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We study best arm identification in a restless multi-armed bandit setting with finitely many arms. The discrete-time data generated by each arm forms a homogeneous Markov chain taking values in a common, finite state space. The state…

Machine Learning · Statistics 2024-06-25 P. N. Karthik , Vincent Y. F. Tan , Arpan Mukherjee , Ali Tajer

We study a regret minimization problem with the existence of multiple best/near-optimal arms in the multi-armed bandit setting. We consider the case when the number of arms/actions is comparable or much larger than the time horizon, and…

Machine Learning · Statistics 2020-10-23 Yinglun Zhu , Robert Nowak

Consider the problem of best arm identification with a security constraint. Specifically, assume a setup of stochastic linear bandits with $K$ arms of dimension $d$. In each arm pull, the player receives a reward that is the sum of the dot…

Machine Learning · Computer Science 2025-07-29 Asaf Cohen , Onur Günlü

Consider N cooperative but non-communicating players where each plays one out of M arms for T turns. Players have different utilities for each arm, representable as an NxM matrix. These utilities are unknown to the players. In each turn…

Computer Science and Game Theory · Computer Science 2020-08-24 Ilai Bistritz , Tavor Z. Baharav , Amir Leshem , Nicholas Bambos

We find the minimax rate of convergence in Hausdorff distance for estimating a manifold M of dimension d embedded in R^D given a noisy sample from the manifold. We assume that the manifold satisfies a smoothness condition and that the noise…

Machine Learning · Statistics 2011-09-29 Christopher Genovese , Marco Perone-Pacifico , Isabella Verdinelli , Larry Wasserman

We show that every 1-planar graph with minimum degree at least 4 has girth at most $8$, and every 1-planar graph with minimum degree at least 3 has girth at most $198$.

Discrete Mathematics · Computer Science 2020-01-17 François Dross

Owning up to the authors' occasional mixed performances when playing darts we follow up on the ingenious work to determine the optimal aim to score high by Tibshirani et. al [JRS A 174, 213 (2011)] and expand on maximal expected reward…

Popular Physics · Physics 2024-04-30 Merlin Füllgraf , Jochen Gemmer

We study an elementary two-player card game where in each round players compare cards and the holder of the smallest card wins. Using the rate equations approach, we treat the stochastic version of the game in which cards are drawn…

Adaptation and Self-Organizing Systems · Physics 2007-05-23 E. Ben-Naim , P. L. Krapivsky

We present a Monte Carlo simulation study of the Bhikar-Sawkar card game, a non-deterministic game structurally similar to the classic Beggar-My-Neighbour, which is fully deterministic. Although both games share a common setup, key…

Other Statistics · Statistics 2025-06-05 Mihir Durve

We study a multiplayer stochastic multi-armed bandit problem in which players cannot communicate, and if two or more players pull the same arm, a collision occurs and the involved players receive zero reward. We consider the challenging…

Machine Learning · Statistics 2020-03-23 Etienne Boursier , Emilie Kaufmann , Abbas Mehrabian , Vianney Perchet

The competitive MNIST handwritten digit recognition benchmark has a long history of broken records since 1998. The most recent substantial improvement by others dates back 7 years (error rate 0.4%) . Recently we were able to significantly…

Machine Learning · Computer Science 2011-03-24 Dan C. Cireşan , Ueli Meier , Luca M. Gambardella , Jürgen Schmidhuber

Partial monitoring is a general model for sequential learning with limited feedback formalized as a game between two players. In this game, the learner chooses an action and at the same time the opponent chooses an outcome, then the learner…

Machine Learning · Statistics 2015-10-01 Junpei Komiyama , Junya Honda , Hiroshi Nakagawa

We calculated a fixed strategy that minimizes the average number of guesses (minimum strategy) for the number-guessing game MOO by exhaustive search. Although the minimum strategy for a similar game, mastermind, has been reported, this…

Computer Science and Game Theory · Computer Science 2022-07-12 Tetsuro Tanaka

We consider the stochastic combinatorial semi-bandit problem with adversarial corruptions. We provide a simple combinatorial algorithm that can achieve a regret of $\tilde{O}\left(C+d^2K/\Delta_{min}\right)$ where $C$ is the total amount of…

Machine Learning · Computer Science 2021-06-15 Haike Xu , Jian Li

Shortest-path games are two-player zero-sum games played on a graph equipped with integer weights. One player, that we call Min, wants to reach a target set of states while minimising the total weight, and the other one has an antagonistic…

Computer Science and Game Theory · Computer Science 2021-05-04 Benjamin Monmege , Julie Parreaux , Pierre-Alain Reynier

The rigidity of a matrix describes the minimal number of entries one has to change to reduce matrix's rank to r. We give very simple combinatorial proof of the lower bound for the rigidity of Sylvester (special case of Hadamard) matrix that…

Computational Complexity · Computer Science 2007-05-23 Gatis Midrijanis

A 1-plane graph is a graph together with a drawing in the plane in such a way that each edge is crossed at most once. A 1-plane graph is maximal if no edge can be added without violating either 1-planarity or simplicity. Let $m(n)$ denote…

Combinatorics · Mathematics 2025-02-18 Yuanqiu Huang , Zhangdong Ouyang , Licheng Zhang , Fengming Dong

In this paper, we obtain lower bounds for the domination numbers of connected graphs with girth at least $7$. We show that the domination number of a connected graph with girth at least $7$ is either $1$ or at least…

Discrete Mathematics · Computer Science 2016-01-05 Yinglei Song

We consider a stochastic multi-armed bandit setting and study the problem of constrained regret minimization over a given time horizon. Each arm is associated with an unknown, possibly multi-dimensional distribution, and the merit of an arm…

Machine Learning · Computer Science 2023-01-05 Anmol Kagrecha , Jayakrishnan Nair , Krishna Jagannathan

Given two graphs $H_1$ and $H_2$, an online Ramsey game is played on the edge set of $K_\mathbb{N}$. In every round Builder selects an edge and Painter colors it red or blue. Builder is trying to force Painter to create a red copy of $H_1$…

Combinatorics · Mathematics 2025-04-22 Natalia Adamska , Grzegorz Adamski