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Related papers: PMG: Parameterized Motion Generator for Human-like…

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Stylized motion generation is actively studied in computer graphics, especially benefiting from the rapid advances in diffusion models. The goal of this task is to produce a novel motion respecting both the motion content and the desired…

Graphics · Computer Science 2026-01-27 Lei Zhong , Yi Yang , Changjian Li

Human motion generation has found widespread applications in AR/VR, film, sports, and medical rehabilitation, offering a cost-effective alternative to traditional motion capture systems. However, evaluating the fidelity of such generated…

Computer Vision and Pattern Recognition · Computer Science 2026-02-20 Sihan Zhao , Zixuan Wang , Tianyu Luan , Jia Jia , Wentao Zhu , Jiebo Luo , Junsong Yuan , Nan Xi

Human motion retargeting for humanoid robots, transferring human motion data to robots for imitation, presents significant challenges but offers considerable potential for real-world applications. Traditionally, this process relies on human…

Robotics · Computer Science 2025-06-06 Zihan Xu , Mengxian Hu , Kaiyan Xiao , Qin Fang , Chengju Liu , Qijun Chen

Learning-based control methods utilize run-time data from the underlying process to improve the controller performance under model mismatch and unmodeled disturbances. This is beneficial for optimizing industrial processes, where the…

Systems and Control · Electrical Eng. & Systems 2021-11-22 Efe C. Balta , Kira Barton , Dawn M. Tilbury , Alisa Rupenyan , John Lygeros

Generating lifelike human motions from descriptive texts has experienced remarkable research focus in the recent years, propelled by the emerging requirements of digital humans.Despite impressive advances, existing approaches are often…

Computer Vision and Pattern Recognition · Computer Science 2024-10-30 Yuan Wang , Di Huang , Yaqi Zhang , Wanli Ouyang , Jile Jiao , Xuetao Feng , Yan Zhou , Pengfei Wan , Shixiang Tang , Dan Xu

Ubiquitous mobile devices are generating vast amounts of location-based service data that reveal how individuals navigate and utilize urban spaces in detail. In this study, we utilize these extensive, unlabeled sequences of user…

Machine Learning · Computer Science 2024-06-06 Xinhua Wu , Haoyu He , Yanchao Wang , Qi Wang

Humanoid and legged robots interact with the environment through intermittent contacts, making accurate motion estimation fundamentally dependent on reasoning about contact dynamics. However, standard sensing pipelines-whether based on…

Robotics · Computer Science 2026-05-19 Jiarong Kang , Kunzhao Ren , Tao Pang , Xiaobin Xiong

We present a novel approach for the procedural construction of multi-step contact-rich manipulation tasks in robotics. Our generator takes as input user-defined sets of atomic actions, objects, and spatial predicates and outputs solvable…

Robotics · Computer Science 2025-07-15 Michal Vavrecka , Radoslav Skoviera , Gabriela Sejnova , Karla Stepanova

Developing robust locomotion for humanoid robots is a complex task due to the unstable nature of these robots and also to the unpredictability of the terrain. A robust locomotion planner is one of the fundamental components for generating…

Robotics · Computer Science 2019-09-17 Mohammadreza Kasaei , Nuno Lau , Artur Pereira

We introduce a real-time, constrained, nonlinear Model Predictive Control for the motion planning of legged robots. The proposed approach uses a constrained optimal control algorithm known as SLQ. We improve the efficiency of this algorithm…

Robotics · Computer Science 2018-01-31 Farbod Farshidian , Edo Jelavić , Asutosh Satapathy , Markus Giftthaler , Jonas Buchli

Teleoperated humanoid robots hold significant potential as physical avatars for humans in hazardous and inaccessible environments, with the goal of channeling human intelligence and sensorimotor skills through these robotic counterparts.…

Robotics · Computer Science 2023-07-25 Guillermo Colin , Joseph Byrnes , Youngwoo Sim , Patrick Wensing , Joao Ramos

Data-driven modelling and synthesis of motion is an active research area with applications that include animation, games, and social robotics. This paper introduces a new class of probabilistic, generative, and controllable motion-data…

Machine Learning · Computer Science 2020-12-08 Gustav Eje Henter , Simon Alexanderson , Jonas Beskow

This paper presents a system for enabling real-time synthesis of whole-body locomotion and manipulation policies for real-world legged robots. Motivated by recent advancements in robot simulation, we leverage the efficient parallelization…

Robotics · Computer Science 2024-09-17 Juan Alvarez-Padilla , John Z. Zhang , Sofia Kwok , John M. Dolan , Zachary Manchester

In this paper, we describe a planner capable of generating walking trajectories by using the centroidal dynamics and the full kinematics of a humanoid robot model. The interaction between the robot and the walking surface is modeled…

Robotics · Computer Science 2020-03-11 Stefano Dafarra , Giulio Romualdi , Giorgio Metta , Daniele Pucci

Humanoid motion tracking policies are central to building teleoperation pipelines and hierarchical controllers, yet they face a fundamental challenge: the embodiment gap between humans and humanoid robots. Current approaches address this…

Robotics · Computer Science 2025-10-03 Joao Pedro Araujo , Yanjie Ze , Pei Xu , Jiajun Wu , C. Karen Liu

Human locomotion emerges from high-dimensional neuromuscular control, making predictive musculoskeletal simulation challenging. We present a physiology-informed reinforcement-learning framework that constrains control using muscle…

Machine Learning · Computer Science 2026-05-29 Ilseung Park , Eunsik Choi , Jangwhan Ahn , Jooeun Ahn

The Central Pattern Generator (CPG) is adept at generating rhythmic gait patterns characterized by consistent timing and adequate foot clearance. Yet, its open-loop configuration often compromises the system's control performance in…

Robotics · Computer Science 2023-10-11 Xinyu Zhang , Zhiyuan Xiao , Qingrui Zhang , Wei Pan

This paper proposes a novel orientation-aware model predictive control (MPC) for dynamic humanoid walking that can plan footstep locations online. Instead of a point-mass model, this work uses the augmented single rigid body model (aSRBM)…

Robotics · Computer Science 2022-07-26 Yanran Ding , Charles Khazoom , Matthew Chignoli , Sangbae Kim

Human motion prediction from historical pose sequence is at the core of many applications in machine intelligence. However, in current state-of-the-art methods, the predicted future motion is confined within the same activity. One can…

Computer Vision and Pattern Recognition · Computer Science 2021-03-18 Zhenguang Liu , Kedi Lyu , Shuang Wu , Haipeng Chen , Yanbin Hao , Shouling Ji

This paper proposes a novel alternative to existing sim-to-real methods for training control policies with simulated experiences. Unlike prior methods that typically rely on domain randomization over a fixed finite set of parameters, the…

Robotics · Computer Science 2026-03-26 Junhyeok Rui Cha , Woohyun Cha , Jaeyong Shin , Donghyeon Kim , Jaeheung Park
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