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Motion generation is essential for animating virtual characters and embodied agents. While recent text-driven methods have made significant strides, they often struggle with achieving precise alignment between linguistic descriptions and…

Computer Vision and Pattern Recognition · Computer Science 2025-08-28 Zhiting Gao , Dan Song , Diqiong Jiang , Chao Xue , An-An Liu

Text-to-motion generation aims to generate 3D human motions that are tightly aligned with the input text while remaining physically plausible and rich in fine-grained detail. Although recent approaches can produce complex and natural…

Computer Vision and Pattern Recognition · Computer Science 2026-04-28 Heng Li , Xiaotong Lin , Ling-An Zeng , Yulei Kang , Shuai Li , Jian-Fang Hu

Despite the significant role text-to-motion (T2M) generation plays across various applications, current methods involve a large number of parameters and suffer from slow inference speeds, leading to high usage costs. To address this, we aim…

Computer Vision and Pattern Recognition · Computer Science 2024-12-17 Ling-An Zeng , Guohong Huang , Gaojie Wu , Wei-Shi Zheng

Text-driven human motion generation in computer vision is both significant and challenging. However, current methods are limited to producing either deterministic or imprecise motion sequences, failing to effectively control the temporal…

Computer Vision and Pattern Recognition · Computer Science 2023-09-13 Yin Wang , Zhiying Leng , Frederick W. B. Li , Shun-Cheng Wu , Xiaohui Liang

We propose a novel approach, MUSE, to illustrate textual attributes visually via portrait generation. MUSE takes a set of attributes written in text, in addition to facial features extracted from a photo of the subject as input. We propose…

Computer Vision and Pattern Recognition · Computer Science 2021-09-21 Xiaodan Hu , Pengfei Yu , Kevin Knight , Heng Ji , Bo Li , Honghui Shi

Existing pretrained text-to-video (T2V) models have demonstrated impressive abilities in generating realistic videos with basic motion or camera movement. However, these models exhibit significant limitations when generating intricate,…

Computer Vision and Pattern Recognition · Computer Science 2024-12-03 Xiaomin Li , Xu Jia , Qinghe Wang , Haiwen Diao , Mengmeng Ge , Pengxiang Li , You He , Huchuan Lu

While recent text-to-video models excel at generating diverse scenes, they struggle with precise motion control, particularly for complex, multi-subject motions. Although methods for single-motion customization have been developed to…

Computer Vision and Pattern Recognition · Computer Science 2025-10-28 Youcan Xu , Zhen Wang , Jiaxin Shi , Kexin Li , Feifei Shao , Jun Xiao , Yi Yang , Jun Yu , Long Chen

Robots deployed in unstructured environments must coordinate whole-body motion -- simultaneously moving a mobile base and arm -- to interact with the physical world. This coupled mobility and dexterity yields a state space that grows…

Robotics · Computer Science 2026-04-15 Yida Niu , Xinhai Chang , Xin Liu , Ziyuan Jiao , Yixin Zhu

Text-to-motion generation holds potential for film, gaming, and robotics, yet current methods often prioritize short motion generation, making it challenging to produce long motion sequences effectively: (1) Current methods struggle to…

Computer Vision and Pattern Recognition · Computer Science 2024-07-16 Zeyu Zhang , Akide Liu , Qi Chen , Feng Chen , Ian Reid , Richard Hartley , Bohan Zhuang , Hao Tang

This work targets a novel text-driven whole-body motion generation task, which takes a given textual description as input and aims at generating high-quality, diverse, and coherent facial expressions, hand gestures, and body motions…

Computer Vision and Pattern Recognition · Computer Science 2023-10-20 Shunlin Lu , Ling-Hao Chen , Ailing Zeng , Jing Lin , Ruimao Zhang , Lei Zhang , Heung-Yeung Shum

Co-manipulation requires multiple humans to synchronize their motions with a shared object while ensuring reasonable interactions, maintaining natural poses, and preserving stable states. However, most existing motion generation approaches…

Computer Vision and Pattern Recognition · Computer Science 2026-04-23 Jiahao Xu , Xiaohan Yuan , Xingchen Wu , Chongyang Xu , Kun Li , Buzhen Huang

Masked modeling framework has shown promise in co-speech motion generation. However, it struggles to identify semantically significant frames for effective motion masking. In this work, we propose a speech-queried attention-based mask…

Graphics · Computer Science 2025-07-08 Xiangyue Zhang , Jianfang Li , Jiaxu Zhang , Jianqiang Ren , Liefeng Bo , Zhigang Tu

Attention-based models such as Transformers and recurrent models like state space models (SSMs) have emerged as successful methods for autoregressive sequence modeling. Although both enable parallel training, none enable parallel generation…

Machine Learning · Computer Science 2024-07-12 Gaspard Lambrechts , Yann Claes , Pierre Geurts , Damien Ernst

Generative models with discrete latent representations have recently demonstrated an impressive ability to learn complex high-dimensional data distributions. However, their performance relies on a long sequence of tokens per instance and a…

Machine Learning · Computer Science 2024-03-26 David D. Nguyen , David Leibowitz , Surya Nepal , Salil S. Kanhere

While generative models have excelled at creating static 3D content, the pursuit of systems that understand how objects move and respond to interactions remains a fundamental challenge. Current methods for articulated motion lie at a…

Computer Vision and Pattern Recognition · Computer Science 2025-12-09 Tianshan Zhang , Zeyu Zhang , Hao Tang

Masked Autoregressive (MAR) models promise better efficiency in visual generation than autoregressive (AR) models for the ability of parallel generation, yet their acceleration potential remains constrained by the modeling complexity of…

Computer Vision and Pattern Recognition · Computer Science 2026-01-28 Feihong Yan , Peiru Wang , Yao Zhu , Kaiyu Pang , Qingyan Wei , Huiqi Li , Linfeng Zhang

Synthesizing realistic co-speech gestures is an important and yet unsolved problem for creating believable motions that can drive a humanoid robot to interact and communicate with human users. Such capability will improve the impressions of…

Computer Vision and Pattern Recognition · Computer Science 2023-03-24 Shuhong Lu , Youngwoo Yoon , Andrew Feng

Existing auto-regressive mesh generation approaches suffer from ineffective topology preservation, which is crucial for practical applications. This limitation stems from previous mesh tokenization methods treating meshes as simple…

Computer Vision and Pattern Recognition · Computer Science 2026-03-03 Gaochao Song , Zibo Zhao , Haohan Weng , Jingbo Zeng , Rongfei Jia , Shenghua Gao

In this paper, we focus on motion discrete tokenization, which converts raw motion into compact discrete tokens--a process proven crucial for efficient motion generation. In this paradigm, increasing the number of tokens is a common…

Computer Vision and Pattern Recognition · Computer Science 2026-02-10 Sheng Yan , Yong Wang , Xin Du , Junsong Yuan , Mengyuan Liu

Generative modeling offers a promising solution to data scarcity and privacy challenges in time series analysis. However, the structural complexity of time series, characterized by multi-scale temporal patterns and heterogeneous components,…

Machine Learning · Computer Science 2026-01-19 Xiangyu Xu , Qingsong Zhong , Jilin Hu
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