Related papers: Creating triangles in Constructor-Blocker games
Recent successes of game-theoretic formulations in ML have caused a resurgence of research interest in differentiable games. Overwhelmingly, that research focuses on methods and upper bounds on their speed of convergence. In this work, we…
The Tur\'{a}n number $ex(n,H)$ of a graph $H$ is the maximum number of edges in any $H$-free graph on $n$ vertices. The triangular pyramid of $k$-layers, denoted by $TP_k$, is a generalization of a triangle. The Tur\'an problems of a…
Several variants of the Constraint Satisfaction Problem have been proposed and investigated in the literature for modelling those scenarios where solutions are associated with some given costs. Within these frameworks computing an optimal…
We consider biased $(1:b)$ Walker-Breaker games: Walker and Breaker alternately claim edges of the complete graph $K_n$, Walker taking one edge and Breaker claiming $b$ edges in each round, with the constraint that Walker needs to choose…
We study the Tur\'an number of long cycles in random graphs and in pseudo-random graphs. Denote by $ex(G(n,p),H)$ the random variable counting the number of edges in a largest subgraph of $G(n,p)$ without a copy of $H$. We determine the…
In this paper we consider positional games where the winning sets are tree universal graphs. Specifically, we show that in the unbiased Maker-Breaker game on the complete graph $K_n$, Maker has a strategy to occupy a graph which contains…
Two broad classes of graphical modeling problems for codes can be identified in the literature: constructive and extractive problems. The former class of problems concern the construction of a graphical model in order to define a new code.…
The orienteering problem is a well-studied and fundamental problem in transportation science. In the problem, we are given a graph with prizes on the nodes and lengths on the edges, together with a budget on the overall tour length. The…
There are two particular $\Theta_6$-graphs - the 6-cycle graphs with a diagonal. We find the planar Tur\'an number of each of them, i.e. the maximum number of edges in a planar graph $G$ of $n$ vertices not containing the given $\Theta_6$…
We study the (1:b) Maker-Breaker component game, played on the edge set of a d-regular graph. Maker's aim in this game is to build a large connected component, while Breaker's aim is to not let him do so. For all values of Breaker's bias b,…
We study biased Maker-Breaker games on a graph system $\{G_1,\ldots,G_s\}$, in which Maker's goal is to claim certain rainbow structures, i.e., specified subgraphs consisting of at most one edge from each graph $G_i$. We consider the…
We identify three 3-graphs on five vertices each missing in all known extremal configurations for Turan's (3,4)-problem and prove Turan's conjecture for 3-graphs that are additionally known not to contain any induced copies of these…
We investigate games played between Maker and Breaker on an infinite complete graph whose vertices are coloured with colours from a given set, each colour appearing infinitely often. The players alternately claim edges, Makers aim being to…
We build a general theory for characterizing the computational complexity of motion planning of robot(s) through a graph of "gadgets", where each gadget has its own state defining a set of allowed traversals which in turn modify the…
The triangle game introduced by Chv\'{a}tal and Erd\H{o}s (1978) is one of the most famous combinatorial games. For $n,q\in\mathbb{N}$, the $(n,q)$-triangle game is played by two players, called Maker and Breaker, on the complete graph…
We study the following game version of the generalized graph Tur\'an problem. For two fixed graphs F and H, two players, Max and Mini, alternately claim unclaimed edges of the complete graph Kn such that the graph G of the claimed edges…
We investigate the problem of drawing graphs in 2D and 3D such that their edges (or only their vertices) can be covered by few lines or planes. We insist on straight-line edges and crossing-free drawings. This problem has many connections…
In this work, we study the generalized sorting problem, where we are given a set of $n$ elements to be sorted, but only a subset of all possible pairwise element comparisons is allowed. We look at the problem from the perspective of the…
In these notes, we consider a Tur\'an-type problem in hypergraphs. What is the maximum number of edges if we forbid a subgraph? Let $H_n^{(3)}$ be a 3-uniform linear hypergraph, i.e. any two edges have at most one vertex common. A special…
A long standing open problem in extremal graph theory is to describe all graphs that maximize the number of induced copies of a path on four vertices. The character of the problem changes in the setting of oriented graphs, and becomes more…