English
Related papers

Related papers: PhysTalk: Language-driven Real-time Physics in 3D …

200 papers

We demonstrate the feasibility of integrating physics-based animations of solids and fluids with 3D Gaussian Splatting (3DGS) to create novel effects in virtual scenes reconstructed using 3DGS. Leveraging the coherence of the Gaussian…

Language-driven 3D Gaussian Splatting (3DGS) editing provides a more convenient approach for modifying complex scenes in VR/AR. Standard pipelines typically adopt a two-stage strategy: first editing multiple 2D views, and then optimizing…

Computer Vision and Pattern Recognition · Computer Science 2026-05-01 Yanhui Chen , Jiahong Li , Jingchao Wang , Junyi Lin , Zixin Zeng , Yang Shi

Novel view synthesis has shown rapid progress recently, with methods capable of producing increasingly photorealistic results. 3D Gaussian Splatting has emerged as a promising method, producing high-quality renderings of scenes and enabling…

Computer Vision and Pattern Recognition · Computer Science 2024-07-19 Richard Shaw , Michal Nazarczuk , Jifei Song , Arthur Moreau , Sibi Catley-Chandar , Helisa Dhamo , Eduardo Perez-Pellitero

Humans possess an exceptional ability to imagine 4D scenes, encompassing both motion and 3D geometry, from a single still image. This ability is rooted in our accumulated observations of similar scenes and an intuitive understanding of…

Computer Vision and Pattern Recognition · Computer Science 2025-08-12 Emily Yue-Ting Jia , Jiageng Mao , Zhiyuan Gao , Yajie Zhao , Yue Wang

Reconstructing physically valid 3D scenes from single-view observations is a prerequisite for bridging the gap between visual perception and robotic control. However, in scenarios requiring precise contact reasoning, such as robotic…

Robotics · Computer Science 2026-05-19 Tianyi Xiang , Jiahang Cao , Sikai Guo , Guoyang Zhao , Andrew F. Luo , Jun Ma

As multimodal language models advance, their application to 3D scene understanding is a fast-growing frontier, driving the development of 3D Vision-Language Models (VLMs). Current methods show strong dependence on object detectors,…

Computer Vision and Pattern Recognition · Computer Science 2025-07-02 Anna-Maria Halacheva , Jan-Nico Zaech , Xi Wang , Danda Pani Paudel , Luc Van Gool

Speech-driven 3D facial animation has advanced rapidly, yet most approaches remain tied to registered template meshes, preventing effective deployment on raw 3D scans with arbitrary topology. At the same time, modeling controllable…

Computer Vision and Pattern Recognition · Computer Science 2026-03-17 Federico Nocentini , Thomas Besnier , Claudio Ferrari , Stefano Berretti , Mohamed Daoudi

Recently, the field of text-guided 3D scene generation has garnered significant attention. High-quality generation that aligns with physical realism and high controllability is crucial for practical 3D scene applications. However, existing…

Computer Vision and Pattern Recognition · Computer Science 2026-03-11 Yang Zhou , Zongjin He , Qixuan Li , Chao Wang

We present a novel framework for animating humans in 3D scenes using 3D Gaussian Splatting (3DGS), a neural scene representation that has recently achieved state-of-the-art photorealistic results for novel-view synthesis but remains…

Computer Vision and Pattern Recognition · Computer Science 2026-01-06 Aymen Mir , Jian Wang , Riza Alp Guler , Chuan Guo , Gerard Pons-Moll , Bing Zhou

3D head animation has seen major quality and runtime improvements over the last few years, particularly empowered by the advances in differentiable rendering and neural radiance fields. Real-time rendering is a highly desirable goal for…

Computer Vision and Pattern Recognition · Computer Science 2024-08-14 Helisa Dhamo , Yinyu Nie , Arthur Moreau , Jifei Song , Richard Shaw , Yiren Zhou , Eduardo Pérez-Pellitero

Creating digital avatars from textual prompts has long been a desirable yet challenging task. Despite the promising results achieved with 2D diffusion priors, current methods struggle to create high-quality and consistent animated avatars…

Computer Vision and Pattern Recognition · Computer Science 2024-12-24 Zhenglin Zhou , Fan Ma , Hehe Fan , Zongxin Yang , Yi Yang

Driving scene manipulation with sensor data is emerging as a promising alternative to traditional virtual driving simulators. However, existing frameworks struggle to generate realistic scenarios efficiently due to limited editing…

Understanding open-vocabulary 3D scenes with Gaussian-based representations remains challenging due to fragmented and spatially inconsistent semantic predictions across multi-view observations. In this paper, we present OpenGaFF, a novel…

Computer Vision and Pattern Recognition · Computer Science 2026-05-25 Kunyi Li , Michael Niemeyer , Sen Wang , Stefano Gasperini , Nassir Navab , Federico Tombari

Reconstructing and predicting dynamic 3D scenes from multi-view videos is a foundational task for robotics, AR/VR, and digital twins. Recent physics-informed Gaussian Splatting methods achieve impressive future frame extrapolation but lack…

Computer Vision and Pattern Recognition · Computer Science 2026-05-26 Denis Gridusov , Maxim Popov , Sergey Kolyubin

Real objects that inhabit the physical world follow physical laws and thus behave plausibly during interaction with other physical objects. However, current methods that perform 3D reconstructions of real-world scenes from multi-view 2D…

Computer Vision and Pattern Recognition · Computer Science 2026-03-31 Yuqiu Liu , Jialin Song , Marissa Ramirez de Chanlatte , Rochishnu Chowdhury , Rushil Paresh Desai , Wuyang Chen , Daniel Martin , Michael W. Mahoney

Representing and rendering dynamic scenes has been an important but challenging task. Especially, to accurately model complex motions, high efficiency is usually hard to guarantee. To achieve real-time dynamic scene rendering while also…

Computer Vision and Pattern Recognition · Computer Science 2024-07-16 Guanjun Wu , Taoran Yi , Jiemin Fang , Lingxi Xie , Xiaopeng Zhang , Wei Wei , Wenyu Liu , Qi Tian , Xinggang Wang

Reconstructing dynamic 3D scenes from 2D images and generating diverse views over time is challenging due to scene complexity and temporal dynamics. Despite advancements in neural implicit models, limitations persist: (i) Inadequate Scene…

Computer Vision and Pattern Recognition · Computer Science 2024-02-23 Zeyu Yang , Hongye Yang , Zijie Pan , Li Zhang

Extending 3D Gaussian Splatting (3DGS) to 4D physical simulation remains challenging. Based on the Material Point Method (MPM), existing methods either rely on manual parameter tuning or distill dynamics from video diffusion models,…

Computer Vision and Pattern Recognition · Computer Science 2026-02-03 Yikun Ma , Yiqing Li , Jingwen Ye , Zhongkai Wu , Weidong Zhang , Lin Gao , Zhi Jin

The creation of lifelike speech-driven 3D facial animation requires a natural and precise synchronization between audio input and facial expressions. However, existing works still fail to render shapes with flexible head poses and natural…

Computer Vision and Pattern Recognition · Computer Science 2023-11-01 Wei Zhao , Yijun Wang , Tianyu He , Lianying Yin , Jianxin Lin , Xin Jin

Recent advancements in large language models (LLMs) have led to significant progress in text-based dialogue systems. These systems can now generate high-quality responses that are accurate and coherent across a wide range of topics and…

Computation and Language · Computer Science 2025-01-10 Long Mai , Julie Carson-Berndsen