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Related papers: Rethinking Video Generation Model for the Embodied…

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Video-based large language models (Video-LLMs) have been recently introduced, targeting both fundamental improvements in perception and comprehension, and a diverse range of user inquiries. In pursuit of the ultimate goal of achieving…

Computer Vision and Pattern Recognition · Computer Science 2023-11-29 Munan Ning , Bin Zhu , Yujia Xie , Bin Lin , Jiaxi Cui , Lu Yuan , Dongdong Chen , Li Yuan

Querying generative AI models, e.g., large language models (LLMs), has become a prevalent method for information acquisition. However, existing query-answer datasets primarily focus on textual responses, making it challenging to address…

Artificial Intelligence · Computer Science 2025-06-03 Shuting Wang , Yunqi Liu , Zixin Yang , Ning Hu , Zhicheng Dou , Chenyan Xiong

Understanding the physical world is a fundamental challenge in embodied AI, critical for enabling agents to perform complex tasks and operate safely in real-world environments. While Vision-Language Models (VLMs) have shown great promise in…

Computer Vision and Pattern Recognition · Computer Science 2025-01-30 Wei Chow , Jiageng Mao , Boyi Li , Daniel Seita , Vitor Guizilini , Yue Wang

Evaluating the nuanced human-centric video understanding capabilities of Multimodal Large Language Models (MLLMs) remains a great challenge, as existing benchmarks often overlook the intricacies of emotion, behavior, and cross-modal…

Computer Vision and Pattern Recognition · Computer Science 2026-04-14 Ting Zhou , Daoyuan Chen , Qirui Jiao , Bolin Ding , Yaliang Li , Ying Shen

Recent progress in robot learning has been driven by large-scale datasets and powerful visuomotor policy architectures, yet policy robustness remains limited by the substantial cost of collecting diverse demonstrations, particularly for…

Robotics · Computer Science 2026-03-24 Yujie Zhao , Hongwei Fan , Di Chen , Shengcong Chen , Liliang Chen , Xiaoqi Li , Guanghui Ren , Hao Dong

Embodied AI and robotic systems increasingly depend on scalable, diverse, and physically grounded 3D content for simulation-based training and real-world deployment. While 3D generative modeling has advanced rapidly, embodied applications…

Robotics · Computer Science 2026-05-11 Tianwei Ye , Yifan Mao , Minwen Liao , Jian Liu , Chunchao Guo , Dazhao Du , Quanxin Shou , Fangqi Zhu , Song Guo

The rapid advancement of AIGC-based video generation has underscored the critical need for comprehensive evaluation frameworks that go beyond traditional generation quality metrics to encompass aesthetic appeal. However, existing benchmarks…

Computer Vision and Pattern Recognition · Computer Science 2026-04-14 Longteng Jiang , DanDan Zheng , Qianqian Qiao , Heng Huang , Huaye Wang , Yihang Bo , Bao Peng , Jingdong Chen , Jun Zhou , Xin Jin

Generative diffusion models are developing rapidly and attracting increasing attention due to their wide range of applications. Image-to-Video (I2V) generation has become a major focus in the field of video synthesis. However, existing…

Computer Vision and Pattern Recognition · Computer Science 2025-09-30 Ailing Zhang , Lina Lei , Dehong Kong , Zhixin Wang , Jiaqi Xu , Fenglong Song , Chun-Le Guo , Chang Liu , Fan Li , Jie Chen

Generative world models are increasingly used for video generation, where learned simulators are expected to capture the physical rules that govern real-world dynamics. However, evaluating whether generated videos actually follow these…

Computer Vision and Pattern Recognition · Computer Science 2026-05-12 Juyi Lin , Arash Akbari , Yumei He , Lin Zhao , Haichao Zhang , Arman Akbari , Xingchen Xu , Zoe Y. Lu , Enfu Nan , Hokin Deng , Edmund Yeh , Sarah Ostadabbas , Yun Fu , Jennifer Dy , Pu Zhao , Yanzhi Wang

While world models have emerged as a cornerstone of embodied intelligence by enabling agents to reason about environmental dynamics through action-conditioned prediction, their evaluation remains fragmented. Current evaluation of embodied…

Instruction-guided video editing has emerged as a rapidly advancing research direction, offering new opportunities for intuitive content transformation while also posing significant challenges for systematic evaluation. Existing video…

Computer Vision and Pattern Recognition · Computer Science 2026-03-30 Yinan Chen , Jiangning Zhang , Teng Hu , Yuxiang Zeng , Zhucun Xue , Qingdong He , Chengjie Wang , Yong Liu , Xiaobin Hu , Shuicheng Yan

High-quality benchmarks are crucial for driving progress in machine learning research. However, despite the growing interest in video generation, there is no comprehensive dataset to evaluate human generation. Humans can perform a wide…

Computer Vision and Pattern Recognition · Computer Science 2025-03-07 Emanuele Bugliarello , Anurag Arnab , Roni Paiss , Pieter-Jan Kindermans , Cordelia Schmid

Evaluating generative video models remains an open problem. Reference-based metrics such as Structural Similarity Index Measure (SSIM) and Peak Signal to Noise Ratio (PSNR) reward pixel fidelity over semantic correctness, while Frechet…

Computer Vision and Pattern Recognition · Computer Science 2026-05-07 Karthik Inbasekar , Guy Rom , Omer Shlomovits

While video-generation-based embodied world models have gained increasing attention, their reliance on large-scale embodied interaction data remains a key bottleneck. The scarcity, difficulty of collection, and high dimensionality of…

We review human evaluation practices in automatic, speech-driven 3D gesture generation and find a lack of standardisation and frequent use of flawed experimental setups. This leads to a situation where it is impossible to know how different…

We present VRBench, the first long narrative video benchmark crafted for evaluating large models' multi-step reasoning capabilities, addressing limitations in existing evaluations that overlook temporal reasoning and procedural validity. It…

Computer Vision and Pattern Recognition · Computer Science 2025-08-05 Jiashuo Yu , Yue Wu , Meng Chu , Zhifei Ren , Zizheng Huang , Pei Chu , Ruijie Zhang , Yinan He , Qirui Li , Songze Li , Zhenxiang Li , Zhongying Tu , Conghui He , Yu Qiao , Yali Wang , Yi Wang , Limin Wang

Real-world design tasks - such as picture book creation, film storyboard development using character sets, photo retouching, visual effects, and font transfer - are highly diverse and complex, requiring deep interpretation and extraction of…

Computer Vision and Pattern Recognition · Computer Science 2024-12-17 Chen Liang , Lianghua Huang , Jingwu Fang , Huanzhang Dou , Wei Wang , Zhi-Fan Wu , Yupeng Shi , Junge Zhang , Xin Zhao , Yu Liu

Generative AI models, particularly Text-to-Video (T2V) systems, offer a promising avenue for transforming science education by automating the creation of engaging and intuitive visual explanations. In this work, we take a first step toward…

Computer Vision and Pattern Recognition · Computer Science 2026-01-06 Megha Mariam K. M , Aditya Arun , Zakaria Laskar , C. V. Jawahar

Recent advances in image editing have enabled models to handle complex instructions with impressive realism. However, existing evaluation frameworks lag behind: current benchmarks suffer from narrow task coverage, while standard metrics…

Computer Vision and Pattern Recognition · Computer Science 2026-03-31 Zhangqi Jiang , Zheng Sun , Xianfang Zeng , Yufeng Yang , Xuanyang Zhang , Yongliang Wu , Wei Cheng , Gang Yu , Xu Yang , Bihan Wen

Understanding and predicting dynamics of the physical world can enhance a robot's ability to plan and interact effectively in complex environments. While recent video generation models have shown strong potential in modeling dynamic scenes,…

Computer Vision and Pattern Recognition · Computer Science 2026-05-19 Zeyi Liu , Shuang Li , Eric Cousineau , Siyuan Feng , Benjamin Burchfiel , Shuran Song
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