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Neural Style Transfer (NST) is the field of study applying neural techniques to modify the artistic appearance of a content image to match the style of a reference style image. Traditionally, NST methods have focused on texture-based image…

Computer Vision and Pattern Recognition · Computer Science 2023-07-12 Dan Ruta , Gemma Canet Tarrés , Andrew Gilbert , Eli Shechtman , Nicholas Kolkin , John Collomosse

State-of-the-art novel view synthesis methods achieve impressive results for multi-view captures of static 3D scenes. However, the reconstructed scenes still lack "liveliness," a key component for creating engaging 3D experiences. Recently,…

Computer Vision and Pattern Recognition · Computer Science 2025-03-10 Thomas Wimmer , Michael Oechsle , Michael Niemeyer , Federico Tombari

Reconstructing complex reflections in real-world scenes from 2D images is essential for achieving photorealistic novel view synthesis. Existing methods that utilize environment maps to model reflections from distant lighting often struggle…

Computer Vision and Pattern Recognition · Computer Science 2025-03-28 Tao Xie , Xi Chen , Zhen Xu , Yiman Xie , Yudong Jin , Yujun Shen , Sida Peng , Hujun Bao , Xiaowei Zhou

In contemporary training for industrial manufacturing, reconciling theoretical knowledge with practical experience continues to be a significant difficulty. As companies transition to more intricate and technology-oriented settings,…

Human-Computer Interaction · Computer Science 2025-07-30 Vladislav Li , Ilias Siniosoglou , Panagiotis Sarigiannidis , Vasileios Argyriou

Style transfer algorithms strive to render the content of one image using the style of another. We propose Style Transfer by Relaxed Optimal Transport and Self-Similarity (STROTSS), a new optimization-based style transfer algorithm. We…

Computer Vision and Pattern Recognition · Computer Science 2019-10-11 Nicholas Kolkin , Jason Salavon , Greg Shakhnarovich

Understanding realistic hand-object interactions from monocular RGB videos is essential for AR/VR, robotics, and embodied AI. Existing methods rely on category-specific templates or heavy computation, yet still produce physically…

Computer Vision and Pattern Recognition · Computer Science 2026-03-20 Ahmed Tawfik Aboukhadra , Marcel Rogge , Nadia Robertini , Abdalla Arafa , Jameel Malik , Ahmed Elhayek , Didier Stricker

Reconstructing dynamic driving scenes from dashcam videos has attracted increasing attention due to its significance in autonomous driving and scene understanding. While recent advances have made impressive progress, most methods still…

Computer Vision and Pattern Recognition · Computer Science 2025-10-30 Hongyuan Liu , Haochen Yu , Bochao Zou , Jianfei Jiang , Qiankun Liu , Jiansheng Chen , Huimin Ma

Producing long, coherent video sequences with stable 3D structure remains a major challenge, particularly in streaming scenarios. Motivated by this, we introduce Endless World, a real-time framework for infinite, 3D-consistent video…

Computer Vision and Pattern Recognition · Computer Science 2025-12-16 Ke Zhang , Yiqun Mei , Jiacong Xu , Vishal M. Patel

Redirected walking utilizes gain adjustments within perceptual thresholds to allow natural navigation in large scale virtual environments within confined physical environments. Previous research has found that when users are distracted by…

Human-Computer Interaction · Computer Science 2025-10-31 Ling-Long Zou , Qiang Tong , Er-Xia Luo , Sen-Zhe Xu , Song-Hai Zhang , Fang-Lue Zhang

3D Gaussian splatting (3DGS) has recently emerged as an alternative representation that leverages a 3D Gaussian-based representation and introduces an approximated volumetric rendering, achieving very fast rendering speed and promising…

Computer Vision and Pattern Recognition · Computer Science 2024-08-08 Joo Chan Lee , Daniel Rho , Xiangyu Sun , Jong Hwan Ko , Eunbyung Park

This study explores the use of virtual reality (VR) as an innovative tool to enhance awareness, acceptance, and understanding of accessibility for persons with vision loss (VL). Through a VR-based workshop developed in collaboration with…

Human-Computer Interaction · Computer Science 2024-11-27 F. S. Ricci , C. K. Ukegbu , A. Krassner , S. Hazarika , J. White , M. Porfiri , J. R. Rizzo

Referenced-based scene stylization that edits the appearance based on a content-aligned reference image is an emerging research area. Starting with a pretrained neural radiance field (NeRF), existing methods typically learn a novel…

Computer Vision and Pattern Recognition · Computer Science 2024-07-11 Yiqun Mei , Jiacong Xu , Vishal M. Patel

Egocentric scenes exhibit frequent occlusions, varied viewpoints, and dynamic interactions compared to typical scene understanding tasks. Occlusions and varied viewpoints can lead to multi-view semantic inconsistencies, while dynamic…

Computer Vision and Pattern Recognition · Computer Science 2025-03-17 Di Li , Jie Feng , Jiahao Chen , Weisheng Dong , Guanbin Li , Guangming Shi , Licheng Jiao

We present a fast, spatio-temporal scene understanding framework based on Visual Geometry Grounded Transformer (VGGT). The proposed pipeline is designed to enable efficient, close to real-time performance, supporting applications including…

Computer Vision and Pattern Recognition · Computer Science 2025-12-01 Gergely Dinya , Péter Halász , András Lőrincz , Kristóf Karacs , Anna Gelencsér-Horváth

Recently, generalizable feed-forward methods based on 3D Gaussian Splatting have gained significant attention for their potential to reconstruct 3D scenes using finite resources. These approaches create a 3D radiance field, parameterized by…

Computer Vision and Pattern Recognition · Computer Science 2025-02-04 Wonseok Roh , Hwanhee Jung , Jong Wook Kim , Seunggwan Lee , Innfarn Yoo , Andreas Lugmayr , Seunggeun Chi , Karthik Ramani , Sangpil Kim

We have recently seen great progress in 3D scene reconstruction through explicit point-based 3D Gaussian Splatting (3DGS), notable for its high quality and fast rendering speed. However, reconstructing dynamic scenes such as complex human…

Computer Vision and Pattern Recognition · Computer Science 2025-03-10 Chao Zhang , Yifeng Zhou , Shuheng Wang , Wenfa Li , Degang Wang , Yi Xu , Shaohui Jiao

3D data simulation aims to bridge the gap between simulated and real-captured 3D data, which is a fundamental problem for real-world 3D visual tasks. Most 3D data simulation methods inject predefined physical priors but struggle to capture…

Computer Vision and Pattern Recognition · Computer Science 2025-08-01 Mutian Xu , Chongjie Ye , Haolin Liu , Yushuang Wu , Jiahao Chang , Xiaoguang Han

3D occupancy and scene flow offer a detailed and dynamic representation of 3D scene. Recognizing the sparsity and complexity of 3D space, previous vision-centric methods have employed implicit learning-based approaches to model spatial and…

Computer Vision and Pattern Recognition · Computer Science 2025-04-29 Zhimin Liao , Ping Wei , Shuaijia Chen , Haoxuan Wang , Ziyang Ren

Recent advancements in dynamic 3D scene reconstruction have shown promising results, enabling high-fidelity 3D novel view synthesis with improved temporal consistency. Among these, 4D Gaussian Splatting (4DGS) has emerged as an appealing…

Computer Vision and Pattern Recognition · Computer Science 2025-05-20 Seungjun Oh , Younggeun Lee , Hyejin Jeon , Eunbyung Park

The emergence of virtual companions is transforming the evolution of intelligent systems that effortlessly cater to the unique requirements of users. These advanced systems not only take into account the user present capabilities,…

Human-Computer Interaction · Computer Science 2023-09-06 Ziaullah Momand , Jonathan H. Chan , Pornchai Mongkolnam