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Related papers: PMG: Parameterized Motion Generator for Human-like…

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Real-time and collision-free motion planning remains challenging for robotic manipulation in unknown environments due to continuous perception updates and the need for frequent online replanning. To address these challenges, we propose a…

Robotics · Computer Science 2025-12-30 Xuewei Zhang , Bailing Tian , Kai Zheng , Yulin Hui , Junjie Lu , Zhiyu Li

Recent progress in stochastic motion prediction, i.e., predicting multiple possible future human motions given a single past pose sequence, has led to producing truly diverse future motions and even providing control over the motion of some…

Computer Vision and Pattern Recognition · Computer Science 2022-01-14 Wei Mao , Miaomiao Liu , Mathieu Salzmann

Physical interactive robotics, ranging from wearable devices to collaborative humanoid robots, require close coordination between mechanical design and control. However, evaluating interactive dynamics is challenging due to complex human…

Robotics · Computer Science 2026-03-11 Chenhui Zuo , Jinhao Xu , Michael Qian Vergnolle , Yanan Sui

We present a new framework to generate human-like lower-limb trajectories in periodic and non-periodic walking conditions. In our method, walking dynamics is encoded in 3LP, a linear simplified model composed of three pendulums to model…

Robotics · Computer Science 2018-03-28 Salman Faraji , Auke Jan Ijspeert

With the rapid advancement of game and film production, generating interactive motion from texts has garnered significant attention due to its potential to revolutionize content creation processes. In many practical applications, there is a…

Robotics · Computer Science 2025-02-18 Runqi Wang , Caoyuan Ma , Jian Zhao , Hanrui Xu , Dongfang Sun , Haoyang Chen , Lin Xiong , Zheng Wang , Xuelong Li

Transferring human motion skills to humanoid robots remains a significant challenge. In this study, we introduce a Wasserstein adversarial imitation learning system, allowing humanoid robots to replicate natural whole-body locomotion…

Human motion generative modeling or synthesis aims to characterize complicated human motions of daily activities in diverse real-world environments. However, current research predominantly focuses on either low-level, short-period motions…

Robotics · Computer Science 2025-06-03 Jusheng Zhang , Jinzhou Tang , Sidi Liu , Mingyan Li , Sheng Zhang , Jian Wang , Keze Wang

Human-human motion generation is essential for understanding humans as social beings. Current methods fall into two main categories: single-person-based methods and separate modeling-based methods. To delve into this field, we abstract the…

Computer Vision and Pattern Recognition · Computer Science 2026-03-11 Yabiao Wang , Shuo Wang , Jiangning Zhang , Ke Fan , Jiafu Wu , Zhucun Xue , Yong Liu

In trying to build humanoid robots that perform useful tasks in a world built for humans, we address the problem of autonomous locomotion. Humanoid robot planning and control algorithms for walking over rough terrain are becoming…

Learning motion tracking from rich human motion data is a foundational task for achieving general control in humanoid robots, enabling them to perform diverse behaviors. However, discrepancies in morphology and dynamics between humans and…

Robotics · Computer Science 2026-03-02 Yuhan Li , Peiyuan Zhi , Yunshen Wang , Tengyu Liu , Sixu Yan , Wenyu Liu , Xinggang Wang , Baoxiong Jia , Siyuan Huang

This paper presents a method for tailoring a parametric controller based on human ratings. The method leverages supervised learning concepts in order to train a reward model from data. It is applied to a gait rehabilitation robot with the…

Robotics · Computer Science 2020-01-15 Marcel Menner , Lukas Neuner , Lars Lünenburger , Melanie N. Zeilinger

In-betweening human motion generation aims to synthesize intermediate motions that transition between user-specified keyframes. In addition to maintaining smooth transitions, a crucial requirement of this task is to generate diverse motion…

Graphics · Computer Science 2025-08-05 Hua Yu , Jiao Liu , Xu Gui , Melvin Wong , Yaqing Hou , Yew-Soon Ong

Recent advances in deep reinforcement learning (RL) based techniques combined with training in simulation have offered a new approach to developing robust controllers for legged robots. However, the application of such approaches to real…

Robotics · Computer Science 2023-08-08 Rohan Pratap Singh , Zhaoming Xie , Pierre Gergondet , Fumio Kanehiro

Although bipedal locomotion provides the ability to traverse unstructured environments, it requires careful planning and control to safely walk across without falling. This poses an integrated challenge for the robot to perceive, plan, and…

Whole-body humanoid motion represents a fundamental challenge in robotics, requiring balance, coordination, and adaptability to enable human-like behaviors. However, existing methods typically require multiple training samples per motion,…

Step adjustment can improve the gait robustness of biped robots, however the adaptation of step timing is often neglected as it gives rise to non-convex problems when optimized over several footsteps. In this paper, we argue that it is not…

Robotics · Computer Science 2020-03-19 Majid Khadiv , Alexander Herzog , S. Ali A. Moosavian , Ludovic Righetti

Designing generalizable control policies for lower-limb exoskeletons remains fundamentally constrained by exhaustive data collection or iterative optimization procedures, which limit accessibility to clinical populations. To address this…

Robotics · Computer Science 2026-04-13 Itak Choi , Ilseung Park , Eni Halilaj , Inseung Kang

Developing robust vision-guided controllers for quadrupedal robots in complex environments, with various obstacles, dynamical surroundings and uneven terrains, is very challenging. While Reinforcement Learning (RL) provides a promising…

Recent motion-language models unify tasks like comprehension and generation but operate at a coarse granularity, lacking fine-grained understanding and nuanced control over body parts needed for animation or interaction. This stems from…

Computer Vision and Pattern Recognition · Computer Science 2026-05-20 Bizhu Wu , Jinheng Xie , Wenting Chen , Zhe Kong , Jianfeng Ren , Linlin Shen , Ruibin Bai , Rong Qu

Human motion simulation (HMS) supports cost-effective evaluation of worker behavior, safety, and productivity in industrial tasks. However, existing methods often suffer from low motion fidelity. This study introduces Generative-AI-Enabled…

Artificial Intelligence · Computer Science 2025-07-21 Hari Iyer , Neel Macwan , Atharva Jitendra Hude , Heejin Jeong , Shenghan Guo
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