Clone Structures in Voters' Preferences
Computer Science and Game Theory
2011-10-19 v1
Abstract
In elections, a set of candidates ranked consecutively (though possibly in different order) by all voters is called a clone set, and its members are called clones. A clone structure is a family of all clone sets of a given election. In this paper we study properties of clone structures. In particular, we give an axiomatic characterization of clone structures, show their hierarchical structure, and analyze clone structures in single-peaked and single-crossing elections. We give a polynomial-time algorithm that finds a minimal collection of clones that need to be collapsed for an election to become single-peaked, and we show that this problem is NP-hard for single-crossing elections.
Keywords
Cite
@article{arxiv.1110.3939,
title = {Clone Structures in Voters' Preferences},
author = {Edith Elkind and Piotr Faliszewski and Arkadii Slinko},
journal= {arXiv preprint arXiv:1110.3939},
year = {2011}
}
Comments
35 pages, 3 figures