostafavi , Emanuel Kuhn , Yuntae Jeon , Michael Franzen , Matthias Standfest , Jan van Gemert , Seyran Khademi

To close the gap between LLM-based agents and humans in planning and reasoning, agents need large-scale, diverse environments for continuous learning -- yet building such environments is itself prohibitively expensive. We present C-World,…

Artificial Intelligence · Computer Science 2026-04-21 Ziqiao Xi , Shuang Liang , Qi Liu , Jiaqing Zhang , Letian Peng , Fang Nan , Meshal Nayim , Tianhui Zhang , Rishika Mundada , Lianhui Qin , Biwei Huang , Kun Zhou

Many basic indoor activities such as eating or writing are always conducted upon different tabletops (e.g., coffee tables, writing desks). It is indispensable to understanding tabletop scenes in 3D indoor scene parsing applications.…

Computer Vision and Pattern Recognition · Computer Science 2022-07-21 Mutian Xu , Pei Chen , Haolin Liu , Xiaoguang Han

Answering questions about the spatial properties of the environment poses challenges for existing language and vision foundation models due to a lack of understanding of the 3D world notably in terms of relationships between objects. To…

Computer Vision and Pattern Recognition · Computer Science 2024-09-17 Emilia Szymanska , Mihai Dusmanu , Jan-Willem Buurlage , Mahdi Rad , Marc Pollefeys

Indoor mobile manipulation (MoMA) enables robots to translate natural language instructions into physical actions, yet long-horizon execution remains challenging due to cascading errors and limited generalization across diverse…

Robotics · Computer Science 2026-03-10 Chenxu Li , Zixuan Chen , Yetao Li , Jiapeng Xu , Hongyu Ding , Jieqi Shi , Jing Huo , Yang Gao

In this study, we present IL3D, a large-scale dataset meticulously designed for large language model (LLM)-driven 3D scene generation, addressing the pressing demand for diverse, high-quality training data in indoor layout design.…

Computer Vision and Pattern Recognition · Computer Science 2025-10-15 Wenxu Zhou , Kaixuan Nie , Hang Du , Dong Yin , Wei Huang , Siqiang Guo , Xiaobo Zhang , Pengbo Hu

Spatial reasoning is a cornerstone capability for intelligent systems to perceive and interact with the physical world. However, multimodal large language models (MLLMs) frequently suffer from hallucinations and imprecision when parsing…

Computer Vision and Pattern Recognition · Computer Science 2026-04-14 Shi-Yu Tian , Zhi Zhou , Kun-Yang Yu , Ming Yang , Yang Chen , Ziqiao Shang , Lan-Zhe Guo , Yu-Feng Li

Generative artificial intelligence has shown promise in prompting virtual worlds into existence, yet little attention has been given to understanding how this process unfolds as social interaction. We present Social Conjurer, a framework…

Human-Computer Interaction · Computer Science 2024-10-03 Amina Kobenova , Cyan DeVeaux , Samyak Parajuli , Andrzej Banburski-Fahey , Judith Amores Fernandez , Jaron Lanier

Large Language Models (LLMs) have demonstrated remarkable planning abilities across various domains, including robotics manipulation and navigation. While recent efforts in robotics have leveraged LLMs both for high-level and low-level…

Robotics · Computer Science 2025-08-26 Harsh Singh , Rocktim Jyoti Das , Mingfei Han , Preslav Nakov , Ivan Laptev

This work introduces a framework harnessing the capabilities of Large Language Models (LLMs) to generate primitive task conditions for generalizable long-horizon manipulations with novel objects and unseen tasks. These task conditions serve…

Robotics · Computer Science 2023-10-04 Haoyu Zhou , Mingyu Ding , Weikun Peng , Masayoshi Tomizuka , Lin Shao , Chuang Gan
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