Related papers: MinDist is less than 7
We study best arm identification in a restless multi-armed bandit setting with finitely many arms. The discrete-time data generated by each arm forms a homogeneous Markov chain taking values in a common, finite state space. The state…
We study a regret minimization problem with the existence of multiple best/near-optimal arms in the multi-armed bandit setting. We consider the case when the number of arms/actions is comparable or much larger than the time horizon, and…
Consider the problem of best arm identification with a security constraint. Specifically, assume a setup of stochastic linear bandits with $K$ arms of dimension $d$. In each arm pull, the player receives a reward that is the sum of the dot…
Consider N cooperative but non-communicating players where each plays one out of M arms for T turns. Players have different utilities for each arm, representable as an NxM matrix. These utilities are unknown to the players. In each turn…
We find the minimax rate of convergence in Hausdorff distance for estimating a manifold M of dimension d embedded in R^D given a noisy sample from the manifold. We assume that the manifold satisfies a smoothness condition and that the noise…
We show that every 1-planar graph with minimum degree at least 4 has girth at most $8$, and every 1-planar graph with minimum degree at least 3 has girth at most $198$.
Owning up to the authors' occasional mixed performances when playing darts we follow up on the ingenious work to determine the optimal aim to score high by Tibshirani et. al [JRS A 174, 213 (2011)] and expand on maximal expected reward…
We study an elementary two-player card game where in each round players compare cards and the holder of the smallest card wins. Using the rate equations approach, we treat the stochastic version of the game in which cards are drawn…
We present a Monte Carlo simulation study of the Bhikar-Sawkar card game, a non-deterministic game structurally similar to the classic Beggar-My-Neighbour, which is fully deterministic. Although both games share a common setup, key…
We study a multiplayer stochastic multi-armed bandit problem in which players cannot communicate, and if two or more players pull the same arm, a collision occurs and the involved players receive zero reward. We consider the challenging…
The competitive MNIST handwritten digit recognition benchmark has a long history of broken records since 1998. The most recent substantial improvement by others dates back 7 years (error rate 0.4%) . Recently we were able to significantly…
Partial monitoring is a general model for sequential learning with limited feedback formalized as a game between two players. In this game, the learner chooses an action and at the same time the opponent chooses an outcome, then the learner…
We calculated a fixed strategy that minimizes the average number of guesses (minimum strategy) for the number-guessing game MOO by exhaustive search. Although the minimum strategy for a similar game, mastermind, has been reported, this…
We consider the stochastic combinatorial semi-bandit problem with adversarial corruptions. We provide a simple combinatorial algorithm that can achieve a regret of $\tilde{O}\left(C+d^2K/\Delta_{min}\right)$ where $C$ is the total amount of…
Shortest-path games are two-player zero-sum games played on a graph equipped with integer weights. One player, that we call Min, wants to reach a target set of states while minimising the total weight, and the other one has an antagonistic…
The rigidity of a matrix describes the minimal number of entries one has to change to reduce matrix's rank to r. We give very simple combinatorial proof of the lower bound for the rigidity of Sylvester (special case of Hadamard) matrix that…
A 1-plane graph is a graph together with a drawing in the plane in such a way that each edge is crossed at most once. A 1-plane graph is maximal if no edge can be added without violating either 1-planarity or simplicity. Let $m(n)$ denote…
In this paper, we obtain lower bounds for the domination numbers of connected graphs with girth at least $7$. We show that the domination number of a connected graph with girth at least $7$ is either $1$ or at least…
We consider a stochastic multi-armed bandit setting and study the problem of constrained regret minimization over a given time horizon. Each arm is associated with an unknown, possibly multi-dimensional distribution, and the merit of an arm…
Given two graphs $H_1$ and $H_2$, an online Ramsey game is played on the edge set of $K_\mathbb{N}$. In every round Builder selects an edge and Painter colors it red or blue. Builder is trying to force Painter to create a red copy of $H_1$…