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Sequences have become first class citizens in supervised learning thanks to the resurgence of recurrent neural networks. Many complex tasks that require mapping from or to a sequence of observations can now be formulated with the…

Machine Learning · Statistics 2016-02-25 Oriol Vinyals , Samy Bengio , Manjunath Kudlur

Exchange of services and resources in, or over, networks is attracting nowadays renewed interest. However, despite the broad applicability and the extensive study of such models, e.g., in the context of P2P networks, many fundamental…

Computer Science and Game Theory · Computer Science 2015-04-09 Leonidas Georgiadis , George Iosifidis , Leandros Tassiulas

In many countries poker is one of the most popular card games. Although each variant of poker has its own rules, all involve the use of money to make the challenge meaningful. Nowadays, in the collective consciousness, some variants of…

Physics and Society · Physics 2016-06-02 Marco Alberto Javarone

Inspired by a common technique for shuffling a deck of cards on a table without riffling, we continue the study of a prequel paper on the pile shuffle and its capabilities as a sorting device. We study two sort feasibility problems of…

Computational Complexity · Computer Science 2025-06-09 Kyle B. Treleaven

In this paper we introduce and study a class of tableaux which we call permutation tableaux; these tableaux are naturally in bijection with permutations, and they are a distinguished subset of the Le-diagrams of Alex Postnikov. The…

Combinatorics · Mathematics 2007-05-23 Einar Steingrimsson , Lauren K. Williams

In sorting situations where the final destination of each item is known, it is natural to repeatedly choose items and place them where they belong, allowing the intervening items to shift by one to make room. (In fact, a special case of…

Combinatorics · Mathematics 2008-09-18 Sergi Elizalde , Peter Winkler

Coloring games are combinatorial games where the players alternate painting uncolored vertices of a graph one of $k > 0$ colors. Each different ruleset specifies that game's coloring constraints. This paper investigates six impartial…

Combinatorics · Mathematics 2012-02-28 Gabriel Beaulieu , Kyle Burke , Eric Duchêne

A pile-scramble shuffle is one of the most effective shuffles in card-based cryptography. Indeed, many card-based protocols are constructed from pile-scramble shuffles. This article aims to study the power of pile-scramble shuffles. In…

Cryptography and Security · Computer Science 2021-12-17 Kengo Miyamoto , Kazumasa Shinagawa

The game of bridge consists of two stages: bidding and playing. While playing is proved to be relatively easy for computer programs, bidding is very challenging. During the bidding stage, each player knowing only his/her own cards needs to…

Artificial Intelligence · Computer Science 2019-03-06 Jiang Rong , Tao Qin , Bo An

We introduce a guessing game, permutation Wordle, in which a guesser attempts to recover a hidden permutation in $S_n$. In each round, the guesser guesses a permutation (using information from previous rounds) and is told which entries of…

Combinatorics · Mathematics 2026-01-27 Samuel A. Kutin , Lawren M. Smithline

AI algorithms for imperfect-information games are typically compared using performance metrics on individual games, making it difficult to assess robustness across game choices. Card games are a natural domain for imperfect information due…

Artificial Intelligence · Computer Science 2026-03-04 Mark Goadrich , Achille Morenville , Éric Piette

Repeatedly adding or subtracting the digital reversal to or from an integer, depending on which one is larger, can be treated as a dynamical system. On one hand, a three-digit version of this map running only two steps is the 1089…

Chaotic Dynamics · Physics 2026-03-16 Yannis Almirantis , Wentian Li

The Hummer Principle was born from the mind of Bob Hummer in 1946, which consists of performing card shuffles with an even number of cards while leaving some properties of the deck intact. In this document, we will present a generalization…

History and Overview · Mathematics 2023-12-14 Sergio Fernandez de soto Guerrero

Direct reciprocity is a wide-spread mechanism for evolution of cooperation. In repeated interactions, players can condition their behavior on previous outcomes. A well known approach is given by reactive strategies, which respond to the…

Computer Science and Game Theory · Computer Science 2024-02-07 Nikoleta E. Glynatsi , Martin A. Nowak , Christian Hilbe

We consider multi-player games played on graphs, in which the players aim at fulfilling their own (not necessarily antagonistic) objectives. In the spirit of evolutionary game theory, we suppose that the players have the right to repeatedly…

Computer Science and Game Theory · Computer Science 2019-10-04 Thomas Brihaye , Gilles Geeraerts , Marion Hallet , Benjamin Monmege , Bruno Quoitin

In this paper, we discuss a stochastic decision problem of optimally selecting the order in which to try $n$ opportunities that may yield an uncertain reward in the future. The motivation came out from pure curiosity, after an informal…

Computer Science and Game Theory · Computer Science 2016-09-27 Giuseppe C. Calafiore

We consider the well-studied pattern counting problem: given a permutation $\pi \in \mathbb{S}_n$ and an integer $k > 1$, count the number of order-isomorphic occurrences of every pattern $\tau \in \mathbb{S}_k$ in $\pi$. Our first result…

Data Structures and Algorithms · Computer Science 2024-07-09 Gal Beniamini , Nir Lavee

Prior work studies the question of ``fairly'' ordering transactions in a replicated state machine. Each of $n$ replicas receives transactions in a possibly different order, and the system must aggregate the observed orderings into a single…

Cryptography and Security · Computer Science 2024-10-02 Geoffrey Ramseyer , Ashish Goel

Recall that an excedance of a permutation $\pi$ is any position $i$ such that $\pi_i > i$. Inspired by the work of Hopkins, McConville and Propp (Elec. J. Comb., 2017) on sorting using toppling, we say that a permutation is toppleable if it…

Combinatorics · Mathematics 2021-01-05 Arvind Ayyer , Daniel Hathcock , Prasad Tetali

We consider the setting of repeated fair division between two players, denoted Alice and Bob, with private valuations over a cake. In each round, a new cake arrives, which is identical to the ones in previous rounds. Alice cuts the cake at…

Computer Science and Game Theory · Computer Science 2024-02-20 Simina Brânzei , MohammadTaghi Hajiaghayi , Reed Phillips , Suho Shin , Kun Wang
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