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As the social environment is growing more complex and collaboration is deepening, factors affecting the healthy development of service ecosystem are constantly changing and diverse, making its governance a crucial research issue. Applying…

Artificial Intelligence · Computer Science 2025-09-03 Deyu Zhou , Yuqi Hou , Xiao Xue , Xudong Lu , Qingzhong Li , Lizhen Cui

Unsustainable behaviors are challenging to prevent due to their long-term, often unclear consequences. Games offer a promising solution by creating artificial environments where players can immediately experience the outcomes of their…

Human-Computer Interaction · Computer Science 2025-01-23 Qinshi Zhang , Ruoyu Wen , Latisha Besariani Hendra , Zijian Ding , Ray LC

Serious games are widely used for learning and training across domains such as healthcare, defense, and education. Persistent challenges remain, however, including static scenario design, authoring bottlenecks, limited learner modeling, and…

Artificial Intelligence · Computer Science 2026-05-22 Priyamvada Tripathi , Bill Kapralos

This project proposes a methodology for the automatic generation of action models from video game dynamics descriptions, as well as its integration with a planning agent for the execution and monitoring of the plans. Planners use these…

Artificial Intelligence · Computer Science 2021-09-08 Ignacio Vellido , Carlos Núñez-Molina , Vladislav Nikolov , Juan Fdez-Olivares

We introduce ontology-to-tools compilation as a proof-of-principle mechanism for coupling large language models (LLMs) with formal domain knowledge. Within The World Avatar (TWA), ontological specifications are compiled into executable tool…

Artificial Intelligence · Computer Science 2026-02-04 Xiaochi Zhou , Patrick Bulter , Changxuan Yang , Simon D. Rihm , Thitikarn Angkanaporn , Jethro Akroyd , Sebastian Mosbach , Markus Kraft

Symbolic world modeling requires inferring and representing an environment's transitional dynamics as an executable program. Prior work has focused on largely deterministic environments with abundant interaction data, simple mechanics, and…

Artificial Intelligence · Computer Science 2026-04-09 Zaid Khan , Archiki Prasad , Elias Stengel-Eskin , Jaemin Cho , Mohit Bansal

Evolutionary game theory is a mathematical toolkit to analyse the interactions that an individual agent has in a population and how the composition of strategies in this population evolves over time. While it can provide neat solutions to…

Computer Science and Game Theory · Computer Science 2021-09-07 Jacobus Smit , Ed Plumb

Large Language Models (LLMs) have demonstrated excellent capabilities in composing various modules together to create programs that can perform complex reasoning tasks on images. In this paper, we propose TANGO, an approach that extends the…

Artificial Intelligence · Computer Science 2024-12-17 Filippo Ziliotto , Tommaso Campari , Luciano Serafini , Lamberto Ballan

In this paper we demo the Temporal Game, a novel approach to temporal relation extraction that casts the task as an interactive game. Instead of directly annotating interval-level relations, our approach decomposes them into point-wise…

Computation and Language · Computer Science 2025-09-03 Hugo Sousa , Ricardo Campos , Alípio Jorge

We propose an approach based on Answer Set Programming for reasoning about actions with domain descriptions including ontological knowledge, expressed in the lightweight description logic EL^\bot. We consider a temporal action theory, which…

Artificial Intelligence · Computer Science 2021-07-20 Laura Giordano , Alberto Martelli , Daniele Theseider Dupré

We addressed the problem of a lack of semantic representation for user-centric explanations and different explanation types in our Explanation Ontology (https://purl.org/heals/eo). Such a representation is increasingly necessary as…

Artificial Intelligence · Computer Science 2020-10-06 Shruthi Chari , Oshani Seneviratne , Daniel M. Gruen , Morgan A. Foreman , Amar K. Das , Deborah L. McGuinness

We describe GNOME (Generating Novelty in Open-world Multi-agent Environments), an experimental platform that is designed to test the effectiveness of multi-agent AI systems when faced with \emph{novelty}. GNOME separates the development of…

Artificial Intelligence · Computer Science 2025-07-08 Mayank Kejriwal , Shilpa Thomas

We introduce a novel evolutionary algorithm (EA) with a semantic network-based representation. For enabling this, we establish new formulations of EA variation operators, crossover and mutation, that we adapt to work on semantic networks.…

Neural and Evolutionary Computing · Computer Science 2015-03-02 Atilim Gunes Baydin , Ramon Lopez de Mantaras , Santiago Ontanon

The pursuit of artificial agents that can learn to master complex environments has led to remarkable successes, yet prevailing deep reinforcement learning methods often rely on immense experience, encoding their knowledge opaquely within…

Artificial Intelligence · Computer Science 2025-09-30 Sai Wang , Yu Wu , Zhongwen Xu

Today's state of the art visual navigation agents typically consist of large deep learning models trained end to end. Such models offer little to no interpretability about the learned skills or the actions of the agent taken in response to…

Computer Vision and Pattern Recognition · Computer Science 2022-06-20 Kshitij Dwivedi , Gemma Roig , Aniruddha Kembhavi , Roozbeh Mottaghi

Empirical game-theoretic analysis (EGTA) is a general framework for reasoning about complex games using agent-based simulation. Data from simulating select strategy profiles is employed to estimate a cogent and tractable game model…

Computer Science and Game Theory · Computer Science 2023-02-06 Christine Konicki , Mithun Chakraborty , Michael P. Wellman

The capacity of an embodied agent to understand, predict, and interact with its environment is fundamentally contingent on an internal world model. This paper introduces a novel framework for investigating the formation and adaptation of…

Neural and Evolutionary Computing · Computer Science 2025-11-05 Brennen Hill

As a transformative general-purpose technology, AI has empowered various industries and will continue to shape our lives through ubiquitous applications. Despite the enormous benefits from wide-spread AI deployment, it is crucial to address…

Computer Science and Game Theory · Computer Science 2023-05-25 Na Zhang , Kun Yue , Chao Fang

A world model is an AI system that simulates how an environment evolves under actions, enabling planning through imagined futures rather than reactive perception. Current world models, however, suffer from visual conflation: the mistaken…

Artificial Intelligence · Computer Science 2026-01-23 Zhikang Chen , Tingting Zhu

Learning how the world works is central to building AI agents that can adapt to complex environments. Traditional world models based on deep learning demand vast amounts of training data, and do not flexibly update their knowledge from…

Artificial Intelligence · Computer Science 2025-11-21 Wasu Top Piriyakulkij , Yichao Liang , Hao Tang , Adrian Weller , Marta Kryven , Kevin Ellis
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