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We study two types of two player, perfect information games with no chance moves, played on the edge set of the binomial random graph ${\mathcal G}(n,p)$. In each round of the $(1 : q)$ Waiter-Client Hamiltonicity game, the first player,…

Combinatorics · Mathematics 2017-02-17 Dan Hefetz , Michael Krivelevich , Wei En Tan

In this work, we investigate Maker-Breaker directed triangle games, a directionally constrained variant of the classical Maker-Breaker triangle game. Our board of interest is a tournament, and the winning sets are all $3$-cycles present in…

Combinatorics · Mathematics 2026-04-20 Hrishikesh Jagtap , Moumanti Podder

Domineering is a two player game played on a checkerboard in which one player places dominoes vertically and the other places them horizontally. We give bivariate generating polynomials enumerating Domineering positions by the number of…

Combinatorics · Mathematics 2020-04-01 Svenja Huntemann , Neil A. McKay

In two-player games on graphs, the players move a token through a graph to produce an infinite path, which determines the winner or payoff of the game. Such games are central in formal verification since they model the interaction between a…

Computer Science and Game Theory · Computer Science 2020-01-28 Guy Avni , Thomas A. Henzinger , Rasmus Ibsen-Jensen

Positional games are a well-studied class of combinatorial game. In their usual form, two players take turns to play moves in a set (`the board'), and certain subsets are designated as `winning': the first person to occupy such a set wins…

Combinatorics · Mathematics 2016-07-12 J. Robert Johnson , Imre Leader , Mark Walters

In a $(1:b)$ biased Maker-Breaker game, how good a strategy is for a player can be measured by the bias range for which its rival can win, choosing an appropriate counterstrategy. Bednarska and {\L}uczak proved that, in the $H$-subgraph…

Combinatorics · Mathematics 2019-07-11 Ander Lamaison

Muller games are played by two players moving a token along a graph; the winner is determined by the set of vertices that occur infinitely often. The central algorithmic problem is to compute the winning regions for the players. Different…

Logic in Computer Science · Computer Science 2013-07-24 A. Grinshpun , P. Phalitnonkiat , S. Rubin , A. Tarfulea

Two-player graph games are a fundamental model for reasoning about the interaction of agents. These games are played between two players who move a token along a graph. In bidding games, the players have some monetary budget, and at each…

Computer Science and Game Theory · Computer Science 2024-12-24 Shaull Almagor , Guy Avni , Neta Dafni

In a Take-Away Game on hypergraphs, two players take turns to remove the vertices and the hyperedges of the hypergraphs. In each turn, a player must remove either a single vertex or a hyperedge. When a player chooses to remove one vertex,…

Combinatorics · Mathematics 2022-03-21 T. H. Molena

We study the following combinatorial game played by two players, Alice and Bob, which generalizes the Pizza game considered by Brown, Winkler and others. Given a connected graph G with nonnegative weights assigned to its vertices, the…

Discrete Mathematics · Computer Science 2013-08-07 Josef Cibulka , Jan Kynčl , Viola Mészáros , Rudolf Stolař , Pavel Valtr

Given a graph $G$, a set $S$ of vertices in $G$ is a general position set if no triple of vertices from $S$ lie on a common shortest path in $G$. The general position achievement/avoidance game is played on a graph $G$ by players A and B…

Combinatorics · Mathematics 2023-09-14 Ullas Chandran S. V. , Sandi Klavzar , Neethu P. K. , Rudini Sampaio

In the total domination game played on a graph $G$, players Dominator and Staller alternately select vertices of $G$, as long as possible, such that each vertex chosen increases the number of vertices totally dominated. Dominator (Staller)…

Combinatorics · Mathematics 2017-09-19 Michael A. Henning , Sandi Klavžar , Douglas F. Rall

We consider biased $(1:b)$ Walker-Breaker games: Walker and Breaker alternately claim edges of the complete graph $K_n$, Walker taking one edge and Breaker claiming $b$ edges in each round, with the constraint that Walker needs to choose…

Combinatorics · Mathematics 2016-04-29 Dennis Clemens , Tuan Tran

We consider a game in which players are the vertices of a directed graph. Initially, Nature chooses one player according to some fixed distribution and gives her a buck, which represents the request to perform a chore. After completing the…

Computer Science and Game Theory · Computer Science 2020-12-15 Roberto Cominetti , Matteo Quattropani , Marco Scarsini

We investigate a two player game called the $K^4$-building game: two players alternately claim edges of an infinite complete graph. Each player's aim is to claim all six edges on some vertex set of size four for themself. The first player…

Combinatorics · Mathematics 2023-09-06 Nathan Bowler , Florian Gut

The \emph{slow-coloring game} is played by Lister and Painter on a graph $G$. Initially, all vertices of $G$ are uncolored. In each round, Lister marks a nonempty set $M$ of uncolored vertices, and Painter colors a subset of $M$ that is…

In a two-player zero-sum graph game the players move a token throughout a graph to produce an infinite path, which determines the winner or payoff of the game. Traditionally, the players alternate turns in moving the token. In {\em bidding…

Theoretical Economics · Economics 2020-12-22 Guy Avni , Ismaël Jecker , Đorđe Žikelić

The domination game is an optimization game played by two players, Dominator and Staller, who alternately select vertices in a graph $G$. A vertex is said to be dominated if it has been selected or is adjacent to a selected vertex. Each…

Combinatorics · Mathematics 2023-02-03 Leo Versteegen

We study the following Maker/Breaker game. Maker and Breaker take turns in choosing vertices from a given n-uniform hypergraph F, with Maker going first. Maker's goal is to completely occupy a hyperedge and Breaker tries to avoid this. Beck…

Computer Science and Game Theory · Computer Science 2008-10-14 Heidi Gebauer

Temporal graphs are a popular modelling mechanism for dynamic complex systems that extend ordinary graphs with discrete time. Simply put, time progresses one unit per step and the availability of edges can change with time. We consider the…

Logic in Computer Science · Computer Science 2024-01-30 Pete Austin , Sougata Bose , Patrick Totzke