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Maintaining consistent 3D scene representations over time is a significant challenge in computer vision. Updating 3D scenes from sparse-view observations is crucial for various real-world applications, including urban planning, disaster…

Computer Vision and Pattern Recognition · Computer Science 2025-12-02 Zeyuan An , Yanghang Xiao , Zhiying Leng , Frederick W. B. Li , Xiaohui Liang

Photorealistic style transfer aims to apply stylization while preserving the realism and structure of input content. However, existing methods often encounter challenges such as color tone distortions, dependency on pair-wise pre-training,…

Computer Vision and Pattern Recognition · Computer Science 2024-11-22 Rong Liu , Enyu Zhao , Zhiyuan Liu , Andrew Feng , Scott John Easley

Universal style transfer tries to explicitly minimize the losses in feature space, thus it does not require training on any pre-defined styles. It usually uses different layers of VGG network as the encoders and trains several decoders to…

Computer Vision and Pattern Recognition · Computer Science 2019-08-15 Ming Lu , Hao Zhao , Anbang Yao , Yurong Chen , Feng Xu , Li Zhang

The pedestrian stress level is shown to significantly influence human cognitive processes and, subsequently, decision-making, e.g., the decision to select a gap and cross a street. This paper systematically studies the stress experienced by…

Computers and Society · Computer Science 2024-10-22 Mohsen Nazemi , Bara Rababah , Daniel Ramos , Tangxu Zhao , Bilal Farooq

Conventional 3D style transfer methods rely on a fixed reference image to apply artistic patterns to 3D scenes. However, in practical applications such as virtual or augmented reality, users often prefer more flexible inputs, including…

Computer Vision and Pattern Recognition · Computer Science 2026-04-07 Xingyu Miao , Xueqi Qiu , Haoran Duan , Yawen Huang , Xian Wu , Jingjing Deng , Yang Long

Drawing tools for Virtual Reality (VR) enable users to model 3D designs from within the virtual environment itself. These tools employ sketching and sculpting techniques known from desktop-based interfaces and apply them to hand-based…

Human-Computer Interaction · Computer Science 2019-11-06 Daniele Giunchi , Stuart james , Donald Degraen , Anthony Steed

We present a design space for animated transitions of the appearance of 3D spatial datasets in a hybrid Augmented Reality (AR)-desktop context. Such hybrid interfaces combine both traditional and immersive displays to facilitate the…

3D scene stylization extends the work of neural style transfer to 3D. A vital challenge in this problem is to maintain the uniformity of the stylized appearance across multiple views. A vast majority of the previous works achieve this by…

Computer Vision and Pattern Recognition · Computer Science 2024-09-09 Abhishek Saroha , Mariia Gladkova , Cecilia Curreli , Dominik Muhle , Tarun Yenamandra , Daniel Cremers

We introduce G-Style, a novel algorithm designed to transfer the style of an image onto a 3D scene represented using Gaussian Splatting. Gaussian Splatting is a powerful 3D representation for novel view synthesis, as -- compared to other…

Graphics · Computer Science 2024-09-06 Áron Samuel Kovács , Pedro Hermosilla , Renata G. Raidou

In this study, we present an end-to-end pipeline capable of converting drone-captured video streams into high-fidelity 3D reconstructions with minimal latency. Unmanned aerial vehicles (UAVs) are extensively used in aerial real-time…

Computer Vision and Pattern Recognition · Computer Science 2026-02-25 Christos Maikos , Georgios Angelidis , Georgios Th. Papadopoulos

While diffusion models show extraordinary talents in text-to-image generation, they may still fail to generate highly aesthetic images. More specifically, there is still a gap between the generated images and the real-world aesthetic images…

Computer Vision and Pattern Recognition · Computer Science 2024-12-31 Shaojin Wu , Fei Ding , Mengqi Huang , Wei Liu , Qian He

Virtual reality (VR) significantly transforms immersive digital interfaces, greatly enhancing education, professional practices, and entertainment by increasing user engagement and opening up new possibilities in various industries. Among…

Graphics · Computer Science 2025-07-08 Shuo Xin , Haiyu Wang , Sai Qian Zhang

Event cameras are bio-inspired sensors that output asynchronous and sparse event streams, instead of fixed frames. Benefiting from their distinct advantages, such as high dynamic range and high temporal resolution, event cameras have been…

Computer Vision and Pattern Recognition · Computer Science 2024-09-23 Zixin Zhang , Kanghao Chen , Lin Wang

Recent advances in 3D scene representations have enabled high-fidelity novel view synthesis, yet adapting to discrete scene changes and constructing interactive 3D environments remain open challenges in vision and robotics. Existing…

Computer Vision and Pattern Recognition · Computer Science 2025-12-23 Wenhao Hu , Haonan Zhou , Zesheng Li , Liu Liu , Jiacheng Dong , Zhizhong Su , Gaoang Wang

Motion style transfer is a common method for enriching character animation. Motion style transfer algorithms are often designed for offline settings where motions are processed in segments. However, for online animation applications, such…

Computer Vision and Pattern Recognition · Computer Science 2022-03-30 Tianxin Tao , Xiaohang Zhan , Zhongquan Chen , Michiel van de Panne

3D Gaussian splatting (3DGS) is an emerging technique for photorealistic 3D scene rendering. However, rendering city-scale 3DGS scenes on resource-constrained mobile devices in real-time remains a significant challenge due to two…

Graphics · Computer Science 2025-09-29 Zheng Liu , He Zhu , Xinyang Li , Yirun Wang , Yujiao Shi , Yiming Gan , Wei Li , Jingwen Leng , Minyi Guo , Yu Feng

Video Virtual Try-On (VVT) aims to synthesize garments that appear natural across consecutive video frames, capturing both their dynamics and interactions with human motion. Despite recent progress, existing VVT methods still suffer from…

Computer Vision and Pattern Recognition · Computer Science 2025-09-30 Guangyuan Li , Siming Zheng , Hao Zhang , Jinwei Chen , Junsheng Luan , Binkai Ou , Lei Zhao , Bo Li , Peng-Tao Jiang

We present InstantStyleGaussian, an innovative 3D style transfer method based on the 3D Gaussian Splatting (3DGS) scene representation. By inputting a target-style image, it quickly generates new 3D GS scenes. Our method operates on…

Computer Vision and Pattern Recognition · Computer Science 2024-08-27 Xin-Yi Yu , Jun-Xin Yu , Li-Bo Zhou , Yan Wei , Lin-Lin Ou

Visual perception plays a critical role in detecting changes within immersive Virtual Reality (VR) environments. However, as visual complexity increases, perceptual performance declines, making it more difficult to detect changes quickly…

Human-Computer Interaction · Computer Science 2026-01-22 DongHoon Kim , Isaac Cho

While virtual reality (VR) holds significant potential to revolutionize digital user interaction, how visual information is presented through VR head-mounted displays (HMDs) differs from naturalistic viewing and interactions in physical…

Human-Computer Interaction · Computer Science 2026-02-11 Xiaoye Michael Wang , Matthew Prenevost , Aneesh Tarun , Ian Robinson , Michael Nitsche , Gabby Resch , Ali Mazalek , Timothy N. Welsh
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