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Virtual try-on aims to synthesize a realistic image of a person wearing a target garment, but accurately modeling garment-body correspondence remains a persistent challenge, especially under pose and appearance variation. In this paper, we…

Graphics · Computer Science 2025-11-06 Seungyong Lee , Jeong-gi Kwak

Neural Style Transfer (NST) is concerned with the artistic stylization of visual media. It can be described as the process of transferring the style of an artistic image onto an ordinary photograph. Recently, a number of studies have…

Computer Vision and Pattern Recognition · Computer Science 2022-09-26 Eleftherios Ioannou , Steve Maddock

Recent advances in image and video creation, especially AI-based image synthesis, have led to the production of numerous visual scenes that exhibit a high level of abstractness and diversity. Consequently, Visual Storytelling (VST), a task…

Computation and Language · Computer Science 2023-12-13 Shengguang Wu , Mei Yuan , Qi Su

Given an arbitrary content and style image, arbitrary style transfer aims to render a new stylized image which preserves the content image's structure and possesses the style image's style. Existing arbitrary style transfer methods are…

Computer Vision and Pattern Recognition · Computer Science 2025-05-14 Zhanjie Zhang , Quanwei Zhang , Junsheng Luan , Mengyuan Yang , Yun Wang , Lei Zhao

This paper introduces a novel architecture for trajectory-conditioned forecasting of future 3D scene occupancy. In contrast to methods that rely on variational autoencoders (VAEs) to generate discrete occupancy tokens, which inherently…

Computer Vision and Pattern Recognition · Computer Science 2026-04-15 Jiayuan Du , Yiming Zhao , Zhenglong Guo , Yong Pan , Wenbo Hou , Zhihui Hao , Kun Zhan , Qijun Chen

Sedentary behavior is becoming increasingly prevalent in daily work and study environments. VR exergaming has emerged as a promising solution in these places of work and study. However, private spaces in these environments are not easy, and…

Human-Computer Interaction · Computer Science 2024-08-15 Zixuan Guo , Hanxiao Deng , Hongyu Wang , Angel J. Y. Tan , Wenge Xu , Hai-Ning Liang

Since their introduction in 1994 (Sims), evolved virtual creatures (EVCs) have employed the coevolution of morphology and control to produce high-impact work in multiple fields, including graphics, evolutionary computation, robotics, and…

Neural and Evolutionary Computing · Computer Science 2015-10-28 Dan Lessin , Don Fussell , Risto Miikkulainen , Sebastian Risi

Generating 3D content from a single image remains a fundamentally challenging and ill-posed problem due to the inherent absence of geometric and textural information in occluded regions. While state-of-the-art generative models can…

Computer Vision and Pattern Recognition · Computer Science 2026-02-12 Zehua Ma , Hanhui Li , Zhenyu Xie , Xiaonan Luo , Michael Kampffmeyer , Feng Gao , Xiaodan Liang

Style transfer, a pivotal task in image processing, synthesizes visually compelling images by seamlessly blending realistic content with artistic styles, enabling applications in photo editing and creative design. While mainstream…

Computer Vision and Pattern Recognition · Computer Science 2025-11-27 Yingying Deng , Xiangyu He , Fan Tang , Weiming Dong , Xucheng Yin

Virtual reality (VR) and interactive 3D visualization systems have enhanced educational experiences and environments, particularly in complicated subjects such as anatomy education. VR-based systems surpass the potential limitations of…

The stylization of 3D scenes is an increasingly attractive topic in 3D vision. Although image style transfer has been extensively researched with promising results, directly applying 2D style transfer methods to 3D scenes often fails to…

Computer Vision and Pattern Recognition · Computer Science 2024-11-18 Yushen Zuo , Jun Xiao , Kin-Chung Chan , Rongkang Dong , Cuixin Yang , Zongqi He , Hao Xie , Kin-Man Lam

Recent advances in novel view synthesis (NVS) have enabled real-time rendering with 3D Gaussian Splatting (3DGS). However, existing methods struggle with artifacts and missing regions when rendering from viewpoints that deviate from the…

Computer Vision and Pattern Recognition · Computer Science 2025-08-11 Minsu Kim , Subin Jeon , In Cho , Mijin Yoo , Seon Joo Kim

The application of Virtual Reality Environments (VRE) has been gaining momentum as a relatively new tool to assist with mitigating various difficulties including abstractness of concepts, lack of user engagement, perception of disconnection…

Human-Computer Interaction · Computer Science 2024-11-26 Ourania Koutzampasopoulou Xanthidou , Nadine Aburumman , Hanêne Ben-Abdallah

By converting the entire 3D space around the user into a screen, Extended Reality (XR) can ameliorate traditional displays' space limitations and facilitate the consumption of multiple pieces of information at a time. However, if designed…

Human-Computer Interaction · Computer Science 2024-11-06 Shakiba Davari , Doug A. Bowman

Interaction in virtual reality (VR) environments is essential to achieve a pleasant and immersive experience. Most of the currently existing VR applications, lack of robust object grasping and manipulation, which are the cornerstone of…

We investigate the feasibility of real-time 3D Gaussian Splatting (3DGS) rasterisation on edge clients with varying Gaussian splat counts and GPU computational budgets. Instead of evaluating multiple physical devices, we adopt an…

Graphics · Computer Science 2026-04-09 Muhammad Fahim Tajwar , Arthur Wuhrlin , Bhojan Anand

Current talking face generation methods mainly focus on speech-lip synchronization. However, insufficient investigation on the facial talking style leads to a lifeless and monotonous avatar. Most previous works fail to imitate expressive…

Computer Vision and Pattern Recognition · Computer Science 2024-11-21 Liyang Chen , Zhiyong Wu , Runnan Li , Weihong Bao , Jun Ling , Xu Tan , Sheng Zhao

With the development of the convolutional neural network, image style transfer has drawn increasing attention. However, most existing approaches adopt a global feature transformation to transfer style patterns into content images (e.g.,…

Computer Vision and Pattern Recognition · Computer Science 2022-10-12 Jianbo Wang , Huan Yang , Jianlong Fu , Toshihiko Yamasaki , Baining Guo

Dynamic novel view synthesis (NVS) is essential for creating immersive experiences. Existing approaches have advanced dynamic NVS by introducing 3D Gaussian Splatting (3DGS) with implicit deformation fields or indiscriminately assigned…

Computer Vision and Pattern Recognition · Computer Science 2025-12-17 Kaizhe Zhang , Yijie Zhou , Weizhan Zhang , Caixia Yan , Haipeng Du , yugui xie , Yu-Hui Wen , Yong-Jin Liu

Learning world models from their sensory inputs enables agents to plan for actions by imagining their future outcomes. World models have previously been shown to improve sample-efficiency in simulated environments with few objects, but have…

Machine Learning · Computer Science 2022-10-24 Arnav Kumar Jain , Shivakanth Sujit , Shruti Joshi , Vincent Michalski , Danijar Hafner , Samira Ebrahimi-Kahou