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Related papers: Rethinking Video Generation Model for the Embodied…

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The core of video understanding tasks, such as recognition, captioning, and tracking, is to automatically detect objects or actions in a video and analyze their temporal evolution. Despite sharing a common goal, different tasks often rely…

Computer Vision and Pattern Recognition · Computer Science 2024-03-28 Junke Wang , Dongdong Chen , Chong Luo , Bo He , Lu Yuan , Zuxuan Wu , Yu-Gang Jiang

Recent advances in robot foundation models trained on large-scale human teleoperation data have enabled robots to perform increasingly complex real-world tasks. However, scaling these systems remains difficult because collecting…

Recovering editable CAD programs from images or 3D observations is central to AI-assisted design, but progress is difficult to measure because existing evaluations are fragmented across datasets, modalities, and metrics. We introduce…

Computer Vision and Pattern Recognition · Computer Science 2026-05-12 Anna C. Doris , Jacob Thomas Sony , Ghadi Nehme , Era Syla , Amin Heyrani Nobari , Faez Ahmed

Large multimodal models (LMMs) have demonstrated outstanding capabilities in various visual perception tasks, which has in turn made the evaluation of LMMs significant. However, the capability of video aesthetic quality assessment, which is…

Computer Vision and Pattern Recognition · Computer Science 2026-02-03 Yunhao Li , Sijing Wu , Zhilin Gao , Zicheng Zhang , Qi Jia , Huiyu Duan , Xiongkuo Min , Guangtao Zhai

Recent advances in text-to-video generation have achieved impressive performance on short clips, yet evaluating long-form generation under complex textual inputs remains a significant challenge. In response to this challenge, we present…

Computer Vision and Pattern Recognition · Computer Science 2026-05-29 Xiangqing Zheng , Chengyue Wu , Kehai Chen , Min Zhang

Vision-language models demonstrate unprecedented performance and generalization across a wide range of tasks and scenarios. Integrating these foundation models into robotic navigation systems opens pathways toward building general-purpose…

While virtual try-on has achieved significant progress, evaluating these models towards real-world scenarios remains a challenge. A comprehensive benchmark is essential for three key reasons:(1) Current metrics inadequately reflect human…

Computer Vision and Pattern Recognition · Computer Science 2025-05-27 Hu Xiaobin , Liang Yujie , Luo Donghao , Peng Xu , Zhang Jiangning , Zhu Junwei , Wang Chengjie , Fu Yanwei

While video-generation-based embodied world models have gained increasing attention, their reliance on large-scale embodied interaction data remains a key bottleneck. The scarcity, difficulty of collection, and high dimensionality of…

Computer Vision and Pattern Recognition · Computer Science 2026-03-30 Hao Li , Qiao Sun

Our work focuses on the social reasoning capabilities of foundation models for real-world human-robot interactions. We introduce the Social Human Robot Embodied Conversation (SHREC) Dataset, a benchmark of $\sim$400 real-world human-robot…

Human-Computer Interaction · Computer Science 2026-05-13 Dong Won Lee , Yubin Kim , Denison Guvenoz , Sooyeon Jeong , Parker Malachowsky , Louis-Philippe Morency , Cynthia Breazeal , Hae Won Park

We propose MVGBench, a comprehensive benchmark for multi-view image generation models (MVGs) that evaluates 3D consistency in geometry and texture, image quality, and semantics (using vision language models). Recently, MVGs have been the…

Graphics · Computer Science 2025-07-02 Xianghui Xie , Chuhang Zou , Meher Gitika Karumuri , Jan Eric Lenssen , Gerard Pons-Moll

The integration of visual understanding and generation into unified multimodal models represents a significant stride toward general-purpose AI. However, a fundamental question remains unanswered by existing benchmarks: does this…

Unified multimodal models integrate the reasoning capacity of large language models with both image understanding and generation, showing great promise for advanced multimodal intelligence. However, the community still lacks a rigorous…

Computer Vision and Pattern Recognition · Computer Science 2026-03-24 Hongxiang Li , Yaowei Li , Bin Lin , Yuwei Niu , Yuhang Yang , Xiaoshuang Huang , Jiayin Cai , Xiaolong Jiang , Yao Hu , Long Chen

With AI-generated videos increasingly indistinguishable from reality, current benchmarks primarily focus on broad semantic alignment and basic physical consistency, offering limited discriminative power for evaluating them. To address this,…

Computer Vision and Pattern Recognition · Computer Science 2026-05-08 Jiaqi Wang , Weijia Wu , Yi Zhan , Rui Zhao , Ming Hu , James Cheng , Wei Liu , Philip Torr , Kevin Qinghong Lin

Synthetic data generated by video generative models has shown promise for robot learning as a scalable pipeline, but it often suffers from inconsistent action quality due to imperfectly generated videos. Recently, vision-language models…

Robotics · Computer Science 2026-02-24 Seungku Kim , Suhyeok Jang , Byungjun Yoon , Dongyoung Kim , John Won , Jinwoo Shin

Video generation models are increasingly used as world simulators for storytelling, simulation, and embodied AI. As these models advance, a key question arises: do generated videos obey the physical laws of the real world? Existing…

Computer Vision and Pattern Recognition · Computer Science 2026-03-23 Qin Zhang , Peiyu Jing , Hong-Xing Yu , Fangqiang Ding , Fan Nie , Weimin Wang , Yilun Du , James Zou , Jiajun Wu , Bing Shuai

Embodied intelligence is advancing rapidly, driving the need for efficient evaluation. Current benchmarks typically rely on interactive simulated environments or real-world setups, which are costly, fragmented, and hard to scale. To address…

Computer Vision and Pattern Recognition · Computer Science 2025-08-12 Jiahao Xiao , Jianbo Zhang , BoWen Yan , Shengyu Guo , Tongrui Ye , Kaiwei Zhang , Zicheng Zhang , Xiaohong Liu , Zhengxue Cheng , Lei Fan , Chuyi Li , Guangtao Zhai

Achieving Artificial General Intelligence (AGI) requires agents that learn and interact adaptively, with interactive world models providing scalable environments for perception, reasoning, and action. Yet current research still lacks…

Computer Vision and Pattern Recognition · Computer Science 2026-05-07 Jianjie Fang , Yingshan Lei , Qin Wan , Ziyou Wang , Yuchao Huang , Yongyan Xu , Baining Zhao , Weichen Zhang , Chen Gao , Xinlei Chen , Yong Li

Humans can perceive and reason about spatial relationships from sequential visual observations, such as egocentric video streams. However, how pretrained models acquire such abilities, especially high-level reasoning, remains unclear. This…

Artificial Intelligence · Computer Science 2025-04-18 Baining Zhao , Ziyou Wang , Jianjie Fang , Chen Gao , Fanhang Man , Jinqiang Cui , Xin Wang , Xinlei Chen , Yong Li , Wenwu Zhu

The rapid development of diffusion models has significantly advanced AI-generated content (AIGC), particularly in Text-to-Image (T2I) and Text-to-Video (T2V) generation. Text-based video editing, leveraging these generative capabilities,…

Computer Vision and Pattern Recognition · Computer Science 2025-01-22 Yupeng Chen , Penglin Chen , Xiaoyu Zhang , Yixian Huang , Qian Xie

Existing evaluation frameworks for Multimodal Large Language Models (MLLMs) primarily focus on image reasoning or general video understanding tasks, largely overlooking the significant role of image context in video comprehension. To bridge…