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Related papers: PMG: Parameterized Motion Generator for Human-like…

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Learning human-like, robust bipedal walking remains difficult due to hybrid dynamics and terrain variability. We propose a lightweight framework that combines a gait generator network learned from human motion with Proximal Policy…

Robotics · Computer Science 2025-11-24 Yusuf Baran Ates , Omer Morgul

We have been developing human-sized biped robots based on passive dynamic mechanisms. In human locomotion, the muscles activate at the same rate relative to the gait cycle during running. To achieve adaptive running for robots, such…

Robotics · Computer Science 2024-03-15 Yusuke Sakurai , Tomoya Kamimura , Yuki Sakamoto , Shohei Nishii , Kodai Sato , Yuta Fujiwara , Akihito Sano

Humanoid robots require diverse motor skills to integrate into complex environments, but bridging the kinematic and dynamic embodiment gap from human data remains a major bottleneck. We demonstrate through Hessian analysis that traditional…

Robotics · Computer Science 2026-05-01 Qingrui Zhao , Kaiyue Yang , Xiyu Wang , Shiqi Zhao , Yi Lu , Xinfang Zhang , Qiu Shen , Xiao-Xiao Long , Xun Cao

We present an imitation learning framework that extracts distinctive legged locomotion behaviors and transitions between them from unlabeled real-world motion data. By automatically discovering behavioral modes and mapping user steering…

Robotics · Computer Science 2026-03-06 Dongho Kang , Jin Cheng , Fatemeh Zargarbashi , Taerim Yoon , Sungjoon Choi , Stelian Coros

Metaheuristic algorithms are widely used for solving complex optimization problems, yet their effectiveness is often constrained by fixed structures and the need for extensive tuning. The Polymorphic Metaheuristic Framework (PMF) addresses…

Neural and Evolutionary Computing · Computer Science 2025-05-21 Faramarz Safi Esfahani , Ghassan Beydoun , Morteza Saberi , Brad McCusker , Biswajeet Pradhan

Bio-inspired control of motion is an active field of research with many applications in real world tasks. In the case of robotic systems that need to exhibit oscillatory behaviour (i.e. locomotion of snake-type or legged robots), Central…

Robotics · Computer Science 2015-09-09 Carlos Garcia-Saura

This work developed a learning framework for perceptive legged locomotion that combines visual feedback, proprioceptive information, and active gait regulation of foot-ground contacts. The perception requires only one forward-facing camera…

Robotics · Computer Science 2023-02-01 Daniel Chee Hian Tan , Jenny Zhang , Michael , Chuah , Zhibin Li

Video generation models are rapidly improving in their ability to synthesize human actions in novel contexts, holding the potential to serve as high-level planners for contextual robot control. To realize this potential, a key research…

Robotics · Computer Science 2025-12-12 James Ni , Zekai Wang , Wei Lin , Amir Bar , Yann LeCun , Trevor Darrell , Jitendra Malik , Roei Herzig

Modular robotics enables the development of versatile and adaptive robotic systems with autonomous reconfiguration. This paper presents a modular robotic system in which each module has independent actuation, battery power, and control,…

Robotics · Computer Science 2025-08-05 Jiayu Ding , Rohit Jakkula , Tom Xiao , Zhenyu Gan

This paper introduces MotionGlot, a model that can generate motion across multiple embodiments with different action dimensions, such as quadruped robots and human bodies. By leveraging the well-established training procedures commonly used…

Robotics · Computer Science 2025-05-02 Sudarshan Harithas , Srinath Sridhar

Biological studies reveal that neural circuits located at the spinal cord called central pattern generator (CPG) oscillates and generates rhythmic signals, which are the underlying mechanism responsible for rhythmic locomotion behaviors of…

Robotics · Computer Science 2023-05-15 Chuanyu Yang , Can Pu , Tianqi Wei , Cong Wang , Zhibin Li

Inspired by biological motion generation, central pattern generators (CPGs) is frequently employed in legged robot locomotion control to produce natural gait pattern with low-dimensional control signals. However, the limited adaptability…

Robotics · Computer Science 2023-10-13 Qiyue Yang , Yue Gao , Shaoyuan Li

Human-to-humanoid imitation learning aims to learn a humanoid whole-body controller from human motion. Motion retargeting is a crucial step in enabling robots to acquire reference trajectories when exploring locomotion skills. However,…

Robotics · Computer Science 2025-09-22 Xingyu Chen , Hanyu Wu , Sikai Wu , Mingliang Zhou , Diyun Xiang , Haodong Zhang

Humanoid robots are well suited for human habitats due to their morphological similarity, but developing controllers for them is a challenging task that involves multiple sub-problems, such as control, planning and perception. In this…

Robotics · Computer Science 2023-10-11 K. Niranjan Kumar , Irfan Essa , Sehoon Ha

Generative models have shown promising results in capturing human mobility characteristics and generating synthetic trajectories. However, it remains challenging to ensure that the generated geospatial mobility data is semantically…

Machine Learning · Computer Science 2025-10-28 Ammar Haydari , Dongjie Chen , Zhengfeng Lai , Michael Zhang , Chen-Nee Chuah

Imitation Learning from monocular video demonstrations provides a scalable approach for teaching complex skills to humanoid robots. However, translating human motion to humanoids requires overcoming significant morphological mismatches.…

While generative models have become effective at producing human-like motions from text, transferring these motions to humanoid robots for physical execution remains challenging. Existing pipelines are often limited by retargeting, where…

Robotics · Computer Science 2026-03-20 Xichen Yuan , Zhe Li , Bofan Lyu , Kuangji Zuo , Yanshuo Lu , Gen Li , Jianfei Yang

Video data is more cost-effective than motion capture data for learning 3D character motion controllers, yet synthesizing realistic and diverse behaviors directly from videos remains challenging. Previous approaches typically rely on…

Graphics · Computer Science 2025-12-10 Jianan Li , Xiao Chen , Tao Huang , Tien-Tsin Wong

Simulation-based reinforcement learning (RL) has significantly advanced humanoid locomotion tasks, yet direct real-world RL from scratch or adapting from pretrained policies remains rare, limiting the full potential of humanoid robots.…

Robotics · Computer Science 2025-08-27 Kaizhe Hu , Haochen Shi , Yao He , Weizhuo Wang , C. Karen Liu , Shuran Song

This work focuses on generating realistic, physically-based human behaviors from multi-modal inputs, which may only partially specify the desired motion. For example, the input may come from a VR controller providing arm motion and body…

Robotics · Computer Science 2025-02-11 Aayam Shrestha , Pan Liu , German Ros , Kai Yuan , Alan Fern