English
Related papers

Related papers: Executable Ontologies in Game Development: From Al…

200 papers

Recent advances in agent development have focused on scaling model size and raw interaction data, mirroring successes in large language models. However, for complex, long-horizon multi-agent tasks such as robotic soccer, this end-to-end…

Artificial Intelligence · Computer Science 2025-11-05 Brennen Hill

Recent work proposes using world models to generate controlled virtual environments in which AI agents can be tested before deployment to ensure their reliability and safety. However, accurate world models often have high computational…

Artificial Intelligence · Computer Science 2025-04-08 Fernando Rosas , Alexander Boyd , Manuel Baltieri

This article presents a state-of-the-art review of recent advances aimed at transforming traditional Failure Mode and Effects Analysis (FMEA) into a more intelligent, data-driven, and semantically enriched process. As engineered systems…

Artificial Intelligence · Computer Science 2025-11-25 Haytham Younus , Sohag Kabir , Felician Campean , Pascal Bonnaud , David Delaux

Modern systems require programmers to develop code that dynamically adapts to different contexts, leading to the evolution of new context-oriented programming languages. These languages introduce new software-engineering challenges, such…

Software Engineering · Computer Science 2021-01-05 Achiya Elyasaf

Reinforcement Learning (RL) agents often struggle to generalize knowledge to new tasks, even those structurally similar to ones they have mastered. Although recent approaches have attempted to mitigate this issue via zero-shot transfer,…

Artificial Intelligence · Computer Science 2026-04-13 Ajsal Shereef Palattuparambil , Thommen George Karimpanal , Santu Rana

Earth Observation (EO) analysis is inherently interactive: resolving uncertainty often requires expanding the region of interest, retrieving historical observations, and switching across sensors such as optical and Synthetic Aperture Radar.…

Artificial Intelligence · Computer Science 2026-05-05 Sai Ma , Zhuang Li , Sichao Li , Xinyue Xu , Ruibiao Zhu , Tony Boston , John A. Taylor

Behavior trees (BTs) emerged from video game development as a graphical language for modeling intelligent agent behavior. BTs have several properties which are attractive for modeling medical procedures including human-readability,…

Robotics · Computer Science 2018-01-25 Blake Hannaford

A Behavior Tree (BT) is a way to structure the switching between different tasks in an autonomous agent, such as a robot or a virtual entity in a computer game. BTs are a very efficient way of creating complex systems that are both modular…

Robotics · Computer Science 2022-10-26 Michele Colledanchise , Petter Ögren

AI-based systems, currently driven largely by LLMs and tool-using agentic harnesses, are increasingly discussed as a possible threat to software engineering. Foundation models get stronger, agents can plan and act across multiple steps, and…

Software Engineering · Computer Science 2026-04-24 Robert Feldt , Per Lenberg , Julian Frattini , Dhasarathy Parthasarathy

Human intelligence exhibits a remarkable capacity for rapid adaptation and effective problem-solving in novel and unfamiliar contexts. We argue that this profound adaptability is fundamentally linked to the efficient construction and…

Text-based games provide a framework for developing natural language understanding and commonsense knowledge about the world in reinforcement learning based agents. Existing text-based environments often rely on fictional situations and…

Computation and Language · Computer Science 2023-07-11 Abhinav Joshi , Areeb Ahmad , Umang Pandey , Ashutosh Modi

Language models show a surprising range of capabilities, but the source of their apparent competence is unclear. Do these networks just memorize a collection of surface statistics, or do they rely on internal representations of the process…

Machine Learning · Computer Science 2024-06-27 Kenneth Li , Aspen K. Hopkins , David Bau , Fernanda Viégas , Hanspeter Pfister , Martin Wattenberg

Traditional ontologies describe domain structure but cannot generate novel artifacts. Large language models generate fluently but produce outputs lacking structural validity, hallucinating mechanisms without components, goals without end…

Artificial Intelligence · Computer Science 2026-02-10 Benny Cheung

Evolutionary Computation has been successfully used to synthesise controllers for embodied agents and multi-agent systems in general. Notwithstanding this, continuous on-line adaptation by the means of evolutionary algorithms is still…

Neural and Evolutionary Computing · Computer Science 2014-07-04 Davide Nunes , Luis Antunes

Bayesian optimal experimental design (BOED) is a methodology to identify experiments that are expected to yield informative data. Recent work in cognitive science considered BOED for computational models of human behavior with tractable and…

Machine Learning · Computer Science 2021-11-01 Simon Valentin , Steven Kleinegesse , Neil R. Bramley , Michael U. Gutmann , Christopher G. Lucas

This paper presents the AWKWARD architecture for the development of hybrid agents in Multi-Agent Systems. AWKWARD agents can have their plans re-configured in real time to align with social role requirements under changing environmental and…

Multiagent Systems · Computer Science 2022-07-22 Leila Methnani , Andreas Antoniades , Andreas Theodorou

Large language models (LLMs) can now translate a researcher's plain-language goal into executable computation, yet scientific workflows demand determinism, provenance, and governance that are difficult to guarantee when an LLM decides what…

Ontology interoperability is one of the complicated issues that restricts the use of ontologies in knowledge graphs (KGs). Different ontologies with conflicting and overlapping concepts make it difficult to design, develop, and deploy an…

Information Retrieval · Computer Science 2026-03-23 Zhangcheng Qiang

This paper investigates the rationality of large language models (LLMs) in strategic decision-making contexts, specifically within the framework of game theory. We evaluate several state-of-the-art LLMs across a spectrum of…

Artificial Intelligence · Computer Science 2024-11-13 Wenyue Hua , Ollie Liu , Lingyao Li , Alfonso Amayuelas , Julie Chen , Lucas Jiang , Mingyu Jin , Lizhou Fan , Fei Sun , William Wang , Xintong Wang , Yongfeng Zhang

Modern artificial intelligence (AI) systems act with a high degree of independence yet lack legal personhood-a paradox that fractures doctrines grounded in human-centric notions of mens rea and actus reus. This Article introduces…

Computers and Society · Computer Science 2026-03-09 Anirban Mukherjee , Hannah Hanwen Chang