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By a well-known result of Bayer and Diaconis, the maximum entropy model of the common riffle shuffle implies that the number of riffle shuffles necessary to mix a standard deck of 52 cards is either 7 or 11--with the former number applying…

Probability · Mathematics 2007-05-23 Mark Conger , D. Viswanath

Mathematics has been used in the exploration and enumeration of juggling patterns. In the case when we catch and throw one ball at a time the number of possible juggling patterns is well-known. When we are allowed to catch and throw any…

Combinatorics · Mathematics 2017-05-11 Steve Butler , Jeongyoon Choi , Kimyung Kim , Kyuhyeok Seo

Money flow models are essential tools to understand different economical phenomena, like saving propensities and wealth distributions. In spite of their importance, most of them are based on synthetic transaction networks with simple…

General Finance · Quantitative Finance 2016-08-03 Massimiliano Zanin , David Papo , Miguel Romance , Regino Criado , Santiago Moral

A single-player game of Memory is played with $n$ distinct pairs of cards, with the cards in each pair bearing identical pictures. The cards are laid face-down. A move consists of revealing two cards, chosen adaptively. If these cards…

Computational Complexity · Computer Science 2018-01-29 Amit Chakrabarti , Yining Chen

We introduce an algorithm to determine when a sorting operation, such as stack-sort or bubble-sort, outputs a given pattern. The algorithm provides a new proof of the description of West-2-stack-sortable permutations, that is permutations…

Combinatorics · Mathematics 2012-03-13 Anders Claesson , Henning Úlfarsson

We introduce and analyze the $S_k$ shuffle on $N$ cards, a natural generalization of the celebrated random adjacent transposition shuffle. In the $S_k$ shuffle, we choose uniformly at random a block of $k$ consecutive cards, and shuffle…

Probability · Mathematics 2025-01-22 Evita Nestoridi , Amanda Priestley , Dominik Schmid

We study the Gilbert-Shannon-Reeds model for riffle shuffles and ask 'How many times must a deck of cards be shuffled for the deck to be in close to random order?'. In 1992, Bayer and Diaconis gave a solution which gives exact and…

Combinatorics · Mathematics 2009-05-29 Sami Assaf , Persi Diaconis , K. Soundararajan

We study a family of sorting match puzzles on grids, which we call permutation match puzzles. In this puzzle, each row and column of a $n \times n$ grid is labeled with an ordering constraint -- ascending (A) or descending (D) -- and the…

Data Structures and Algorithms · Computer Science 2026-03-12 Kshitij Gajjar , Neeldhara Misra

In this work of thesis we introduce and study a new family of sorting devices, which we call pattern-avoiding machines. They consist of two stacks in series, equipped with a greedy procedure. On both stacks we impose a static constraint in…

Combinatorics · Mathematics 2022-10-10 Giulio Cerbai

We introduce a sorting machine consisting of $k+1$ stacks in series: the first $k$ stacks can only contain elements in decreasing order from top to bottom, while the last one has the opposite restriction. This device generalizes \cite{SM},…

Data Structures and Algorithms · Computer Science 2019-10-10 Giulio Cerbai , Lapo Cioni , Luca Ferrari

We characterise and enumerate permutations that are sortable by n-4 passes through a stack. We conjecture the number of permutations sortable by n-5 passes, and also the form of a formula for the general case n-k, which involves a…

Combinatorics · Mathematics 2009-02-03 Anders Claesson , Mark Dukes , Einar Steingrimsson

A new model of collusions in an organization is proposed. Each actor $a_{i=1,\cdots,N}$ disposes one unique good $g_{j=1,\cdots,N}$. Each actor $a_i$ has also a list of other goods which he/she needs, in order from desired most to those…

Physics and Society · Physics 2016-06-07 K. Malarz , K. Kulakowski

Traditionally a tiling is defined with a finite number of finite forbidden patterns. We can generalize this notion considering any set of patterns. Generalized tilings defined in this way can be studied with a dynamical point of view,…

Discrete Mathematics · Computer Science 2009-02-11 Nathalie Aubrun , Mathieu Sablik

We study how many riffle shuffles are required to mix n cards if only certain features of the deck are of interest, e.g. suits disregarded or only the colors of interest. For these features, the number of shuffles drops from 3/2 log_2(n) to…

Probability · Mathematics 2020-03-05 Sami Assaf , Persi Diaconis , K. Soundararajan

Drafting in Magic the Gathering is a sub-game within a larger trading card game, where several players progressively build decks by picking cards from a common pool. Drafting poses an interesting problem for game and AI research due to its…

Artificial Intelligence · Computer Science 2021-04-06 Henry N. Ward , Daniel J. Brooks , Dan Troha , Bobby Mills , Arseny S. Khakhalin

In this report, we inspect the application of an evolutionary approach to the game of Rack'O, which is a card game revolving around the notion of decision making. We first apply the evolutionary technique for obtaining a set of rules over…

Artificial Intelligence · Computer Science 2021-01-12 Rohan Saha , Cassidy Pirlot

Negotiation is a very common interaction between automated agents. Many common negotiation protocols work with cardinal utilities, even though ordinal preferences, which only rank the outcomes, are easier to elicit from humans. In this work…

Computer Science and Game Theory · Computer Science 2023-12-18 Sefi Erlich , Noam Hazon , Sarit Kraus

We introduce a game on graphs. By a theorem of Zermelo, each instance of the game on a finite graph is determined. While the general decision problem on which player has a winning strategy in a given instance of the game is unsolved, we…

Combinatorics · Mathematics 2014-11-21 C. L. Jansen , M. Scheepers , S. L. Simon , E. Tatum

The 21 card trick is well known. It was recently shown in an episode of the popular YouTube channel Numberphile. In that trick, the audience is asked to remember a card, and through a series of steps, the magician is able to find the card.…

Combinatorics · Mathematics 2018-10-22 Dibyajyoti Deb

In card-based cryptography, a deck of physical cards is used to achieve secure computation. A shuffle, which randomly permutes a card-sequence along with some probability distribution, ensures the security of a card-based protocol. The…

Cryptography and Security · Computer Science 2023-03-22 Kazumasa Shinagawa , Kengo Miyamoto