English

Neural Scene Graphs for Dynamic Scenes

Computer Vision and Pattern Recognition 2021-03-08 v3 Graphics

Abstract

Recent implicit neural rendering methods have demonstrated that it is possible to learn accurate view synthesis for complex scenes by predicting their volumetric density and color supervised solely by a set of RGB images. However, existing methods are restricted to learning efficient representations of static scenes that encode all scene objects into a single neural network, and lack the ability to represent dynamic scenes and decompositions into individual scene objects. In this work, we present the first neural rendering method that decomposes dynamic scenes into scene graphs. We propose a learned scene graph representation, which encodes object transformation and radiance, to efficiently render novel arrangements and views of the scene. To this end, we learn implicitly encoded scenes, combined with a jointly learned latent representation to describe objects with a single implicit function. We assess the proposed method on synthetic and real automotive data, validating that our approach learns dynamic scenes -- only by observing a video of this scene -- and allows for rendering novel photo-realistic views of novel scene compositions with unseen sets of objects at unseen poses.

Keywords

Cite

@article{arxiv.2011.10379,
  title  = {Neural Scene Graphs for Dynamic Scenes},
  author = {Julian Ost and Fahim Mannan and Nils Thuerey and Julian Knodt and Felix Heide},
  journal= {arXiv preprint arXiv:2011.10379},
  year   = {2021}
}

Comments

Updated Project Page http://light.princeton.edu/neural-scene-graphs

R2 v1 2026-06-23T20:23:41.888Z