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About 40% of software bug reports are duplicates of one another, which pose a major overhead during software maintenance. Traditional techniques often focus on detecting duplicate bug reports that are textually similar. However, in bug…

Software Engineering · Computer Science 2022-12-21 Sigma Jahan , Mohammad Masudur Rahman

Open source projects often maintain open bug repositories during development and maintenance, and the reporters often point out straightly or implicitly the reasons why bugs occur when they submit them. The comments about a bug are very…

Software Engineering · Computer Science 2011-03-21 Deqing Wang , Mengxiang Lin , Hui Zhang , Hongping Hu

In software development, fixing bugs is an important task that is time consuming and cost-sensitive. While many approaches have been proposed to automatically detect and patch software code, the strategies are limited to a set of identified…

Software Engineering · Computer Science 2015-07-22 Tegawendé F. Bissyandé

Determining when people are struggling allows for a finer-grained understanding of actions that complements conventional action classification and error detection. Struggle detection, as defined in this paper, is a distinct and important…

Computer Vision and Pattern Recognition · Computer Science 2025-08-14 Shijia Feng , Michael Wray , Brian Sullivan , Youngkyoon Jang , Casimir Ludwig , Iain Gilchrist , Walterio Mayol-Cuevas

Debugging is often a challenging and infuriating experience for secondary school students learning their first text-based programming language. Many students resort to ineffective debugging strategies, making success with solving errors…

Human-Computer Interaction · Computer Science 2025-08-27 Laurie Gale , Sue Sentance

Software analysis, debugging, and reverse engineering have a crucial impact in today's software industry. Efficient and stealthy debuggers are especially relevant for malware analysis. However, existing debugging platforms fail to address a…

Deep learning model design, development, and debugging is a process driven by best practices, guidelines, trial-and-error, and the personal experiences of model developers. At multiple stages of this process, performance and internal model…

Human-Computer Interaction · Computer Science 2024-07-26 Thilo Spinner , Daniel Fürst , Mennatallah El-Assady

Purpose: The purpose of this paper is to examine how a clinical interview protocol with failure artifact scenarios can capture changes in high school students' explanations of troubleshooting processes in physical computing activities. We…

Computers and Society · Computer Science 2024-12-06 Luis Morales-Navarro , Deborah A. Fields , Yasmin B. Kafai , Deepali Barapatre

Bugs are inescapable during software development due to frequent code changes, tight deadlines, etc.; therefore, it is important to have tools to find these errors. One way of performing bug identification is to analyze the characteristics…

Software Engineering · Computer Science 2020-06-19 Rudolf Ferenc , Péter Gyimesi , Gábor Gyimesi , Zoltán Tóth , Tibor Gyimóthy

Behavioural cloning, where a computer is taught to perform a task based on demonstrations, has been successfully applied to various video games and robotics tasks, with and without reinforcement learning. This also includes end-to-end…

Artificial Intelligence · Computer Science 2020-05-19 Anssi Kanervisto , Joonas Pussinen , Ville Hautamäki

To detect and fix bugs and security vulnerabilities, software companies use static analysis as part of the development process. However, static analysis code itself is also prone to bugs. To ensure a consistent level of precision, as…

Software Engineering · Computer Science 2018-01-16 Lisa Nguyen Quang Do , Stefan Krüger , Patrick Hill , Karim Ali , Eric Bodden

We investigate sketch-like pen input as an alternative way to support execution control in interactive debugging. In our interface, programmers draw lightweight marks to set breakpoints, use symbolic strokes to control execution, and extend…

Human-Computer Interaction · Computer Science 2026-05-26 Helen Weixu Chen , Daniel Vogel

We introduced a new framework to detect perceptual bugs using a Long Short-Term Memory (LSTM) network, which detects bugs in video games as anomalies. The detected buggy frames are then clustered to determine the category of the occurred…

Machine Learning · Computer Science 2023-12-15 Elham Azizi , Loutfouz Zaman

Monitoring is the study of a system at runtime, looking for input and output events to discover, check or enforce behavioral properties. Interactive debugging is the study of a system at runtime in order to discover and understand its bugs…

Software Engineering · Computer Science 2017-05-16 Raphaël Jakse , Yliès Falcone , Jean-François Méhaut , Kevin Pouget

Software piracy is one of the concerns in the IT sector. Pirates leverage the debugger tools to reverse engineer the logic that verifies the license keys or bypass the entire verification process. Anti-debugging techniques are used to…

Cryptography and Security · Computer Science 2022-10-21 Adhokshaj Mishra , Manjesh Kumar Hanawal

Deep Learning (DL) applications are being used to solve problems in critical domains (e.g., autonomous driving or medical diagnosis systems). Thus, developers need to debug their systems to ensure that the expected behavior is delivered.…

Software Engineering · Computer Science 2023-07-19 Mohammad Wardat , Breno Dantas Cruz , Wei Le , Hridesh Rajan

Videogames developed in the 1970s and 1980s were modest programs created in a couple of months by a single person, who played the roles of designer, artist and programmer. Since then, videogames have evolved to become a multi-million dollar…

Artificial Intelligence · Computer Science 2024-02-08 Jennifer Hernández-Bécares , Luis Costero , Pedro Pablo Gómez-Martín

For many years, developers could not figure out the mystery of OS kernels. The main source of this mystery is the interaction between operating systems and hardware while system's boot up and kernel initialization. In addition, many…

Operating Systems · Computer Science 2012-11-21 Mohamed Farag

In this tool demonstration, we give an overview of the Chameleon type debugger. The type debugger's primary use is to identify locations within a source program which are involved in a type error. By further examining these (potentially)…

Programming Languages · Computer Science 2007-05-23 Peter J. Stuckey , Martin Sulzmann , Jeremy Wazny

As the complexity and scope of game development increase, playtesting remains an essential activity to ensure the quality of video games. Yet, the manual, ad-hoc nature of playtesting gives space to improvements in the process. In this…

Software Engineering · Computer Science 2022-03-14 Cristiano Politowski , Yann-Gaël Guéhéneuc , Fabio Petrillo