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Modern game development faces significant challenges in creativity and cost due to predetermined content in traditional game engines. Recent breakthroughs in video generation models, capable of synthesizing realistic and interactive virtual…

Computer Vision and Pattern Recognition · Computer Science 2025-05-30 Jiwen Yu , Yiran Qin , Haoxuan Che , Quande Liu , Xintao Wang , Pengfei Wan , Di Zhang , Xihui Liu

We present an efficient spacetime optimization method to automatically generate animations for a general volumetric, elastically deformable body. Our approach can model the interactions between the body and the environment and automatically…

Graphics · Computer Science 2017-09-11 Zherong Pan , Dinesh Manocha

Text-to-motion generation is driven by learning motion representations for semantic alignment with language. Existing methods rely on either continuous or discrete motion representations. However, continuous representations entangle…

Computer Vision and Pattern Recognition · Computer Science 2026-04-21 Dawei Guan , Di Yang , Chengjie Jin , Jiangtao Wang

Scene graph generation aims to detect visual relationship triplets, (subject, predicate, object). Due to biases in data, current models tend to predict common predicates, e.g. "on" and "at", instead of informative ones, e.g. "standing on"…

Computer Vision and Pattern Recognition · Computer Science 2024-11-21 Lianli Gao , Xinyu Lyu , Yuyu Guo , Yuxuan Hu , Yuan-Fang Li , Lu Xu , Heng Tao Shen , Jingkuan Song

We present I2V3D, a novel framework for animating static images into dynamic videos with precise 3D control, leveraging the strengths of both 3D geometry guidance and advanced generative models. Our approach combines the precision of a…

Computer Vision and Pattern Recognition · Computer Science 2025-03-14 Zhiyuan Zhang , Dongdong Chen , Jing Liao

Generative AI promises to allow people to create high-quality personalized media. Although powerful, we identify three fundamental design problems with existing tooling through a literature review. We introduce a multimodal generative AI…

Human-Computer Interaction · Computer Science 2025-06-23 Gregory Croisdale , Emily Huang , John Joon Young Chung , Anhong Guo , Xu Wang , Austin Z. Henley , Cyrus Omar

Navigating in the latent space of StyleGAN has shown effectiveness for face editing. However, the resulting methods usually encounter challenges in complicated navigation due to the entanglement among different attributes in the latent…

Computer Vision and Pattern Recognition · Computer Science 2023-09-12 Binglei Li , Zhizhong Huang , Hongming Shan , Junping Zhang

Visual Retrieval-Augmented Generation (VRAG) enhances Vision-Language Models (VLMs) by incorporating external visual documents to address a given query. Existing VRAG frameworks usually depend on rigid, pre-defined external tools to extend…

Artificial Intelligence · Computer Science 2026-04-10 Yuqi Xiong , Chunyi Peng , Zhipeng Xu , Zhenghao Liu , Zulong Chen , Yukun Yan , Shuo Wang , Yu Gu , Ge Yu

Cross-task generalization is a core challenge in open-world robotic manipulation, and the key lies in extracting transferable manipulation knowledge from seen tasks. Recent in-context learning approaches leverage seen task demonstrations to…

Robotics · Computer Science 2026-05-05 Xitie Zhang , Aming Wu , Yahong Han

Generative AI enables rapid ``vibe coding," where natural language prompts yield working software systems. While this lowers barriers to software creation, it also collapses the boundary between prototypes and engineered software, leading…

Software Engineering · Computer Science 2025-11-12 Jürgen Cito , Dominik Bork

Existing data-driven methods for garment animation, usually driven by linear skinning, although effective on tight garments, do not handle loose-fitting garments with complex deformations well. To address these limitations, we develop a…

Computer Vision and Pattern Recognition · Computer Science 2023-12-25 Yifu Liu , Xiaoxia Li , Zhiling Luo , Wei Zhou

Interactive Generative Video (IGV) has emerged as a crucial technology in response to the growing demand for high-quality, interactive video content across various domains. In this paper, we define IGV as a technology that combines…

Computer Vision and Pattern Recognition · Computer Science 2025-05-01 Jiwen Yu , Yiran Qin , Haoxuan Che , Quande Liu , Xintao Wang , Pengfei Wan , Di Zhang , Kun Gai , Hao Chen , Xihui Liu

We present VideoGPT: a conceptually simple architecture for scaling likelihood based generative modeling to natural videos. VideoGPT uses VQ-VAE that learns downsampled discrete latent representations of a raw video by employing 3D…

Computer Vision and Pattern Recognition · Computer Science 2021-09-16 Wilson Yan , Yunzhi Zhang , Pieter Abbeel , Aravind Srinivas

As generative technologies advance, visual content has evolved into a complex mix of natural and AI-generated images, driving the need for more efficient coding techniques that prioritize perceptual quality. Traditional codecs and learned…

Computer Vision and Pattern Recognition · Computer Science 2025-09-18 Jianhui Chang

Sign language transition generation seeks to convert discrete sign language segments into continuous sign videos by synthesizing smooth transitions. However,most existing methods merely concatenate isolated signs, resulting in poor visual…

Computer Vision and Pattern Recognition · Computer Science 2025-06-17 Jiashu He , Jiayi He , Shengeng Tang , Huixia Ben , Lechao Cheng , Richang Hong

Recent advancements in video generation models have significantly improved their ability to follow text prompts. However, the customization of dynamic visual effects, defined as temporally evolving and appearance-driven visual phenomena…

Computer Vision and Pattern Recognition · Computer Science 2026-03-24 Rui Zhao , Mike Zheng Shou

Generative systems are becoming a crucial part of current design practice. There exist gaps however, between the digital processes, field data and designer's input. To solve this problem, multiple processes were developed in order to…

Graphics · Computer Science 2023-12-22 Demircan Tas , Osman Sumer

Enabling generative models to decompose visual concepts from a single image is a complex and challenging problem. In this paper, we study a new and challenging task, customized concept decomposition, wherein the objective is to leverage…

Computer Vision and Pattern Recognition · Computer Science 2024-10-02 Zhi Xu , Shaozhe Hao , Kai Han

Generating smooth animations from a limited number of sequential observations has a number of applications in vision. For example, it can be used to increase number of frames per second, or generating a new trajectory only based on first…

Computer Vision and Pattern Recognition · Computer Science 2022-05-11 Jurijs Nazarovs , Zhichun Huang

Despite raw driving videos contain richer information on facial expressions than intermediate representations such as landmarks in the field of portrait animation, they are seldom the subject of research. This is due to two challenges…

Computer Vision and Pattern Recognition · Computer Science 2024-06-19 Shurong Yang , Huadong Li , Juhao Wu , Minhao Jing , Linze Li , Renhe Ji , Jiajun Liang , Haoqiang Fan