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The image source method (ISM) is often used to simulate room acoustics due to its ease of use and computational efficiency. The standard ISM is limited to simulations of room impulse responses between point sources and omnidirectional…

Audio and Speech Processing · Electrical Eng. & Systems 2023-09-08 Zeyu Xu , Adrian Herzog , Alexander Lodermeyer , Emanuël A. P. Habets , Albert G. Prinn

Methods are proposed for modifying the reverberation characteristics of sound fields in rooms by employing a loudspeaker with adjustable directivity, realized with a compact spherical loudspeaker array (SLA). These methods are based on…

Audio and Speech Processing · Electrical Eng. & Systems 2024-01-09 Hai Morgenstern , Boaz Rafaely

Resampling techniques are widely used in statistical inference and ensemble learning, in which estimators' statistical properties are essential. However, existing methods are computationally demanding, because repetitions of…

Machine Learning · Statistics 2019-05-24 Takashi Takahashi , Yoshiyuki Kabashima

In an era characterized by advancements in artificial intelligence and robotics, enabling machines to interact with and understand their environment is a critical research endeavor. In this paper, we propose Answerability Fields, a novel…

Computer Vision and Pattern Recognition · Computer Science 2024-07-29 Daichi Azuma , Taiki Miyanishi , Shuhei Kurita , Koya Sakamoto , Motoaki Kawanabe

Humans can robustly recognize and localize objects by using visual and/or auditory cues. While machines are able to do the same with visual data already, less work has been done with sounds. This work develops an approach for scene…

Sound · Computer Science 2022-03-01 Dengxin Dai , Arun Balajee Vasudevan , Jiri Matas , Luc Van Gool

This paper introduces the Voices Obscured In Complex Environmental Settings (VOICES) corpus, a freely available dataset under Creative Commons BY 4.0. This dataset will promote speech and signal processing research of speech recorded by…

We present a new virtual laboratory developed with COMSOL Multiphysics for the simulation of an acoustic levitator. Our computer application simulates the acoustic pressure field and its interaction with a set of particles. Students can…

Recent work on audio-visual navigation assumes a constantly-sounding target and restricts the role of audio to signaling the target's position. We introduce semantic audio-visual navigation, where objects in the environment make sounds…

Computer Vision and Pattern Recognition · Computer Science 2021-04-08 Changan Chen , Ziad Al-Halah , Kristen Grauman

In the context of building acoustics and the acoustic diagnosis of an existing room, this paper introduces and investigates a new approach to estimate mean absorption coefficients solely from a room impulse response (RIR). This inverse…

Neural and Evolutionary Computing · Computer Science 2021-09-02 Cédric Foy , Antoine Deleforge , Diego Di Carlo

Diffusion probabilistic models have demonstrated an outstanding capability to model natural images and raw audio waveforms through a paired diffusion and reverse processes. The unique property of the reverse process (namely, eliminating…

Audio and Speech Processing · Electrical Eng. & Systems 2021-11-23 Yen-Ju Lu , Yu Tsao , Shinji Watanabe

In this study, we introduce a method for estimating sound fields in reverberant environments using a conditional invertible neural network (CINN). Sound field reconstruction can be hindered by experimental errors, limited spatial data,…

Audio and Speech Processing · Electrical Eng. & Systems 2024-04-11 Xenofon Karakonstantis , Efren Fernandez-Grande , Peter Gerstoft

Multimodal research and applications are becoming more commonplace as Virtual Reality (VR) technology integrates different sensory feedback, enabling the recreation of real spaces in an audio-visual context. Within VR experiences, numerous…

Audio and Speech Processing · Electrical Eng. & Systems 2025-04-08 Mauricio Flores-Vargas , Enda Bates , Rachel McDonnell

Learning robust speaker representations under noisy conditions presents significant challenges, which requires careful handling of both discriminative and noise-invariant properties. In this work, we proposed an anchor-based stage-wise…

Sound · Computer Science 2026-01-21 Bin Gu , Lipeng Dai , Huipeng Du , Haitao Zhao , Jibo Wei

Reverberant sound fields are often modeled as isotropic. However, it has been observed that spatial properties change during the decay of the sound field energy, due to non-isotropic attenuation in non-ideal rooms. In this letter, a model…

Sound · Computer Science 2015-08-26 Sam Nees , Andreas Schwarz , Walter Kellermann

This paper introduces a novel approach to speech restoration by integrating a context-related conditioning strategy. Specifically, we employ the diffusion-based generative restoration model, UNIVERSE++, as a backbone to evaluate the…

Audio and Speech Processing · Electrical Eng. & Systems 2025-08-13 Soo-Whan Chung , Min-Seok Choi

Almost all known image reconstruction algorithms for photoacoustic and thermoacoustic tomography assume that the acoustic waves leave the region of interest after a finite time. This assumption is reasonable if the reflections from the…

Analysis of PDEs · Mathematics 2015-06-16 L. Kunyansky , B. Holman , B. T. Cox

We propose a conceptually and computationally simple form of sound velocity that offers a readable view of the interference between direct and indirect sound waves. Unlike most approaches in the literature, it jointly exploits both active…

Audio and Speech Processing · Electrical Eng. & Systems 2020-06-04 Jérôme Daniel , Srđan Kitić

Simulation involves predicting responses of a physical system. In this article, we simulate opto-acoustic signals generated in a three-dimensional volume due to absorption of an optical pulse. A separable computational model is developed…

Computational Physics · Physics 2021-07-22 Jason Zalev , Michael C. Kolios

The study of spatial audio and room acoustics aims to create immersive audio experiences by modeling the physics and psychoacoustics of how sound behaves in space. In the long history of this research area, various key technologies have…

Audio and Speech Processing · Electrical Eng. & Systems 2025-03-18 Shoichi Koyama , Enzo De Sena , Prasanga Samarasinghe , Mark R. P. Thomas , Fabio Antonacci

To be able to interact better with humans, it is crucial for machines to understand sound - a primary modality of human perception. Previous works have used sound to learn embeddings for improved generic textual similarity assessment. In…

Computation and Language · Computer Science 2017-08-30 Ashwin K Vijayakumar , Ramakrishna Vedantam , Devi Parikh
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