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Recent GRPO-based approaches built on flow matching models have shown remarkable improvements in human preference alignment for text-to-image generation. Nevertheless, they still suffer from the sparse reward problem: the terminal reward of…

Computer Vision and Pattern Recognition · Computer Science 2026-02-26 Haoyou Deng , Keyu Yan , Chaojie Mao , Xiang Wang , Yu Liu , Changxin Gao , Nong Sang

We propose a gradient preconditioning method that makes reward-guided generation with one-step generative models both efficient and reliable. Test-time noise optimization can unlock substantially better reward-guided generations from…

Machine Learning · Computer Science 2026-05-29 Jisung Hwang , Minhyuk Sung

Single-view 3D human reconstruction has achieved remarkable progress through the adoption of multi-view diffusion models, yet the recovered 3D humans often exhibit unnatural poses. This phenomenon becomes pronounced when reconstructing 3D…

Computer Vision and Pattern Recognition · Computer Science 2026-03-04 Seunguk Do , Minwoo Huh , Joonghyuk Shin , Jaesik Park

In this work, we present DreamDance, a novel method for animating human images using only skeleton pose sequences as conditional inputs. Existing approaches struggle with generating coherent, high-quality content in an efficient and…

Computer Vision and Pattern Recognition · Computer Science 2024-12-03 Yatian Pang , Bin Zhu , Bin Lin , Mingzhe Zheng , Francis E. H. Tay , Ser-Nam Lim , Harry Yang , Li Yuan

While few-step generative models have enabled powerful image and video generation at significantly lower cost, generic reinforcement learning (RL) paradigms for few-step models remain an unsolved problem. Existing RL approaches for few-step…

Computer Vision and Pattern Recognition · Computer Science 2026-03-10 Yihong Luo , Tianyang Hu , Weijian Luo , Jing Tang

Multi-legged robots offer enhanced stability in complex terrains, yet autonomously learning natural and robust motions in such environments remains challenging. Drawing inspiration from animals' progressive learning patterns, from simple to…

Robotics · Computer Science 2024-01-24 Yinghui Li , Jinze Wu , Xin Liu , Weizhong Guo , Yufei Xue

Generating realistic and structurally plausible human images into existing scenes remains a significant challenge for current generative models, which often produce artifacts like distorted limbs and unnatural poses. We attribute this…

Computer Vision and Pattern Recognition · Computer Science 2026-03-03 Chuqiao Wu , Jin Song , Yiyun Fei

Despite substantial progress in text-driven 3D human motion synthesis, generating realistic multi-person interaction sequences remains challenging. Notably, body inter-penetration is a pervasive issue from both data acquisition to the…

Computer Vision and Pattern Recognition · Computer Science 2026-05-04 Nan Lei , Yuan-Ming Li , Ling-An Zeng , Liang Xu , Zhi-Wei Xia , Hui-Wen Huang , Fa-Ting Hong , Wei-Shi Zheng

Humanoid Reaction Synthesis is pivotal for creating highly interactive and empathetic robots that can seamlessly integrate into human environments, enhancing the way we live, work, and communicate. However, it is difficult to learn the…

Robotics · Computer Science 2024-04-02 Yunze Liu , Changxi Chen , Chenjing Ding , Li Yi

In this paper, we define and study a new Cloth2Body problem which has a goal of generating 3D human body meshes from a 2D clothing image. Unlike the existing human mesh recovery problem, Cloth2Body needs to address new and emerging…

Computer Vision and Pattern Recognition · Computer Science 2023-09-29 Lu Dai , Liqian Ma , Shenhan Qian , Hao Liu , Ziwei Liu , Hui Xiong

Dance is an important human art form, but creating new dances can be difficult and time-consuming. In this work, we introduce Editable Dance GEneration (EDGE), a state-of-the-art method for editable dance generation that is capable of…

Sound · Computer Science 2022-11-29 Jonathan Tseng , Rodrigo Castellon , C. Karen Liu

Learning from feedback has been shown to enhance the alignment between text prompts and images in text-to-image diffusion models. However, due to the lack of focus in feedback content, especially regarding the object type and quantity,…

Computer Vision and Pattern Recognition · Computer Science 2024-12-03 Xuexiang Niu , Jinping Tang , Lei Wang , Ge Zhu

Diffusion models have demonstrated strong generative capabilities across scientific domains, but often produce outputs that violate physical laws. We propose a new perspective by framing physics-informed generation as a sparse reward…

Machine Learning · Computer Science 2025-09-26 Mingze Yuan , Pengfei Jin , Na Li , Quanzheng Li

Adaptive recovery from fall incidents are essential skills for the practical deployment of wheeled-legged robots, which uniquely combine the agility of legs with the speed of wheels for rapid recovery. However, traditional methods relying…

Robotics · Computer Science 2025-10-09 Boyuan Deng , Luca Rossini , Jin Wang , Weijie Wang , Dimitrios Kanoulas , Nikolaos Tsagarakis

Video-based gait analysis has become a promising approach for assessing motor impairment in children with cerebral palsy (CP). However, existing methods usually rely on either pose sequences or handcrafted gait features alone, making it…

Image and Video Processing · Electrical Eng. & Systems 2026-03-25 Kaiyuan Yang , Xupeng Chen , Jiangpeng He

Can humans identify AI-generated (fake) videos and provide grounded reasons? While video generation models have advanced rapidly, a critical dimension -- whether humans can detect deepfake traces within a generated video, i.e.,…

Modern video diffusion models excel at appearance synthesis but still struggle with physical consistency: objects drift, collisions lack realistic rebound, and material responses seldom match their underlying properties. We present PhyCo, a…

Computer Vision and Pattern Recognition · Computer Science 2026-05-01 Sriram Narayanan , Ziyu Jiang , Srinivasa Narasimhan , Manmohan Chandraker

Skinning and rigging are fundamental components in animation, articulated object reconstruction, motion transfer, and 4D generation. Existing approaches predominantly rely on Linear Blend Skinning (LBS), due to its simplicity and…

Computer Vision and Pattern Recognition · Computer Science 2025-06-30 Hao Zhang , Haolan Xu , Chun Feng , Varun Jampani , Narendra Ahuja

Recent advances in diffusion-based and autoregressive video generation models have achieved remarkable visual realism. However, these models typically lack accurate physical alignment, failing to replicate real-world dynamics in object…

Computer Vision and Pattern Recognition · Computer Science 2025-07-10 Tao Feng , Xianbing Zhao , Zhenhua Chen , Tien Tsin Wong , Hamid Rezatofighi , Gholamreza Haffari , Lizhen Qu

Large language models are typically post-trained using supervised fine-tuning (SFT) and reinforcement learning (RL), yet effectively unifying efficient knowledge injection with robust generalization remains challenging. In this work, we…

Artificial Intelligence · Computer Science 2026-05-05 Wangjie Gan , Miao Pan , Linbo Xi , Wenqi Zhang , Jintao Chen , Jianwei Yin , Xuhong Zhang