Related papers: Token positional games
We introduce and study pawn games, a class of two-player zero-sum turn-based graph games. A turn-based graph game proceeds by placing a token on an initial vertex, and whoever controls the vertex on which the token is located, chooses its…
The domination game is played on a graph G. Vertices are chosen, one at a time, by two players Dominator and Staller. Each chosen vertex must enlarge the set of vertices of G dominated to that point in the game. Both players use an optimal…
In the Constructor-Blocker game, two players, Constructor and Blocker, alternatively claim unclaimed edges of the complete graph $K_n$. For given graphs $F$ and $H$, Constructor can only claim edges that leave her graph $F$-free, while…
The Maker-Breaker domination game is played on a graph $G$ by Dominator and Staller who alternate turns selecting an unplayed vertex of $G$. The goal of Dominator is that the vertices he selected during the game form a dominating set while…
We propose a generalization of positional games, supplementing them with a restriction on the order in which the elements of the board are allowed to be claimed. We introduce poset positional games, which are positional games with an…
We study the $(a:b)$ Maker-Breaker subgraph game played on the edges of the complete graph $K_n$ on $n$ vertices, $n,a,b \in \mathbb{N}$ where the goal of Maker is to build a copy of a specific fixed subgraph $H$. In our work this is a…
A general position set of a graph $G$ is a set of vertices $S$ in $G$ such that no three vertices from $S$ lie on a common shortest path. In this paper we introduce and study the general position achievement game. The game is played on a…
We present constructions regarding the general behaviour of biased positional games, and amongst others show that the outcome of such a game can differ in an arbitrary way depending on which player starts the game, and that fair biased…
Let $G$ be a graph with vertex set $V$. A set $S \subseteq V$ is a \emph{strong resolving set} of $G$ if, for distinct $x,y\in V$, there exists $z\in S$ such that either $x$ lies on a $y-z$ geodesic or $y$ lies on an $x-z$ geodesic in $G$.…
In this paper, we perform a minimalistic quantization of the classical game of tic-tac-toe, by allowing superpositions of classical moves. In order for the quantum game to reduce properly to the classical game, we require legal quantum…
For a graph G, a monotone increasing graph property P and positive integer q, we define the Client-Waiter game to be a two-player game which runs as follows. In each turn Waiter is offering Client a subset of at least one and at most q+1…
We consider some Maker-Breaker games of the following flavor. We have some set $V$ of items for purchase. Maker's goal is to purchase some member of a given family $\cH$ of subsets of $V$ as cheaply as possible and Breaker's goal is to make…
We study the following game version of the generalized graph Tur\'an problem. For two fixed graphs $F$ and $H$, two players, Constructor and Blocker, alternately claim unclaimed edges of the complete graph $K_n$. Constructor can only claim…
We present a general approach connecting biased Maker-Breaker games and problems about local resilience in random graphs. We utilize this approach to prove new results and also to derive some known results about biased Maker-Breaker games.…
We study the (1:b) Maker-Breaker component game, played on the edge set of a d-regular graph. Maker's aim in this game is to build a large connected component, while Breaker's aim is to not let him do so. For all values of Breaker's bias b,…
We consider the following two-player game, parametrised by positive integers $n$ and $k$. The game is played between Painter and Builder, alternately taking turns, with Painter moving first. The game starts with the empty graph on $n$…
We consider the strong Ramsey-type game $\mathcal{R}^{(k)}(\mathcal{H}, \aleph_0)$, played on the edge set of the infinite complete $k$-uniform hypergraph $K^k_{\mathbb{N}}$. Two players, called FP (the first player) and SP (the second…
Consider the following Maker-Breaker game. Fix a finite subset $S\subset\mathbb{N}$ of the naturals. The players Maker and Breaker take turns choosing previously unclaimed natural numbers. Maker wins by eventually building a homothetic copy…
The total domination game is a two-person competitive optimization game, where the players, Dominator and Staller, alternately select vertices of an isolate-free graph $G$. Each vertex chosen must strictly increase the number of vertices…
For two graphs $B$ and $H$ the strong Ramsey game $\mathcal{R}(B,H)$ on the board $B$ and with target $H$ is played as follows. Two players alternately claim edges of $B$. The first player to build a copy of $H$ wins. If none of the players…