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The bifurcation of generative modeling into autoregressive approaches for discrete data (text) and diffusion approaches for continuous data (images) hinders the development of truly unified multimodal systems. While Masked Language Models…

Computation and Language · Computer Science 2026-01-08 Yuanfeng Xu , Yuhao Chen , Liang Lin , Guangrun Wang

Text-to-motion generation has attracted increasing attention in the research community recently, with potential applications in animation, virtual reality, robotics, and human-computer interaction. Diffusion and autoregressive models are…

Computer Vision and Pattern Recognition · Computer Science 2026-04-10 Kang Ding , Hongsong Wang , Jie Gui , Liang Wang

The natural language generation domain has witnessed great success thanks to Transformer models. Although they have achieved state-of-the-art generative quality, they often neglect generative diversity. Prior attempts to tackle this issue…

Computation and Language · Computer Science 2024-03-20 Yueen Ma , Dafeng Chi , Jingjing Li , Kai Song , Yuzheng Zhuang , Irwin King

In this work we present a novel, robust transition generation technique that can serve as a new tool for 3D animators, based on adversarial recurrent neural networks. The system synthesizes high-quality motions that use temporally-sparse…

Computer Vision and Pattern Recognition · Computer Science 2021-02-10 Félix G. Harvey , Mike Yurick , Derek Nowrouzezahrai , Christopher Pal

Text-driven human motion generation aims to synthesize realistic motion sequences that follow textual descriptions. Despite recent advances, accurately aligning motion dynamics with textual semantics remains a fundamental challenge. In this…

Computer Vision and Pattern Recognition · Computer Science 2026-04-06 Ruxi Gu , Zilei Wang , Wei Wang

The Visual Geometry Grounded Transformer (VGGT) enables strong feed-forward 3D reconstruction without per-scene optimization. However, its billion-parameter scale creates high memory and compute demands, hindering on-device deployment.…

Hardware Architecture · Computer Science 2026-01-29 Yipu Zhang , Jintao Cheng , Xingyu Liu , Zeyu Li , Carol Jingyi Li , Jin Wu , Lin Jiang , Yuan Xie , Jiang Xu , Wei Zhang

The automation of user interface development has the potential to accelerate software delivery by mitigating intensive manual implementation. Despite the advancements in Large Multimodal Models for design-to-code translation, existing…

Information Retrieval · Computer Science 2025-12-24 Xian Wu , Ming Zhang , Zhiyu Fang , Fei Li , Bin Wang , Yong Jiang , Hao Zhou

We have recently seen tremendous progress in realistic text-to-motion generation. Yet, the existing methods often fail or produce implausible motions with unseen text inputs, which limits the applications. In this paper, we present OMG, a…

Computer Vision and Pattern Recognition · Computer Science 2024-03-20 Han Liang , Jiacheng Bao , Ruichi Zhang , Sihan Ren , Yuecheng Xu , Sibei Yang , Xin Chen , Jingyi Yu , Lan Xu

We study the Quality of Service Degradation (QoSD) problem, in which an adversary perturbs edge weights to degrade network performance. This setting arises in both network infrastructures and distributed ML systems, where communication…

Machine Learning · Computer Science 2025-10-21 Nguyen Do , Bach Ngo , Youval Kashuv , Canh V. Pham , Hanghang Tong , My T. Thai

This paper aims to deal with the ignored real-world complexities in prior work on human motion forecasting, emphasizing the social properties of multi-person motion, the diversity of motion and social interactions, and the complexity of…

Computer Vision and Pattern Recognition · Computer Science 2023-06-09 Sirui Xu , Yu-Xiong Wang , Liang-Yan Gui

This paper addresses the challenge of text-conditioned streaming motion generation, which requires us to predict the next-step human pose based on variable-length historical motions and incoming texts. Existing methods struggle to achieve…

Computer Vision and Pattern Recognition · Computer Science 2025-08-08 Lixing Xiao , Shunlin Lu , Huaijin Pi , Ke Fan , Liang Pan , Yueer Zhou , Ziyong Feng , Xiaowei Zhou , Sida Peng , Jingbo Wang

Human motion generation is a cut-edge area of research in generative computer vision, with promising applications in video creation, game development, and robotic manipulation. The recent Mamba architecture shows promising results in…

Computer Vision and Pattern Recognition · Computer Science 2025-04-17 Zeyu Zhang , Hang Gao , Akide Liu , Qi Chen , Feng Chen , Yiran Wang , Danning Li , Rui Zhao , Zhenming Li , Zhongwen Zhou , Hao Tang , Bohan Zhuang

This paper presents MuGen, a data-driven framework for learning and deploying multi-skill locomotion on humanoid robots. MuGen enables a robot to perform expressive motions like humans under the guidance of example motion sequences. To…

Robotics · Computer Science 2026-05-26 Yusen Feng , Xiang Wang , Heyuan Yao , Zixi Kang , Xinyu Huo , Boyang Yu , Pengyun Qiu , Ruijie Zhao , Baoquan Chen , Libin Liu

Vector quantization is a fundamental tool for compressing high-dimensional embeddings, yet existing multi-codebook methods rely on static codebooks that limit expressiveness under heterogeneous data geometry. While recent dynamic quantizers…

Machine Learning · Computer Science 2026-05-15 Zhengjia Zhong , Shuyan Ke , Zaizhou Lin , Jiaqi Song , Hongyi Lan , Hui Li

We present the vector quantized diffusion (VQ-Diffusion) model for text-to-image generation. This method is based on a vector quantized variational autoencoder (VQ-VAE) whose latent space is modeled by a conditional variant of the recently…

Computer Vision and Pattern Recognition · Computer Science 2022-03-04 Shuyang Gu , Dong Chen , Jianmin Bao , Fang Wen , Bo Zhang , Dongdong Chen , Lu Yuan , Baining Guo

Prior motion generation largely follows two paradigms: continuous diffusion models that excel at kinematic control, and discrete token-based generators that are effective for semantic conditioning. To combine their strengths, we propose a…

Computer Vision and Pattern Recognition · Computer Science 2026-03-20 Chenyang Gu , Mingyuan Zhang , Haozhe Xie , Zhongang Cai , Lei Yang , Ziwei Liu

Generating 3D human motions from text is a challenging yet valuable task. The key aspects of this task are ensuring text-motion consistency and achieving generation diversity. Although recent advancements have enabled the generation of…

Computer Vision and Pattern Recognition · Computer Science 2025-08-29 Zheng Qin , Yabing Wang , Minghui Yang , Sanping Zhou , Ming Yang , Le Wang

Multimodal generative models require a unified approach to handle both discrete data (e.g., text and code) and continuous data (e.g., image, audio, video). In this work, we propose Latent Language Modeling (LatentLM), which seamlessly…

Computation and Language · Computer Science 2024-12-12 Yutao Sun , Hangbo Bao , Wenhui Wang , Zhiliang Peng , Li Dong , Shaohan Huang , Jianyong Wang , Furu Wei

Diffusion models have emerged as powerful generative models, but their high computation cost in iterative sampling remains a significant bottleneck. In this work, we present an in-depth and insightful study of state-of-the-art acceleration…

Computer Vision and Pattern Recognition · Computer Science 2025-11-19 Weizhi Gao , Zhichao Hou , Junqi Yin , Feiyi Wang , Linyu Peng , Xiaorui Liu

Text-to-motion (T2M) generation with diffusion backbones achieves strong realism and alignment. Safety concerns in T2M methods have been raised in recent years; existing methods replace discrete VQ-VAE codebook entries to steer the model…

Computer Vision and Pattern Recognition · Computer Science 2026-01-05 Yiling Wang , Zeyu Zhang , Yiran Wang , Hao Tang