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Related papers: PMG: Parameterized Motion Generator for Human-like…

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Many robot planning tasks require satisfaction of one or more constraints throughout the entire trajectory. For geometric constraints, manifold-constrained motion planning algorithms are capable of planning collision-free path between start…

Robotics · Computer Science 2026-04-16 Shrutheesh R Iyer , I-Chia Chang , Andrew Z. Liu , Yan Gu , Zachary Kingston

We present IS-MPC, an intrinsically stable MPC framework for humanoid gait generation which incorporates an explicit stability constraint in the formulation. The proposed method uses as prediction model a dynamically extended LIP where ZMP…

Robotics · Computer Science 2024-12-20 Nicola Scianca , Daniele De Simone , Leonardo Lanari , Giuseppe Oriolo

State-of-the-art perceptive Reinforcement Learning controllers for legged robots either (i) impose oscillator or IK-based gait priors that constrain the action space, add bias to the policy optimization and reduce adaptability across robot…

Robotics · Computer Science 2025-10-22 Alexandros Ntagkas , Chairi Kiourt , Konstantinos Chatzilygeroudis

Recently, biped robot walking technology has been significantly developed, mainly in the context of a bland walking scheme. To emulate human walking, robots need to step on the positions they see in unknown spaces accurately. In this paper,…

Robotics · Computer Science 2025-10-15 Bingquan Li , Ning Wang , Tianwei Zhang , Zhicheng He , Yucong Wu

The gait generator, which is capable of producing rhythmic signals for coordinating multiple joints, is an essential component in the quadruped robot locomotion control framework. The biological counterpart of the gait generator is the…

Robotics · Computer Science 2024-06-21 Yide Liu , Xiyan Liu , Dongqi Wang , Wei Yang , shaoxing Qu

Lower limb exoskeletons (LLEs) present the potential to make motor-impaired individuals walk again. Their application in real-world environments is still limited by the lack of effective adaptive gait planning. Indeed, current exoskeletons…

As humanoid robots enter real-world environments, ensuring robust locomotion across diverse environments is crucial. This paper presents a computationally efficient hierarchical control framework for humanoid robot locomotion based on…

Robotics · Computer Science 2025-09-08 Adrian B. Ghansah , Sergio A. Esteban , Aaron D. Ames

A motion-based control interface promises flexible robot operations in dangerous environments by combining user intuitions with the robot's motor capabilities. However, designing a motion interface for non-humanoid robots, such as…

Robotics · Computer Science 2022-04-29 Sunwoo Kim , Maks Sorokin , Jehee Lee , Sehoon Ha

Training reinforcement learning (RL) policies for legged locomotion often requires extensive environment interactions, which are costly and time-consuming. We propose Symmetry-Guided Memory Augmentation (SGMA), a framework that improves…

Machine Learning · Computer Science 2026-03-26 Kaixi Bao , Chenhao Li , Yarden As , Andreas Krause , Marco Hutter

Stable gait generation is a crucial problem for legged robot locomotion as this impacts other critical performance factors such as, e.g. mobility over an uneven terrain and power consumption. Gait generation stability results from the…

Robotics · Computer Science 2023-07-18 Vyacheslav Kovalev , Anna Shkromada , Henni Ouerdane , Pavel Osinenko

Humanoid robots that can autonomously operate in diverse environments have the potential to help address labour shortages in factories, assist elderly at homes, and colonize new planets. While classical controllers for humanoid robots have…

Robotics · Computer Science 2023-12-15 Ilija Radosavovic , Tete Xiao , Bike Zhang , Trevor Darrell , Jitendra Malik , Koushil Sreenath

This paper proposes a novel alternative to existing sim-to-real methods for training control policies with simulated experiences. Prior sim-to-real methods for legged robots mostly rely on the domain randomization approach, where a fixed…

Robotics · Computer Science 2026-03-26 Junhyeok Rui Cha , Woohyun Cha , Jaeyong Shin , Donghyeon Kim , Jaeheung Park

We present an integrated approach to locomotion and balancing of humanoid robots based on direct centroidal control. Our method uses a five-mass description of a humanoid. It generates whole-body motions from desired foot trajectories and…

Robotics · Computer Science 2022-08-10 Grzegorz Ficht , Sven Behnke

The six-degree-of-freedom (6-DOF) robotic arm has gained widespread application in human-coexisting environments. While previous research has predominantly focused on functional motion generation, the critical aspect of expressive motion in…

Robotics · Computer Science 2025-03-14 Jiansheng Li , Haotian Song , Jinni Zhou , Qiang Nie , Yi Cai

Numerical simulation serves as a cornerstone in scientific modeling, yet the process of fine-tuning simulation parameters poses significant challenges. Conventionally, parameter adjustment relies on extensive numerical simulations, data…

Graphics · Computer Science 2024-07-22 Guan Li , Yang Liu , Guihua Shan , Shiyu Cheng , Weiqun Cao , Junpeng Wang , Ko-Chih Wang

Human motion generation has been widely studied due to its crucial role in areas such as digital humans and humanoid robot control. However, many current motion generation approaches disregard physics constraints, frequently resulting in…

Computer Vision and Pattern Recognition · Computer Science 2026-03-26 Zhuo Li , Mingshuang Luo , Ruibing Hou , Xin Zhao , Hao Liu , Hong Chang , Zimo Liu , Chen Li

Generating sequences of human-like motions for humanoid robots presents challenges in collecting and analyzing reference human motions, synthesizing new motions based on these reference motions, and mapping the generated motion onto…

Robotics · Computer Science 2025-08-19 Rhea Malhotra , William Chong , Catie Cuan , Oussama Khatib

Humanoid parkour requires locomotion policies to coordinate whole-body dynamics across rapidly changing terrains such as stairs, gaps, slopes, and obstacles. Existing reinforcement learning policies are largely reactive, mapping…

Robotics · Computer Science 2026-05-27 Yanheng Mai , Wenhao Xu , Zirui Huang , Yifei Fu , Shengwei Dong , Xinjue Wang , Kailun Huang , Yanzhe Xie , Renjing Xu

Text-driven human motion generation, as one of the vital tasks in computer-aided content creation, has recently attracted increasing attention. While pioneering research has largely focused on improving numerical performance metrics on…

Computer Vision and Pattern Recognition · Computer Science 2024-05-27 Yunyao Mao , Xiaoyang Liu , Wengang Zhou , Zhenbo Lu , Houqiang Li

This paper presents a real-time gait driven training framework for humanoid robots. First, we introduce a novel gait planner that incorporates dynamics to design the desired joint trajectory. In the gait design process, the 3D robot model…

Robotics · Computer Science 2026-02-03 Bolin Li , Yuzhi Jiang , Linwei Sun , Xuecong Huang , Lijun Zhu , Han Ding
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