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Video deblurring is still an unsolved problem due to the challenging spatio-temporal modeling process. While existing convolutional neural network-based methods show a limited capacity for effective spatial and temporal modeling for video…

Computer Vision and Pattern Recognition · Computer Science 2022-04-19 Mingdeng Cao , Yanbo Fan , Yong Zhang , Jue Wang , Yujiu Yang

This paper examines the systemic risks posed by incremental advancements in artificial intelligence, developing the concept of `gradual disempowerment', in contrast to the abrupt takeover scenarios commonly discussed in AI safety. We…

Computers and Society · Computer Science 2025-01-30 Jan Kulveit , Raymond Douglas , Nora Ammann , Deger Turan , David Krueger , David Duvenaud

Since NFTs and large generative models (such as DALLE2 and Stable Diffusion) have been publicly available, artists have seen their jobs threatened and stolen. While artists depend on sharing their art on online platforms such as Deviantart,…

Computers and Society · Computer Science 2024-06-14 Diego Porres , Alex Gomez-Villa

Head avatar reenactment focuses on creating animatable personal avatars from monocular videos, serving as a foundational element for applications like social signal understanding, gaming, human-machine interaction, and computer vision.…

Computer Vision and Pattern Recognition · Computer Science 2026-01-28 Wei Liang , Hui Yu , Derui Ding , Rachael E. Jack , Philippe G. Schyns

A Triple Helix (TH) of bi- and trilateral relations among universities, industries, and governments can be considered as an ecosystem in which uncertainty can be reduced auto-catalytically. The correlations among the distributions of…

Computers and Society · Computer Science 2014-01-28 Inga Ivanova , Loet Leydesdorff

Capturing and rendering life-like hair is particularly challenging due to its fine geometric structure, the complex physical interaction and its non-trivial visual appearance.Yet, hair is a critical component for believable avatars. In this…

Computer Vision and Pattern Recognition · Computer Science 2021-12-21 Ziyan Wang , Giljoo Nam , Tuur Stuyck , Stephen Lombardi , Michael Zollhoefer , Jessica Hodgins , Christoph Lassner

Social distancing interventions can be effective against epidemics but are potentially detrimental for the economy. Businesses that rely heavily on face-to-face communication or close physical proximity when producing a product or providing…

General Economics · Economics 2021-01-27 Miklós Koren , Rita Pető

Many of the world's workers rely on digital platforms for their income. In Venezuela, a nation grappling with extreme inflation and where most of the workforce is self-employed, data production platforms for machine learning have emerged as…

Computers and Society · Computer Science 2024-03-05 Julian Posada

We present a CloseUpAvatar - a novel approach for articulated human avatar representation dealing with more general camera motions, while preserving rendering quality for close-up views. CloseUpAvatar represents an avatar as a set of…

Computer Vision and Pattern Recognition · Computer Science 2025-12-04 David Svitov , Pietro Morerio , Lourdes Agapito , Alessio Del Bue

Live streaming platforms host interconnected communities of content creators whose audiences overlap and interact in ways that are poorly understood at fine temporal resolution. We present a descriptive longitudinal study of audience…

Social and Information Networks · Computer Science 2026-03-26 Maxwell Shepherd

Virtual humans play a pivotal role in social virtual environments, shaping users' VR experiences. The diversity in available options and users' preferences can result in a heterogeneous mix of appearances among a group of virtual humans.…

Human-Computer Interaction · Computer Science 2024-06-28 David Mal , Nina Döllinger , Erik Wolf , Stephan Wenninger , Mario Botsch , Carolin Wienrich , Marc Erich Latoschik

State-of-the-art approaches to speaker anonymization typically employ some form of perturbation function to conceal speaker information contained within an x-vector embedding, then resynthesize utterances in the voice of a new…

Audio and Speech Processing · Electrical Eng. & Systems 2023-06-06 Michele Panariello , Massimiliano Todisco , Nicholas Evans

Identification within media, whether with real or fictional characters, significantly impacts users, shaping their behavior and enriching their social and emotional experiences. Immersive media, like video games, utilize virtual entities…

Human-Computer Interaction · Computer Science 2024-03-15 Navid Ashrafi , Vanessa Neuhaus , Francesco Vona , Nicolina Laura Peperkorn , Youssef Shiban , Jan-Niklas Voigt-Antons

The full-body illusion (FBI) refers to the experience of perceiving a virtual avatar as one's own body. In virtual reality (VR) environments, inducing the FBI has been shown to modulate users' bodily experiences and behavior. Previous…

Human-Computer Interaction · Computer Science 2026-03-18 Kureha Hamagashira , Miyuki Azuma , Sotaro Shimada

Digital human avatars aim to simulate the dynamic appearance of humans in virtual environments, enabling immersive experiences across gaming, film, virtual reality, and more. However, the conventional process for creating and animating…

Computer Vision and Pattern Recognition · Computer Science 2025-10-15 Felix Taubner , Ruihang Zhang , Mathieu Tuli , Sherwin Bahmani , David B. Lindell

In Japanese idol culture, meet-and-greet events where fans were allowed to handshake with an idol member for several seconds were regarded as its essential component until the spread of COVID-19. Now, idol groups are struggling in the…

Human-Computer Interaction · Computer Science 2021-01-21 Hiromu Yakura

We introduce VOODOO XP: a 3D-aware one-shot head reenactment method that can generate highly expressive facial expressions from any input driver video and a single 2D portrait. Our solution is real-time, view-consistent, and can be…

Computer Vision and Pattern Recognition · Computer Science 2024-05-29 Phong Tran , Egor Zakharov , Long-Nhat Ho , Liwen Hu , Adilbek Karmanov , Aviral Agarwal , McLean Goldwhite , Ariana Bermudez Venegas , Anh Tuan Tran , Hao Li

Advances in machine learning have enabled the creation of realistic synthetic videos known as deepfakes. As deepfakes proliferate, concerns about rapid spread of disinformation and manipulation of public perception are mounting. Despite the…

Human-Computer Interaction · Computer Science 2026-03-31 David Wegmann , Emil Stevnsborg , Søren Knudsen , Luca Rossi , Aske Mottelson

3D modeling has long been an important area in computer vision and computer graphics. Recently, thanks to the breakthroughs in neural representations and generative models, we witnessed a rapid development of 3D modeling. 3D human modeling,…

Computer Vision and Pattern Recognition · Computer Science 2024-06-07 Ruihe Wang , Yukang Cao , Kai Han , Kwan-Yee K. Wong

Reward and representation learning are two long-standing challenges for learning an expanding set of robot manipulation skills from sensory observations. Given the inherent cost and scarcity of in-domain, task-specific robot data, learning…

Robotics · Computer Science 2023-03-08 Yecheng Jason Ma , Shagun Sodhani , Dinesh Jayaraman , Osbert Bastani , Vikash Kumar , Amy Zhang
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