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We introduce Talk2Move, a reinforcement learning (RL) based diffusion framework for text-instructed spatial transformation of objects within scenes. Spatially manipulating objects in a scene through natural language poses a challenge for…

Computer Vision and Pattern Recognition · Computer Science 2026-01-09 Jing Tan , Zhaoyang Zhang , Yantao Shen , Jiarui Cai , Shuo Yang , Jiajun Wu , Wei Xia , Zhuowen Tu , Stefano Soatto

Recent advances in video reward models and post-training strategies have improved text-to-video (T2V) generation. While these models typically assess visual quality, motion quality, and text alignment, they often overlook key structural…

Computer Vision and Pattern Recognition · Computer Science 2026-03-27 Yuan Wang , Borui Liao , Huijuan Huang , Jinda Lu , Ouxiang Li , Kuien Liu , Meng Wang , Xiang Wang

Recent video diffusion models can synthesize visually compelling clips, yet often violate basic physical laws-objects float, accelerations drift, and collisions behave inconsistently-revealing a persistent gap between visual realism and…

Computer Vision and Pattern Recognition · Computer Science 2025-12-02 Minh-Quan Le , Yuanzhi Zhu , Vicky Kalogeiton , Dimitris Samaras

Generative foundation models are susceptible to implicit biases that can arise from extensive unsupervised training data. Such biases can produce suboptimal samples, skewed outcomes, and unfairness, with potentially serious consequences.…

Machine Learning · Computer Science 2023-12-04 Hanze Dong , Wei Xiong , Deepanshu Goyal , Yihan Zhang , Winnie Chow , Rui Pan , Shizhe Diao , Jipeng Zhang , Kashun Shum , Tong Zhang

We hypothesize dance as a motion that forms a visual rhythm from music, where the visual rhythm can be perceived from an optical flow. If an agent can recognize the relationship between visual rhythm and music, it will be able to dance by…

Computer Vision and Pattern Recognition · Computer Science 2024-05-31 Hyemin Ahn

Reward Models (RMs) are critical for improving generation models via Reinforcement Learning (RL), yet the RM scaling paradigm in visual generation remains largely unexplored. It primarily due to fundamental limitations in existing…

Computer Vision and Pattern Recognition · Computer Science 2025-09-11 Jie Wu , Yu Gao , Zilyu Ye , Ming Li , Liang Li , Hanzhong Guo , Jie Liu , Zeyue Xue , Xiaoxia Hou , Wei Liu , Yan Zeng , Weilin Huang

Video diffusion models lack explicit geometric supervision during training, leading to inconsistency artifacts such as object deformation, spatial drift, and depth violations in generated videos. To address this limitation, we propose a…

Computer Vision and Pattern Recognition · Computer Science 2026-03-24 Tengjiao Yin , Jinglei Shi , Heng Guo , Xi Wang

Quadrupedal robots exhibit a wide range of viable gaits, but generating specific footfall sequences often requires laborious expert tuning of numerous variables, such as touch-down and lift-off events and holonomic constraints for each leg.…

Robotics · Computer Science 2026-02-13 Jiayu Ding , Xulin Chen , Garrett E. Katz , Zhenyu Gan

Quadrupedal robots exhibit a wide range of viable gaits, but generating specific footfall sequences often requires laborious expert tuning of numerous variables, such as touch-down and lift-off events and holonomic constraints for each leg.…

Systems and Control · Electrical Eng. & Systems 2026-02-17 Jiayu Ding , Xulin Chen , Garret E. Katz , Zhenyu Gan

While using shaped rewards can be beneficial when solving sparse reward tasks, their successful application often requires careful engineering and is problem specific. For instance, in tasks where the agent must achieve some goal state,…

Artificial Intelligence · Computer Science 2019-11-05 Alexander Trott , Stephan Zheng , Caiming Xiong , Richard Socher

Bilingual text-to-motion generation, which synthesizes 3D human motions from bilingual text inputs, holds immense potential for cross-linguistic applications in gaming, film, and robotics. However, this task faces critical challenges: the…

Computer Vision and Pattern Recognition · Computer Science 2025-08-04 Wanjiang Weng , Xiaofeng Tan , Hongsong Wang , Pan Zhou

Diffusion models can generate realistic videos, but existing methods rely on implicitly learning physical reasoning from large-scale text-video datasets, which is costly, difficult to scale, and still prone to producing implausible motions…

Computer Vision and Pattern Recognition · Computer Science 2026-04-07 Yutong Hao , Chen Chen , Ajmal Saeed Mian , Chang Xu , Daochang Liu

Probabilistic human motion prediction aims to forecast multiple possible future movements from past observations. While current approaches report high diversity and realism, they often generate motions with undetected limb stretching and…

Computer Vision and Pattern Recognition · Computer Science 2025-07-09 Cecilia Curreli , Dominik Muhle , Abhishek Saroha , Zhenzhang Ye , Riccardo Marin , Daniel Cremers

In this paper, we propose a novel cascaded diffusion-based generative framework for text-driven human motion synthesis, which exploits a strategy named GradUally Enriching SyntheSis (GUESS as its abbreviation). The strategy sets up…

Computer Vision and Pattern Recognition · Computer Science 2024-01-09 Xuehao Gao , Yang Yang , Zhenyu Xie , Shaoyi Du , Zhongqian Sun , Yang Wu

Recent advances in dance generation have enabled the automatic synthesis of 3D dance motions. However, existing methods still face significant challenges in simultaneously achieving high realism, precise dance-music synchronization, diverse…

Although existing text-to-motion (T2M) methods can produce realistic human motion from text description, it is still difficult to align the generated motion with the desired postures since using text alone is insufficient for precisely…

Computer Vision and Pattern Recognition · Computer Science 2025-04-03 Ling-An Zeng , Gaojie Wu , Ancong Wu , Jian-Fang Hu , Wei-Shi Zheng

Recent advances in text-to-image (T2I) diffusion model fine-tuning leverage reinforcement learning (RL) to align generated images with learnable reward functions. The existing approaches reformulate denoising as a Markov decision process…

Computer Vision and Pattern Recognition · Computer Science 2025-05-27 Xinyao Liao , Wei Wei , Xiaoye Qu , Yu Cheng

Generating human motion from textual descriptions is a challenging task. Existing methods either struggle with physical credibility or are limited by the complexities of physics simulations. In this paper, we present \emph{ReinDiffuse} that…

Computer Vision and Pattern Recognition · Computer Science 2024-10-16 Gaoge Han , Mingjiang Liang , Jinglei Tang , Yongkang Cheng , Wei Liu , Shaoli Huang

We propose a two-stage framework for motion in-betweening that combines diffusion-based motion generation with physics-based character adaptation. In Stage 1, a character-agnostic diffusion model synthesizes transitions from sparse…

Graphics · Computer Science 2025-04-15 Jia Qin

Existing video generation models excel at producing photo-realistic videos from text or images, but often lack physical plausibility and 3D controllability. To overcome these limitations, we introduce PhysCtrl, a novel framework for…

Computer Vision and Pattern Recognition · Computer Science 2025-11-11 Chen Wang , Chuhao Chen , Yiming Huang , Zhiyang Dou , Yuan Liu , Jiatao Gu , Lingjie Liu