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We propose associating language utterances to 3D visual abstractions of the scene they describe. The 3D visual abstractions are encoded as 3-dimensional visual feature maps. We infer these 3D visual scene feature maps from RGB images of the…

Computer Vision and Pattern Recognition · Computer Science 2021-06-21 Mihir Prabhudesai , Hsiao-Yu Fish Tung , Syed Ashar Javed , Maximilian Sieb , Adam W. Harley , Katerina Fragkiadaki

Language acquisition is the process of learning words from the surrounding scene. We introduce a meta-learning framework that learns how to learn word representations from unconstrained scenes. We leverage the natural compositional…

Computation and Language · Computer Science 2020-07-14 Dídac Surís , Dave Epstein , Heng Ji , Shih-Fu Chang , Carl Vondrick

Recent advances in deep learning methods have increased the performance of face detection and recognition systems. The accuracy of these models relies on the range of variation provided in the training data. Creating a dataset that…

Computer Vision and Pattern Recognition · Computer Science 2020-06-23 Shubhajit Basak , Hossein Javidnia , Faisal Khan , Rachel McDonnell , Michael Schukat

We introduce SceneScript, a method that directly produces full scene models as a sequence of structured language commands using an autoregressive, token-based approach. Our proposed scene representation is inspired by recent successes in…

Visually localizing an image, i.e., estimating its camera pose, requires building a scene representation that serves as a visual map. The representation we choose has direct consequences towards the practicability of our system. Even when…

Computer Vision and Pattern Recognition · Computer Science 2026-04-08 Axel Barroso-Laguna , Tommaso Cavallari , Victor Adrian Prisacariu , Eric Brachmann

Humans can perceive scenes in 3D from a handful of 2D views. For AI agents, the ability to recognize a scene from any viewpoint given only a few images enables them to efficiently interact with the scene and its objects. In this work, we…

Computer Vision and Pattern Recognition · Computer Science 2021-12-03 Shengyi Qian , Alexander Kirillov , Nikhila Ravi , Devendra Singh Chaplot , Justin Johnson , David F. Fouhey , Georgia Gkioxari

We propose the method that uses only computer graphics datasets to parse the real world 3D scenes. 3D scene parsing based on semantic segmentation is required to implement the categorical interaction in the virtual world. Convolutional…

Computer Vision and Pattern Recognition · Computer Science 2019-03-04 Daichi Ono , Hiroyuki Yabe , Tsutomu Horikawa

Obtaining accurate 3D object poses is vital for numerous computer vision applications, such as 3D reconstruction and scene understanding. However, annotating real-world objects is time-consuming and challenging. While synthetically…

Computer Vision and Pattern Recognition · Computer Science 2023-05-26 Jiahao Yang , Wufei Ma , Angtian Wang , Xiaoding Yuan , Alan Yuille , Adam Kortylewski

A crucial ability of human intelligence is to build up models of individual 3D objects from partial scene observations. Recent works achieve object-centric generation but without the ability to infer the representation, or achieve 3D scene…

Machine Learning · Computer Science 2021-07-05 Chang Chen , Fei Deng , Sungjin Ahn

We revisit human motion synthesis, a task useful in various real world applications, in this paper. Whereas a number of methods have been developed previously for this task, they are often limited in two aspects: focusing on the poses while…

Computer Vision and Pattern Recognition · Computer Science 2021-06-01 Jingbo Wang , Sijie Yan , Bo Dai , Dahua LIn

Recent implicit neural rendering methods have demonstrated that it is possible to learn accurate view synthesis for complex scenes by predicting their volumetric density and color supervised solely by a set of RGB images. However, existing…

Computer Vision and Pattern Recognition · Computer Science 2021-03-08 Julian Ost , Fahim Mannan , Nils Thuerey , Julian Knodt , Felix Heide

Accurately reconstructing complex full multi-object scenes from sparse observations remains a core challenge in computer vision and a key step toward scalable and reliable simulation for robotics. In this work, we introduce RecGen, a…

Real-world 3D scene-level scans offer realism and can enable better real-world generalizability for downstream applications. However, challenges such as data volume, diverse annotation formats, and tool compatibility limit their use. This…

Computer Vision and Pattern Recognition · Computer Science 2025-07-24 Anna-Maria Halacheva , Jan-Nico Zaech , Sombit Dey , Luc Van Gool , Danda Pani Paudel

High-level 3D scene understanding is essential in many applications. However, the challenges of generating accurate 3D annotations make development of deep learning models difficult. We turn to recent advancements in automatic retrieval of…

Computer Vision and Pattern Recognition · Computer Science 2025-05-19 Yuchen Rao , Stefan Ainetter , Sinisa Stekovic , Vincent Lepetit , Friedrich Fraundorfer

3D content generation has recently attracted significant research interest, driven by its critical applications in VR/AR and embodied AI. In this work, we tackle the challenging task of synthesizing multiple 3D assets within a single scene…

Computer Vision and Pattern Recognition · Computer Science 2025-12-10 Yanxu Meng , Haoning Wu , Ya Zhang , Weidi Xie

Creating high-fidelity 3D models of indoor environments is essential for applications in design, virtual reality, and robotics. However, manual 3D modeling remains time-consuming and labor-intensive. While recent advances in generative AI…

Computer Vision and Pattern Recognition · Computer Science 2026-01-16 Chuan Fang , Heng Li , Yixun Liang , Jia Zheng , Yongsen Mao , Yuan Liu , Rui Tang , Zihan Zhou , Ping Tan

In this work we study indoor scene object placement. Given a 3D indoor scene and an object, the task is to predict placement locations within the scene. Empirical observations of data-driven approaches to the problem show their tendency to…

Graphics · Computer Science 2026-05-05 Adrian Chang , Kai Wang , Yuanbo Li , Manolis Savva , Angel X. Chang , Daniel Ritchie

Visual localization, i.e., the problem of camera pose estimation, is a central component of applications such as autonomous robots and augmented reality systems. A dominant approach in the literature, shown to scale to large scenes and to…

Computer Vision and Pattern Recognition · Computer Science 2022-07-26 Vojtech Panek , Zuzana Kukelova , Torsten Sattler

Generating coherent and useful image/video scenes from a free-form textual description is technically a very difficult problem to handle. Textual description of the same scene can vary greatly from person to person, or sometimes even for…

Computer Vision and Pattern Recognition · Computer Science 2020-12-01 Faria Huq , Nafees Ahmed , Anindya Iqbal

The task of scene graph generation entails identifying object entities and their corresponding interaction predicates in a given image (or video). Due to the combinatorially large solution space, existing approaches to scene graph…

Computer Vision and Pattern Recognition · Computer Science 2022-07-28 Siddhesh Khandelwal , Leonid Sigal
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