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Related papers: PU-Gaussian: Point Cloud Upsampling using 3D Gauss…

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As 3D scanning devices and depth sensors mature, point clouds have attracted increasing attention as a format for 3D object representation, with applications in various fields such as tele-presence, navigation and heritage reconstruction.…

Computer Vision and Pattern Recognition · Computer Science 2018-10-10 Zeqing Fu , Wei Hu , Zongming Guo

3D Gaussian Splatting (3DGS) achieves impressive rendering fidelity and speed for novel view synthesis. However, its substantial data size poses a significant challenge for practical applications. While many compression techniques have been…

Computer Vision and Pattern Recognition · Computer Science 2025-03-12 Yihang Chen , Mengyao Li , Qianyi Wu , Weiyao Lin , Mehrtash Harandi , Jianfei Cai

We propose a precise and efficient normal estimation method that can deal with noise and nonuniform density for unstructured 3D point clouds. Unlike existing approaches that directly take patches and ignore the local neighborhood…

Computer Vision and Pattern Recognition · Computer Science 2022-07-26 Keqiang Li , Mingyang Zhao , Huaiyu Wu , Dong-Ming Yan , Zhen Shen , Fei-Yue Wang , Gang Xiong

This paper studies point cloud perception within outdoor environments. Existing methods face limitations in recognizing objects located at a distance or occluded, due to the sparse nature of outdoor point clouds. In this work, we observe a…

Computer Vision and Pattern Recognition · Computer Science 2025-06-17 Tianyu Sun , Jianhao Li , Xueqian Zhang , Zhongdao Wang , Bailan Feng , Hengshuang Zhao

Point cloud upsampling aims to generate dense and uniformly distributed point sets from a sparse point cloud, which plays a critical role in 3D computer vision. Previous methods typically split a sparse point cloud into several local…

Computer Vision and Pattern Recognition · Computer Science 2023-12-27 Shujuan Li , Junsheng Zhou , Baorui Ma , Yu-Shen Liu , Zhizhong Han

Gaussian splatting, renowned for its exceptional rendering quality and efficiency, has emerged as a prominent technique in 3D scene representation. However, the substantial data volume of Gaussian splatting impedes its practical utility in…

Computer Vision and Pattern Recognition · Computer Science 2024-04-16 Xiangrui Liu , Xinju Wu , Pingping Zhang , Shiqi Wang , Zhu Li , Sam Kwong

Processing large point clouds is a challenging task. Therefore, the data is often downsampled to a smaller size such that it can be stored, transmitted and processed more efficiently without incurring significant performance degradation.…

Computer Vision and Pattern Recognition · Computer Science 2022-10-12 Yang Ye , Xiulong Yang , Shihao Ji

As the basic task of point cloud analysis, classification is fundamental but always challenging. To address some unsolved problems of existing methods, we propose a network that captures geometric features of point clouds for better…

Computer Vision and Pattern Recognition · Computer Science 2021-04-14 Shi Qiu , Saeed Anwar , Nick Barnes

Point cloud registration sits at the core of many important and challenging 3D perception problems including autonomous navigation, SLAM, object/scene recognition, and augmented reality. In this paper, we present a new registration…

Computer Vision and Pattern Recognition · Computer Science 2018-07-10 Ben Eckart , Kihwan Kim , Jan Kautz

We propose PixelGaussian, an efficient feed-forward framework for learning generalizable 3D Gaussian reconstruction from arbitrary views. Most existing methods rely on uniform pixel-wise Gaussian representations, which learn a fixed number…

Computer Vision and Pattern Recognition · Computer Science 2024-10-25 Xin Fei , Wenzhao Zheng , Yueqi Duan , Wei Zhan , Masayoshi Tomizuka , Kurt Keutzer , Jiwen Lu

Sparse-view 3D reconstruction is a major challenge in computer vision, aiming to create complete three-dimensional models from limited viewing angles. Key obstacles include: 1) a small number of input images with inconsistent information;…

Computer Vision and Pattern Recognition · Computer Science 2025-01-03 Bi'an Du , Lingbei Meng , Wei Hu

Over the past two decades, we have seen an exponentially increased amount of point clouds collected with irregular shapes in various areas. Motivated by the importance of solid modeling for point clouds, we develop a novel and efficient…

Computation · Statistics 2023-02-21 Xinyi Li , Shan Yu , Yueying Wang , Guannan Wang , Ming-Jun Lai , Li Wang

The recent advancements in point cloud learning have enabled intelligent vehicles and robots to comprehend 3D environments better. However, processing large-scale 3D scenes remains a challenging problem, such that efficient downsampling…

Computer Vision and Pattern Recognition · Computer Science 2024-08-06 Hongcheng Yang , Dingkang Liang , Dingyuan Zhang , Zhe Liu , Zhikang Zou , Xingyu Jiang , Yingying Zhu

Point clouds have been recognized as a crucial data structure for 3D content and are essential in a number of applications such as virtual and mixed reality, autonomous driving, cultural heritage, etc. In this paper, we propose a set of…

Computer Vision and Pattern Recognition · Computer Science 2020-06-25 Maurice Quach , Giuseppe Valenzise , Frederic Dufaux

3D Gaussian Splatting (3DGS) leverages densely distributed Gaussian primitives for high-quality scene representation and reconstruction. While existing 3DGS methods perform well in scenes with minor view variation, large view changes from…

Computer Vision and Pattern Recognition · Computer Science 2025-04-29 Chenhao Zhang , Yuanping Cao , Lei Zhang

In this paper, we present GaussianPainter, the first method to paint a point cloud into 3D Gaussians given a reference image. GaussianPainter introduces an innovative feed-forward approach to overcome the limitations of time-consuming…

Computer Vision and Pattern Recognition · Computer Science 2024-12-24 Jingqiu Zhou , Lue Fan , Xuesong Chen , Linjiang Huang , Si Liu , Hongsheng Li

For large-scale point cloud processing, resampling takes the important role of controlling the point number and density while keeping the geometric consistency. % in related tasks. However, current methods cannot balance such different…

Computer Vision and Pattern Recognition · Computer Science 2024-12-17 Xianhe Jiao , Chenlei Lv , Junli Zhao , Ran Yi , Yu-Hui Wen , Zhenkuan Pan , Zhongke Wu , Yong-jin Liu

Reconstructing high-fidelity underwater scenes remains a challenging task due to light absorption, scattering, and limited visibility inherent in aquatic environments. This paper presents an enhanced Gaussian Splatting-based framework that…

Computer Vision and Pattern Recognition · Computer Science 2025-09-03 Zhuodong Jiang , Haoran Wang , Guoxi Huang , Brett Seymour , Nantheera Anantrasirichai

3D Gaussian Splatting is a recognized method for 3D scene representation, known for its high rendering quality and speed. However, its substantial data requirements present challenges for practical applications. In this paper, we introduce…

Computer Vision and Pattern Recognition · Computer Science 2025-01-08 Soonbin Lee , Fangwen Shu , Yago Sanchez , Thomas Schierl , Cornelius Hellge

Recent advances in Gaussian Splatting have significantly advanced the field, achieving both panoptic and interactive segmentation of 3D scenes. However, existing methodologies often overlook the critical need for reconstructing specified…

Computer Vision and Pattern Recognition · Computer Science 2024-12-16 Liang Zhao , Zehan Bao , Yi Xie , Hong Chen , Yaohui Chen , Weifu Li