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Vision-language models (VLMs) are increasingly being explored for video game quality assurance, especially gameplay glitch detection. Most existing evaluations, however, treat glitches as static visual anomalies, asking models to detect…

Computer Vision and Pattern Recognition · Computer Science 2026-05-21 Yakun Yu , Ashley Wiens , Adrián Barahona-Ríos , Benedict Wilkins , Saman Zadtootaghaj , Nabajeet Barman , Cor-Paul Bezemer

Artificial Intelligence has gained a lot of traction in the recent years, with machine learning notably starting to see more applications across a varied range of fields. One specific machine learning application that is of interest to us…

Software Engineering · Computer Science 2023-05-10 Teodor Rares Begu

Bug fixing holds significant importance in software development and maintenance. Recent research has made notable progress in exploring the potential of large language models (LLMs) for automatic bug fixing. However, existing studies often…

Software Engineering · Computer Science 2025-03-06 Yuwei Zhang , Zhi Jin , Ying Xing , Ge Li

The validation process for microprocessors is a very complex task that consumes substantial engineering time during the design process. Bugs that degrade overall system performance, without affecting its functional correctness, are…

Hardware Architecture · Computer Science 2023-03-28 Erick Carvajal Barboza , Mahesh Ketkar , Michael Kishinevsky , Paul Gratz , Jiang Hu

As modern video games become increasingly complex, traditional manual testing methods are proving costly and inefficient, limiting the ability to ensure high-quality game experiences. While advancements in Artificial Intelligence (AI) offer…

Human-Computer Interaction · Computer Science 2026-04-07 Boran Zhang , Muhan Xu , Zhijun Pan

The field of industrial defect detection using machine learning and deep learning is a subject of active research. Datasets, also called benchmarks, are used to compare and assess research results. There is a number of datasets in…

Computer Vision and Pattern Recognition · Computer Science 2023-05-23 Philippe Carvalho , Alexandre Durupt , Yves Grandvalet

Fault localization has been determined as a major resource factor in the software development life cycle. Academic fault localization techniques are mostly unknown and unused in professional environments. Although manual debugging…

Software Engineering · Computer Science 2021-03-04 Thomas Hirsch

Bug triage can be defined as the process of assigning a developer to a bug report. The duty of the bug triage team is to study the developers profiles well in order to make an appropriate match between the developers and the incoming bug…

Software Engineering · Computer Science 2022-02-04 Madonna Mayez , Khaled Nagaty , Abeer Hamdy

Resource leak bugs in Android apps are pervasive and can cause serious performance degradation and system crashes. In recent years, several resource leak detection techniques have been proposed to assist Android developers in correctly…

Software Engineering · Computer Science 2016-11-28 Yepang Liu , Lili Wei , Chang Xu , Shing-Chi Cheung

Bug Localization is the process of locating potential error-prone files or methods from a given bug report and source code. There is extensive research on bug localization in the literature that focuses on applying information retrieval…

Software Engineering · Computer Science 2020-04-21 Sandeep Muvva , A Eashaan Rao , Sridhar Chimalakonda

The video game industry deals with a fast-paced, competitive and almost unpredictable market. Trends of genres, settings and modalities change on a perpetual basis, studios are often one big hit or miss away from surviving or perishing, and…

Human-Computer Interaction · Computer Science 2025-06-11 Nicolas Grelier , Johannes Pfau , Nicolas Mathieu , Stéphane Kaufmann

We describe a system that simplifies the process of debugging programs produced by computer-aided parallelization tools. The system uses relative debugging techniques to compare serial and parallel executions in order to show where the…

Software Engineering · Computer Science 2007-05-23 Robert Hood , Gabriele Jost

Context: Given its competitiveness, the video-game industry has a closed-source culture. Hence, little is known of the problems faced by game developers. However, game developers do share information about their games projects through…

Software Engineering · Computer Science 2021-01-26 Cristiano Politowski , Fabio Petrillo , Gabriel C. Ullmann , Yann-Gaël Guéhéneuc

In games, and more generally in the field of software development, early detection of bugs is vital to maintain a high quality of the final product. Automated tests are a powerful tool that can catch a problem earlier in development by…

Machine Learning · Computer Science 2024-06-12 Leonardo Marini , Linus Gisslén , Alessandro Sestini

The joint task of bug localization and program repair is an integral part of the software development process. In this work we present DeepDebug, an approach to automated debugging using large, pretrained transformers. We begin by training…

Software Engineering · Computer Science 2021-05-21 Dawn Drain , Colin B. Clement , Guillermo Serrato , Neel Sundaresan

The actor model is an attractive foundation for developing concurrent applications because actors are isolated concurrent entities that communicate through asynchronous messages and do not share state. Thereby, they avoid concurrency bugs…

Programming Languages · Computer Science 2018-04-25 Carmen Torres Lopez , Stefan Marr , Hanspeter Mössenböck , Elisa Gonzalez Boix

A major part of debugging, testing, and analyzing a complex software system is understanding what is happening within the system at run-time. Some developers advocate running within a debugger to better understand the system at this level.…

Software Engineering · Computer Science 2007-05-23 Joseph R. Kiniry

In seeking to understand the processes enacted during software development, an increasing number of studies have mined software repositories. In particular, studies have endeavored to show how teams resolve software defects. Although much…

Software Engineering · Computer Science 2021-04-19 Sherlock A. Licorish , Stephen G. MacDonell

For teachers, automated tool support for debugging and assessing their students' programming assignments is a great help in their everyday business. For block-based programming languages which are commonly used to introduce younger learners…

Software Engineering · Computer Science 2021-03-16 Nina Körber

Refactoring is a critical process in software development, aiming at improving the internal structure of code while preserving its external behavior. Refactoring engines are integral components of modern Integrated Development Environments…

Software Engineering · Computer Science 2024-09-24 Haibo Wang , Zhuolin Xu , Huaien Zhang , Nikolaos Tsantalis , Shin Hwei Tan