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Related papers: Rethinking Video Generation Model for the Embodied…

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The safety and reliability of embodied agents rely on accurate and unbiased visual perception. However, existing benchmarks mainly emphasize generalization and robustness under perturbations, while systematic quantification of visual bias…

Robotics · Computer Science 2025-09-29 Enguang Liu , Siyuan Liang , Liming Lu , Xiyu Zeng , Xiaochun Cao , Aishan Liu , Shuchao Pang

Learning robotic manipulation from human videos is a promising solution to the data bottleneck in robotics, but the distribution shift between humans and robots remains a critical challenge. Existing approaches often produce entangled…

Robotics · Computer Science 2026-05-06 Zhiyuan Li , Wenyan Yang , Wenshuai Zhao , Yue Ma , Yuanpeng Tu , Pekka Marttinen , Joni Pajarinen

The rapid advancement in AI-generated video synthesis has led to a growth demand for standardized and effective evaluation metrics. Existing metrics lack a unified framework for systematically categorizing methodologies, limiting a holistic…

Computer Vision and Pattern Recognition · Computer Science 2025-03-19 Xinhao Xiang , Xiao Liu , Zizhong Li , Zhuosheng Liu , Jiawei Zhang

In recent years, video generation has seen significant advancements. However, challenges still persist in generating complex motions and interactions. To address these challenges, we introduce ReVision, a plug-and-play framework that…

Computer Vision and Pattern Recognition · Computer Science 2026-01-12 Qihao Liu , Ju He , Qihang Yu , Liang-Chieh Chen , Alan Yuille

Existing web-generation benchmarks rely on text prompts or static screenshots as input. However, videos naturally convey richer signals such as interaction flow, transition timing, and motion continuity, which are essential for faithful…

Computer Vision and Pattern Recognition · Computer Science 2026-03-17 Yuhong Dai , Yanlin Lai , Mitt Huang , Hangyu Guo , Dingming Li , Hongbo Peng , Haodong Li , Yingxiu Zhao , Haoran Lyu , Zheng Ge , Xiangyu Zhang , Daxin Jiang

Recent advancements in image generation models have enabled the prediction of future Graphical User Interface (GUI) states based on user instructions. However, existing benchmarks primarily focus on general domain visual fidelity, leaving…

We introduce the WorldScore benchmark, the first unified benchmark for world generation. We decompose world generation into a sequence of next-scene generation tasks with explicit camera trajectory-based layout specifications, enabling…

Graphics · Computer Science 2025-12-02 Haoyi Duan , Hong-Xing Yu , Sirui Chen , Li Fei-Fei , Jiajun Wu

In recent years, artificial intelligence (AI)-driven video generation has gained significant attention. Consequently, there is a growing need for accurate video quality assessment (VQA) metrics to evaluate the perceptual quality of…

Computer Vision and Pattern Recognition · Computer Science 2024-12-30 Zhichao Zhang , Wei Sun , Xinyue Li , Jun Jia , Xiongkuo Min , Zicheng Zhang , Chunyi Li , Zijian Chen , Puyi Wang , Fengyu Sun , Shangling Jui , Guangtao Zhai

Extracting human motion from large-scale web videos offers a scalable solution to the data scarcity issue in character animation. However, some human parts in many video frames cannot be seen due to off-screen captures or occlusions. It…

Computer Vision and Pattern Recognition · Computer Science 2025-12-16 Boyuan Li , Sipeng Zheng , Bin Cao , Ruihua Song , Zongqing Lu

Reinforcement learning is applied to solve actual complex tasks from high-dimensional, sensory inputs. The last decade has developed a long list of reinforcement learning algorithms. Recent progress benefits from deep learning for raw…

Robotics · Computer Science 2023-03-08 Yanfei Xiang , Xin Wang , Shu Hu , Bin Zhu , Xiaomeng Huang , Xi Wu , Siwei Lyu

We propose M3Bench, a new benchmark for whole-body motion generation in mobile manipulation tasks. Given a 3D scene context, M3Bench requires an embodied agent to reason about its configuration, environmental constraints, and task…

Robotics · Computer Science 2025-05-30 Zeyu Zhang , Sixu Yan , Muzhi Han , Zaijin Wang , Xinggang Wang , Song-Chun Zhu , Hangxin Liu

Despite recent advances in 3D human motion generation (MoGen) on standard benchmarks, existing text-to-motion models still face a fundamental bottleneck in their generalization capability. In contrast, adjacent generative fields, most…

Computer Vision and Pattern Recognition · Computer Science 2026-03-31 Jing Lin , Ruisi Wang , Junzhe Lu , Ziqi Huang , Guorui Song , Ailing Zeng , Xian Liu , Chen Wei , Wanqi Yin , Qingping Sun , Zhongang Cai , Lei Yang , Ziwei Liu

Interleaved text-and-image generation has been an intriguing research direction, where the models are required to generate both images and text pieces in an arbitrary order. Despite the emerging advancements in interleaved generation, the…

Computer Vision and Pattern Recognition · Computer Science 2024-10-10 Minqian Liu , Zhiyang Xu , Zihao Lin , Trevor Ashby , Joy Rimchala , Jiaxin Zhang , Lifu Huang

We introduce a new benchmark designed to advance the development of general-purpose, large-scale vision-language models for remote sensing images. Although several vision-language datasets in remote sensing have been proposed to pursue this…

Computer Vision and Pattern Recognition · Computer Science 2024-11-12 Xiang Li , Jian Ding , Mohamed Elhoseiny

Embodied AI requires agents that perceive, act, and anticipate how actions reshape future world states. World models serve as internal simulators that capture environment dynamics, enabling forward and counterfactual rollouts to support…

Computer Vision and Pattern Recognition · Computer Science 2025-12-02 Xinqing Li , Xin He , Le Zhang , Min Wu , Xiaoli Li , Yun Liu

Multimodal generative models have made significant strides in image editing, demonstrating impressive performance on a variety of static tasks. However, their proficiency typically does not extend to complex scenarios requiring dynamic…

Computer Vision and Pattern Recognition · Computer Science 2026-03-05 Zhiqiang Sheng , Xumeng Han , Zhiwei Zhang , Zenghui Xiong , Yifan Ding , Aoxiang Ping , Xiang Li , Tong Guo , Yao Mao

While large vision-language models (VLMs) are increasingly adopted as the perceptual backbone for embodied agents, existing benchmarks often rely on question-answering or multiple-choice formats. These protocols allow models to exploit…

Computer Vision and Pattern Recognition · Computer Science 2026-05-19 Haozhe Shan , Xiancong Ren , Han Dong , Haoyuan Shi , Yingji Zhang , Jiayu Hu , Yi Zhang , Yong Dai , Bin Shen , Lizhen Qu , Zenglin Xu , Xiaozhu Ju

Multimodal Large Language Models (MLLMs) have demonstrated strong generalization in vision-language tasks, yet their ability to understand and act within embodied environments remains underexplored. We present NavBench, a benchmark to…

Computer Vision and Pattern Recognition · Computer Science 2025-06-03 Yanyuan Qiao , Haodong Hong , Wenqi Lyu , Dong An , Siqi Zhang , Yutong Xie , Xinyu Wang , Qi Wu

The collection of large-scale and diverse robot demonstrations remains a major bottleneck for imitation learning, as real-world data acquisition is costly and simulators offer limited diversity and fidelity with pronounced sim-to-real gaps.…

Recent advancements in Multi-modal Large Language Models (MLLMs) have opened new avenues for applications in Embodied AI. Building on previous work, EgoThink, we introduce VidEgoThink, a comprehensive benchmark for evaluating egocentric…

Computer Vision and Pattern Recognition · Computer Science 2024-10-16 Sijie Cheng , Kechen Fang , Yangyang Yu , Sicheng Zhou , Bohao Li , Ye Tian , Tingguang Li , Lei Han , Yang Liu