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We propose a spatial-constraint approach for modeling spatial-based interactions and enabling interactive visualizations, which involves the manipulation of visualizations through selection, filtering, navigation, arrangement, and…

Human-Computer Interaction · Computer Science 2024-03-21 Can Liu , Yu Zhang , Cong Wu , Chen Li , Xiaoru Yuan

Given a video and a set of input object masks, an omnimatte method aims to decompose the video into semantically meaningful layers containing individual objects along with their associated effects, such as shadows and reflections. Existing…

Computer Vision and Pattern Recognition · Computer Science 2025-03-25 Yao-Chih Lee , Erika Lu , Sarah Rumbley , Michal Geyer , Jia-Bin Huang , Tali Dekel , Forrester Cole

The process through which humans perceive and learn visual representations in dynamic environments is highly complex. From a structural perspective, the human eye decouples the functions of cone and rod cells: cones are primarily…

Computer Vision and Pattern Recognition · Computer Science 2025-10-02 Gaole Dai , Menghang Dong , Rongyu Zhang , Ruichuan An , Shanghang Zhang , Tiejun Huang

3D reconstruction in large-scale scenes is a fundamental task in 3D perception, but the inherent trade-off between accuracy and computational efficiency remains a significant challenge. Existing methods either prioritize speed and produce…

Computer Vision and Pattern Recognition · Computer Science 2025-11-25 Jungho Lee , Minhyeok Lee , Sunghun Yang , Minseok Kang , Sangyoun Lee

The unprecedented advancements in Large Language Models (LLMs) have profoundly impacted natural language processing but have yet to fully embrace the realm of scalable vector graphics (SVG) generation. While LLMs encode partial knowledge of…

Computer Vision and Pattern Recognition · Computer Science 2025-03-26 Ximing Xing , Juncheng Hu , Guotao Liang , Jing Zhang , Dong Xu , Qian Yu

Sketch animation, which brings static sketches to life by generating dynamic video sequences, has found widespread applications in GIF design, cartoon production, and daily entertainment. While current methods for sketch animation perform…

Computer Vision and Pattern Recognition · Computer Science 2025-08-05 Jingyu Liu , Zijie Xin , Yuhan Fu , Ruixiang Zhao , Bangxiang Lan , Xirong Li

Camera control has been actively studied in text or image conditioned video generation tasks. However, altering camera trajectories of a given video remains under-explored, despite its importance in the field of video creation. It is…

Computer Vision and Pattern Recognition · Computer Science 2025-07-10 Jianhong Bai , Menghan Xia , Xiao Fu , Xintao Wang , Lianrui Mu , Jinwen Cao , Zuozhu Liu , Haoji Hu , Xiang Bai , Pengfei Wan , Di Zhang

This paper introduces VisuCraft, a novel framework designed to significantly enhance the capabilities of Large Vision-Language Models (LVLMs) in complex visual-guided creative content generation. Existing LVLMs often exhibit limitations in…

Computer Vision and Pattern Recognition · Computer Science 2025-08-06 Rongxin Jiang , Robert Long , Chenghao Gu , Mingrui Yan

Open-ended text generation with autoregressive language models (LMs) is one of the core tasks in natural language processing. However, maximization-based decoding methods (e.g., greedy/beam search) often lead to the degeneration problem,…

Computation and Language · Computer Science 2022-12-06 Tian Lan , Yixuan Su , Shuhang Liu , Heyan Huang , Xian-Ling Mao

Direct manipulation interfaces provide intuitive and interactive features to a broad range of users, but they often exhibit two limitations: the built-in features cannot possibly cover all use cases, and the internal representation of the…

Human-Computer Interaction · Computer Science 2019-07-26 Brian Hempel , Ravi Chugh

Animating metaphoric visualizations brings data to life, enhancing the comprehension of abstract data encodings and fostering deeper engagement. However, creators face significant challenges in designing these animations, such as crafting…

Human-Computer Interaction · Computer Science 2026-04-28 Liwenhan Xie , Jiayi Zhou , Anyi Rao , Huamin Qu , Xinhuan Shu

Scaling Vision-Language-Action (VLA) models requires massive datasets that are both semantically coherent and physically feasible. However, existing scene generation methods often lack context-awareness, making it difficult to synthesize…

Robotics · Computer Science 2026-04-13 Yaru Liu , Ao-bo Wang , Nanyang Ye

State-of-the-art video generative models typically learn the distribution of video latents in the VAE space and map them to pixels using a VAE decoder. While this approach can generate high-quality videos, it suffers from slow convergence…

Computer Vision and Pattern Recognition · Computer Science 2025-12-29 Jianhong Bai , Xiaoshi Wu , Xintao Wang , Xiao Fu , Yuanxing Zhang , Qinghe Wang , Xiaoyu Shi , Menghan Xia , Zuozhu Liu , Haoji Hu , Pengfei Wan , Kun Gai

Text-to-image generative models like DALL-E and Stable Diffusion have revolutionized visual content creation across various applications, including advertising, personalized media, and design prototyping. However, crafting effective textual…

Artificial Intelligence · Computer Science 2025-07-22 Donghoon Kim , Minji Bae , Kyuhong Shim , Byonghyo Shim

Automatic generation of a high-quality video from a single image remains a challenging task despite the recent advances in deep generative models. This paper proposes a method that can create a high-resolution, long-term animation using…

Graphics · Computer Science 2019-10-17 Yuki Endo , Yoshihiro Kanamori , Shigeru Kuriyama

Scalable Vector Graphics (SVG) are an essential format for technical illustration and digital design, offering precise resolution independence and flexible semantic editability. In practice, however, original vector source files are…

Computer Vision and Pattern Recognition · Computer Science 2026-03-26 Qijia He , Xunmei Liu , Hammaad Memon , Ziang Li , Zixian Ma , Jaemin Cho , Jason Ren , Daniel S Weld , Ranjay Krishna

While video generation models excel at producing high-quality monocular videos, generating 3D stereoscopic and spatial videos for immersive applications remains an underexplored challenge. We present a pose-free and training-free method…

Computer Vision and Pattern Recognition · Computer Science 2025-08-12 Peng Dai , Feitong Tan , Qiangeng Xu , Yihua Huang , David Futschik , Ruofei Du , Sean Fanello , Yinda Zhang , Xiaojuan Qi

Recent advances in large vision-language models (VLMs) typically employ vision encoders based on the Vision Transformer (ViT) architecture. The division of the images into patches by ViT results in a fragmented perception, thereby hindering…

Computer Vision and Pattern Recognition · Computer Science 2024-09-02 Jingyi Wang , Jianzhong Ju , Jian Luan , Zhidong Deng

Existing AI-driven video creation systems typically treat script drafting and key-shot design as two disjoint tasks: the former relies on large language models, while the latter depends on image generation models. We argue that these two…

Computer Vision and Pattern Recognition · Computer Science 2025-12-30 Jiaxu Zhang , Tianshu Hu , Yuan Zhang , Zenan Li , Linjie Luo , Guosheng Lin , Xin Chen

Scene graphs provide a rich, structured representation of a scene by encoding the entities (objects) and their spatial relationships in a graphical format. This representation has proven useful in several tasks, such as question answering,…

Computer Vision and Pattern Recognition · Computer Science 2022-12-01 Sanjoy Kundu , Sathyanarayanan N. Aakur
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