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Related papers: Identifying Video Game Debugging Bottlenecks: An I…

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Considerable effort in software research and practice is spent on bugs. Finding, reporting, tracking, triaging, attempting to fix them automatically, detecting "bug smells" -these comprise a substantial portion of large projects' time and…

Software Engineering · Computer Science 2024-02-14 David Gray Widder , Claire Le Goues

Testing video games is an increasingly difficult task as traditional methods fail to scale with growing software systems. Manual testing is a very labor-intensive process, and therefore quickly becomes cost prohibitive. Using scripts for…

Software Engineering · Computer Science 2023-06-29 Alexander Senchenko , Naomi Patterson , Hamman Samuel , Dan Isper

Developers often use crash reports to understand the root cause of bugs. However, locating the buggy source code snippet from such information is a challenging task, mainly when the log database contains many crash reports. To mitigate this…

Software Engineering · Computer Science 2024-03-19 Marcos Medeiros , Uirá Kulesza , Roberta Coelho , Rodrigo Bonifácio , Christoph Treude , Eiji Adachi

This paper addresses the challenge of understanding the waiting dependencies between the threads and hardware resources required to complete a task. The objective is to improve software performance by detecting the underlying bottlenecks…

Software Engineering · Computer Science 2021-03-09 Naser Ezzati-Jivan , Quentin Fournier , Michel R. Dagenais , Abdelwahab Hamou-Lhadj

Static bug detection tools help developers detect problems in the code, including bad programming practices and potential defects. Recent efforts to integrate static bug detectors in modern software development workflows, such as in code…

Software Engineering · Computer Science 2024-01-24 Junjie Li , Jinqiu Yang

With the ever-increasing use of games, game developers are expected to write efficient code supporting several qualities such as security, maintainability, and performance. However, the continuous need to update the features of games in…

Software Engineering · Computer Science 2021-05-05 Vartika Agrahari , Sridhar Chimalakonda

Video game genre classification based on its cover and textual description would be utterly beneficial to many modern identification, collocation, and retrieval systems. At the same time, it is also an extremely challenging task due to the…

Computer Vision and Pattern Recognition · Computer Science 2020-11-25 Yuhang Jiang , Lukun Zheng

As most parallel and distributed programs are internally non-deterministic -- consecutive runs with the same input might result in a different program flow -- vanilla cyclic debugging techniques as such are useless. In order to use cyclic…

Software Engineering · Computer Science 2007-05-23 Michiel Ronsse , Koen De Bosschere , Jacques Chassin de Kergommeaux

Programmers often use an iterative process of hypothesis generation ("perhaps this function is called twice?") and hypothesis testing ("let's count how many times this breakpoint fires") to understand the behavior of unfamiliar or…

Programming Languages · Computer Science 2026-04-14 Shardul Chiplunkar , Clément Pit-Claudel

Testing plays a vital role in software development, but in the realm of video games, the process differs from traditional software development practices. Game developers typically rely on human testers who are provided with checklists to…

Software Engineering · Computer Science 2023-11-08 Vincent Mastain , Fabio Petrillo

Advancements in large language models (LLMs) are revolutionizing interactive game design, enabling dynamic plotlines and interactions between players and non-player characters (NPCs). However, LLMs may exhibit flaws such as hallucinations,…

Computation and Language · Computer Science 2025-02-25 Claire Jin , Sudha Rao , Xiangyu Peng , Portia Botchway , Jessica Quaye , Chris Brockett , Bill Dolan

While CUDA has become a major parallel computing platform and programming model for general-purpose GPU computing, CUDA-induced bug patterns have not yet been well explored. In this paper, we conduct the first empirical study to reveal…

Software Engineering · Computer Science 2019-05-30 Mingyuan Wu , Husheng Zhou , Lingming Zhang , Cong Liu , Yuqun Zhang

Process mining has become one of the best programs that can outline the event logs of production processes in visualized detail. We have addressed the important problem that easily occurs in the industrial process called Bottleneck. The…

General Economics · Economics 2023-11-28 Hamza Saad

Background and Context: While debugging is recognized as an essential practice, for many students, encountering bugs can generate emotional responses such as fear and anxiety that can lead to disengagement and the avoidance of computer…

Computers and Society · Computer Science 2024-02-13 Luis Morales-Navarro , Deborah A. Fields , Yasmin B. Kafai

When a bug manifests in a user-facing application, it is likely to be exposed through the graphical user interface (GUI). Given the importance of visual information to the process of identifying and understanding such bugs, users are…

Software Engineering · Computer Science 2021-02-08 Nathan Cooper , Carlos Bernal-Cárdenas , Oscar Chaparro , Kevin Moran , Denys Poshyvanyk

The interest in quantum computing is growing, and with it, the importance of software platforms to develop quantum programs. Ensuring the correctness of such platforms is important, and it requires a thorough understanding of the bugs they…

Programming Languages · Computer Science 2023-02-10 Matteo Paltenghi , Michael Pradel

Teaching software testing and debugging is a critical yet challenging task in computer science education, often hindered by low student engagement and the perceived monotony of these activities. Sojourner under Sabotage, a browser-based…

Software Engineering · Computer Science 2025-04-29 Philipp Straubinger , Tim Greller , Gordon Fraser

Bug localization is a crucial aspect of software maintenance, running through the entire software lifecycle. Information retrieval-based bug localization (IRBL) identifies buggy code based on bug reports, expediting the bug resolution…

Software Engineering · Computer Science 2025-05-02 Feifei Niu , Chuanyi Li , Kui Liu , Xin Xia , David Lo

The computational cost of video game graphics is increasing and hardware for processing graphics is struggling to keep up. This means that computer scientists need to develop creative new ways to improve the performance of graphical…

Neural and Evolutionary Computing · Computer Science 2020-12-18 Alexander Watson

Deep learning has gained substantial popularity in recent years. Developers mainly rely on libraries and tools to add deep learning capabilities to their software. What kinds of bugs are frequently found in such software? What are the root…

Software Engineering · Computer Science 2019-06-05 Md Johirul Islam , Giang Nguyen , Rangeet Pan , Hridesh Rajan
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