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Related papers: Independence of Approximate Clones

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A perfect clone in an ordinal election (i.e., an election where the voters rank the candidates in a strict linear order) is a set of candidates that each voter ranks consecutively. We consider different relaxations of this notion:…

Computer Science and Game Theory · Computer Science 2025-09-16 Piotr Faliszewski , Lukasz Janeczko , Grzegorz Lisowski , Kristyna Pekarkova , Ildiko Schlotter

The Independence of Clones (IoC) criterion measures a voting rule's robustness to strategic nomination. Prior literature has established empirically that individuals may still submit costly, distortionary misreports even in strategy-proof…

Computer Science and Game Theory · Computer Science 2025-02-25 Ratip Emin Berker , Sílvia Casacuberta , Christopher Ong , Isaac Robinson

We study two axioms for social choice functions that capture the impact of similar candidates: independence of clones (IoC) and composition consistency (CC). We clarify the relationship between these axioms by observing that CC is strictly…

Computer Science and Game Theory · Computer Science 2025-02-25 Ratip Emin Berker , Sílvia Casacuberta , Isaac Robinson , Christopher Ong , Vincent Conitzer , Edith Elkind

We consider the problem of manipulating elections by cloning candidates. In our model, a manipulator can replace each candidate c by several clones, i.e., new candidates that are so similar to c that each voter simply replaces c in his vote…

Computer Science and Game Theory · Computer Science 2014-01-21 Edith Elkind , Piotr Faliszewski , Arkadii Slinko

In light of the classic impossibility results of Arrow and Gibbard and Satterthwaite regarding voting with ordinal rules, there has been recent interest in characterizing how well common voting rules approximate the social optimum. In order…

Computer Science and Game Theory · Computer Science 2017-08-29 Yu Cheng , Shaddin Dughmi , David Kempe

We introduce and study isomorphic distances between ordinal elections (with the same numbers of candidates and voters). The main feature of these distances is that they are invariant to renaming the candidates and voters, and two elections…

Computer Science and Game Theory · Computer Science 2026-01-28 Piotr Faliszewski , Piotr Skowron , Arkadii Slinko , Krzysztof Sornat , Stanisław Szufa , Nimrod Talmon

In elections, a set of candidates ranked consecutively (though possibly in different order) by all voters is called a clone set, and its members are called clones. A clone structure is a family of all clone sets of a given election. In this…

Computer Science and Game Theory · Computer Science 2011-10-19 Edith Elkind , Piotr Faliszewski , Arkadii Slinko

Classical voting rules assume that ballots are complete preference orders over candidates. However, when the number of candidates is large enough, it is too costly to ask the voters to rank all candidates. We suggest to fix a rank k, to ask…

Computer Science and Game Theory · Computer Science 2020-02-17 Manel Ayadi , Nahla Ben amor , Jérôme Lang

Election rules are formal processes that aggregate voters preferences, typically to select a single candidate, called the winner. Most of the election rules studied in the literature require the voters to rank the candidates from the most…

Data Structures and Algorithms · Computer Science 2019-01-31 Matthias Bentert , Piotr Skowron

To understand and summarize approval preferences and other binary evaluation data, it is useful to order the items on an axis which explains the data. In a political election using approval voting, this could be an ideological left-right…

Computer Science and Game Theory · Computer Science 2024-05-08 Théo Delemazure , Chris Dong , Dominik Peters , Magdaléna Tydrichová

In real-world elections where voters cast preference ballots, voters often provide only a partial ranking of the candidates. Despite this empirical reality, prior social choice literature frequently analyzes fairness criteria under the…

General Economics · Economics 2024-08-08 Adam Graham-Squire , Matthew I. Jones , David McCune

Unambiguous discrimination and exact cloning reduce the square-overlap between quantum states, exemplifying the more general type of procedure we term state separation. We obtain the maximum probability with which two equiprobable quantum…

Quantum Physics · Physics 2008-11-26 Anthony Chefles , Stephen M. Barnett

We construct a probabilistic quantum cloning machine by a general unitary-reduction operation. With a postselection of the measurement results, the machine yields faithful copies of the input states. It is shown that the states secretly…

Quantum Physics · Physics 2009-10-31 Lu-Ming Duan , Guang-Can Guo

Motivated by the difficulty of specifying complete ordinal preferences over a large set of $m$ candidates, we study voting rules that are computable by querying voters about $t < m$ candidates. Generalizing prior works that focused on…

Computer Science and Game Theory · Computer Science 2024-09-30 Daniel Halpern , Safwan Hossain , Jamie Tucker-Foltz

We study the setting of single-winner elections with ordinal preferences where candidates might be members of \emph{alliances} (which may correspond to e.g., political parties, factions, or coalitions). However, we do not assume that…

Computer Science and Game Theory · Computer Science 2024-01-30 Grzegorz Pierczyński , Stanisław Szufa

We solve the long-standing problem of making n perfect clones from m copies of one of two known pure states with minimum failure probability in the general case where the known states have arbitrary a priori probabilities. The solution…

Quantum Physics · Physics 2016-05-25 Vadim Yerokhin , Andi Shehu , Edgar Feldman , Emilio Bagan , Janos A. Bergou

We show how hidden interesting subelections can be discovered in ordinal elections. An interesting subelection consists of a reasonably large set of voters and a reasonably large set of candidates such that the former have a consistent…

Computer Science and Game Theory · Computer Science 2024-07-29 Łukasz Janeczko , Jérôme Lang , Grzegorz Lisowski , Stanisław Szufa

Classical results in voting theory show that strategic manipulation by voters is inevitable if a voting rule simultaneously satisfy certain desirable properties. Motivated by this, we study the relevant question of how often a voting rule…

Computer Science and Game Theory · Computer Science 2015-02-17 Palash Dey , Y. Narahari

We study the problem of universal quantum cloning -- taking several identical copies of a pure but unknown quantum state and producing further copies. While it is well known that it is impossible to perfectly reproduce the state, how well…

Quantum Physics · Physics 2016-08-09 Alastair Kay

In this paper, we experimentally compare major approval-based multiwinner voting rules. To this end, we define a measure of similarity between two equal-sized committees subject to a given election. Using synthetic elections coming from…

Computer Science and Game Theory · Computer Science 2024-01-23 Piotr Faliszewski , Martin Lackner , Krzysztof Sornat , Stanisław Szufa
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